Interior of the windmill on Thane Rivand's farmstead.
Location number 9 on the above map. Exterior location in -100, 17.
The exterior can be found here (use the latest file)
Midkarth Windmill (Sky_iRe_Mid09) [Vern][Reviewed]
Midkarth Windmill (Sky_iRe_Mid09) [Vern][Reviewed]
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
WIP
- Attachments
-
- Sky_iRe_Mid09.ESP
- (6.74 KiB) Downloaded 149 times
Submitting for review.
- Attachments
-
- Sky_iRe_Mid09.ESP
- (7.5 KiB) Downloaded 170 times
Name: Sky_iRe_Mid07
Clean: Yes
Lighting: Good. I left the white fog, I presume it is supposed to be floury
Northmarker: None, added.
Fits exterior: Yes
Pathgrid: Yes
Illegal to Sleep Here: Yes
- T_Nor_WoodenPot_01a not resting properly
- moved misc_com_bottle_12 from behind the web static so it could be picked up
- T_Com_Hammer_Repair_01 not resting properly
- T_IngFood_Flour_01 bleeding through crate (x2)
- T_SkyCom_Var_Sk2Empty bleeding (x5)
- T_Nor_WoodenBowl_02a floating
- T_Nor_WoodenKnife_01a not resting properly
- T_Com_Var_CrateOpen_06 not resting properly
- T_SkyCom_Var_Sk3Grain bleeding too much into the floor (x3)
- T_SkyCom_Var_Sk3Grain bleeding into barrel
- T_Com_Var_BarrelSkyTop_01 bleeding
- I grouped the flour together on the grindstone, the Y shape looked odd
- light_com_lantern_02_256 bleeding (x2)
- added some more wheat scattered around
Very comfy mill.
Please take a few more seconds of care and attention for your droppables to be placed rather than bleed/float into other objects. Please watch out!
Your sacks consistently bleed too much into the floor. Yes they should be sunk, but not to halfway.
Clean: Yes
Lighting: Good. I left the white fog, I presume it is supposed to be floury
Northmarker: None, added.
Fits exterior: Yes
Pathgrid: Yes
Illegal to Sleep Here: Yes
- T_Nor_WoodenPot_01a not resting properly
- moved misc_com_bottle_12 from behind the web static so it could be picked up
- T_Com_Hammer_Repair_01 not resting properly
- T_IngFood_Flour_01 bleeding through crate (x2)
- T_SkyCom_Var_Sk2Empty bleeding (x5)
- T_Nor_WoodenBowl_02a floating
- T_Nor_WoodenKnife_01a not resting properly
- T_Com_Var_CrateOpen_06 not resting properly
- T_SkyCom_Var_Sk3Grain bleeding too much into the floor (x3)
- T_SkyCom_Var_Sk3Grain bleeding into barrel
- T_Com_Var_BarrelSkyTop_01 bleeding
- I grouped the flour together on the grindstone, the Y shape looked odd
- light_com_lantern_02_256 bleeding (x2)
- added some more wheat scattered around
Very comfy mill.
Please take a few more seconds of care and attention for your droppables to be placed rather than bleed/float into other objects. Please watch out!
Your sacks consistently bleed too much into the floor. Yes they should be sunk, but not to halfway.
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already