Druadach Highlands - Cavern (Sky_iRe_DH02) [Tristior] [Reviewed]

Claimed work is Reviewed here before being marked as Complete
Post Reply
User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Druadach Highlands - Cavern (Sky_iRe_DH02) [Tristior] [Reviewed]

Post by worsas » Fri Nov 13, 2015 5:56 pm

A well-hidden redguard resistence hideout east of Dragonstar at -110, 12.
World coordinates of the door: -898904, 99222, 3186

The exterior file can be found here: viewtopic.php?f=125&t=340" onclick="window.open(this.href);return false;

[hsimg=]http://i.imgur.com/DBodTFE.jpg[/hsimg]

User avatar
Luxray
Cat Herder
Posts: 504
Joined: Mon Jan 05, 2015 7:11 pm
Location: South-West England

Post by Luxray » Fri Nov 13, 2015 7:47 pm

Active or abandoned?
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Fri Nov 13, 2015 7:53 pm

I think it was supposed to be active. In case of doubt, you can read through berrys posts in the respective exterior claim. But I'm rather sure that this place is actively used by insurgents.

User avatar
berry
PT Modder
Posts: 670
Joined: Fri Jan 16, 2015 4:16 pm

Post by berry » Sat Nov 14, 2015 1:02 pm

I imagined it to be active originally, yes, but we had no plans for the Dragonstar fort back in these days and it's awfully close to this cave:

[hsimg=]http://i.imgur.com/s3mJRyZ.png[/hsimg]

It's not so secret anymore with a road running just next to it, too. :P Perhaps some reconceptualizing might be due. Maybe the legionnaires are involved in banditry here too (similar to this BM quest)? Or maybe they are aware of Redguard rebels here and even have them under their informal protection, to prevent future bloodsheds from Nords? They would keep hot-headed Redguards at the bay too, of course.

The cave may be abandoned as well. There are no signs in the exterior file that would declare it one way or another.

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Sat Nov 14, 2015 2:06 pm

berry wrote:I imagined it to be active originally, yes, but we had no plans for the Dragonstar fort back in these days and it's awfully close to this cave:

[hsimg=]http://i.imgur.com/s3mJRyZ.png[/hsimg]

It's not so secret anymore with a road running just next to it, too. :P Perhaps some reconceptualizing might be due. Maybe the legionnaires are involved in banditry here too (similar to this BM quest)? Or maybe they are aware of Redguard rebels here and even have them under their informal protection, to prevent future bloodsheds from Nords? They would keep hot-headed Redguards at the bay too, of course.

The cave may be abandoned as well. There are no signs in the exterior file that would declare it one way or another.
I don't really agree on that. It's objectively much better-hidden than the cavesystem below karthwasten. Having the insurgents in proximity of roads and cities is exactly how it should be like, in my opinion. Forgive me the harsh disagreement. :D

User avatar
Luxray
Cat Herder
Posts: 504
Joined: Mon Jan 05, 2015 7:11 pm
Location: South-West England

Post by Luxray » Sat Nov 14, 2015 2:56 pm

Yeah, it's right at the base of that valley, I wouldn't worry about it being 'obvious' either.
Perhaps there can be a rumour of an active banditry ring in the area, with the garrison unable to track them -- ironically they are not that far away!
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

User avatar
roerich
Cruel Warlord
Posts: 1706
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich » Thu Mar 10, 2016 5:36 pm

Claim!

User avatar
roerich
Cruel Warlord
Posts: 1706
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich » Thu Mar 10, 2016 5:37 pm

Grant.

User avatar
roerich
Cruel Warlord
Posts: 1706
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich » Sat Mar 12, 2016 3:03 pm

Update.

Shell finished. Some work done on the living quarters, training room and storage.

The player will have to be careful when entering, as there is a spikeworm pit to jump across.

The empty cave next to the training room will be an armory.
Attachments
sky_int_cave_druadach_02.ESP
(26.09 KiB) Downloaded 62 times

User avatar
roerich
Cruel Warlord
Posts: 1706
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich » Sun Feb 25, 2018 10:22 pm

Dropping this. Continue work from last file (which might need a patch)

Make sure to make use of some of the new Rga gear.

User avatar
Tristior
SHotN Jarl of Lore
Posts: 204
Joined: Sun May 07, 2017 2:12 pm

Post by Tristior » Sun Feb 25, 2018 10:54 pm

Oooh, claim?

User avatar
roerich
Cruel Warlord
Posts: 1706
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich » Sun Feb 25, 2018 11:28 pm

Grantior.

User avatar
Tristior
SHotN Jarl of Lore
Posts: 204
Joined: Sun May 07, 2017 2:12 pm

Post by Tristior » Mon Feb 26, 2018 2:13 pm

Al-bloody-right. Here we go.
Attachments
Sky_iRe_DH02.ESP
(39.19 KiB) Downloaded 16 times

User avatar
worsas
Project Administrator
Posts: 2101
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Tue Feb 27, 2018 11:23 am

Moved to reviewing.

User avatar
Iskuss1418
PT Modder
Posts: 167
Joined: Tue Nov 29, 2016 1:57 am

Post by Iskuss1418 » Wed Apr 18, 2018 1:38 am

Starting quick review:

User avatar
Iskuss1418
PT Modder
Posts: 167
Joined: Tue Nov 29, 2016 1:57 am

Post by Iskuss1418 » Wed Apr 18, 2018 2:21 am

Quick Review:
Northmarker: Not set. Fixed.
Fits exterior: Yes.
Illegal to sleep: No. Good.
Clean: Yes.

T_Rga_Furn_Burner02_128 bleeding too far into ground.
Light_Com_Candle_12_77 bleeding slightly into ground.

Should be ready for merging into Sky_Main.
Attachments
Sky_iRe_DH02.ESP
(39.26 KiB) Downloaded 11 times

User avatar
Tristior
SHotN Jarl of Lore
Posts: 204
Joined: Sun May 07, 2017 2:12 pm

Post by Tristior » Wed Jun 27, 2018 8:23 am

Since this has not yet been merged, I made a few additions/changes.
Attachments
Sky_iRe_DH02.ESP
(40.91 KiB) Downloaded 9 times

Post Reply

Return to “Reviewing”