Nord barracks, mirroring the Crown barracks on the other side of the wall. Should have some beds, training room, mess hall, armory etc. Should also show some more traditional Nord warrior culture compared to the Redguard surroundings. Think Boar-Snout clanhall in Karthwasten.
T_Nor_FurnP
Location number 15 on this map:
The exterior can be found here (make sure to use the latest file)
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
I'll pick up this one too, if that's okay. I think having two different projects at once will let me switch between them with fresh eyes (rather than getting frustrated with one and having to come back to fix it later).
On a second note, could you make the entire basement of this a jail with 4 big cells? Shadowkey had a separate jailhouse in Dragonstar East. This is thus a barracks for the city guard and the main jail. The castle has a dungeon too, but it is used for important prisoners and treasure.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
Here y'are. I used the Helseth banners because I saw them on the castle (although that might have changed since I last checked) - I do know they're probably placeholders.
This is looking good as always, but again I have to say that this is much too small - it should be almost double this size. The T_Rga_SetReach_I_TileAddon_02 indicates the size of one T_Rga_SetReach_X_House_05, and you've only used one here. Perhaps see the Karthwasten Guard Barracks for inspiration.
For now, I'm unsure about changing it. Mostly because we need to move forward. But keep it in mind for the future - we don't want too much difference in interior dimensions between different cities, and Morrowind interiors have always been larger than their exterior shells, so don't worry about it not fitting 1:1. Always opt for a tile more in the exterior in that case.
If you want to extend it, feel free.
Other than that, I really like this interior - it has just the right atmosphere for some battle-hardened Nords serving as guards. The jail is really cool as well, but keep in mind that these thin hallways can be troublesome to navigate for NPC's. Generally stick to the size of one floor tile, with a few exceptions.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
That's all really good feedback - thanks. I'm heading off on holiday tomorrow, so I won't be able to extend it myself, but I will indeed keep that in mind for future interiors.
With the narrow hallways, I was going for a claustrophobic feel and playtested to make sure the PC could navigate them. I definitely don't think we should put an NPC in there (we could put a table and chair for the turnkey upstairs, maybe?)