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Markarth: Noble home (Sky_iRe_Mk17) [Tristior][Reviewed]

Posted: Thu Mar 22, 2018 4:34 pm
by roerich
Home of a wealthy Nord landowner and minor noble. Should house his family and several servants.

T_Nor_FurnR for richest looking parts, T_Nor_FurnM & T_Imp_FurnSky for the rest.

Location number 17 on Markarth claim map 2:

Image

The exterior can be found here (use the latest file)

Re: Markarth: Noble home (Sky_iRe_Mk17)

Posted: Thu Apr 05, 2018 7:41 am
by Tristior
I might go ahead and claim this one next.

Re: Markarth: Noble home (Sky_iRe_Mk17)

Posted: Thu Apr 05, 2018 9:09 am
by roerich
Cool! Grant.

Can you make this the home of either an important wife or a respected witch?

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Thu Apr 05, 2018 9:41 am
by Tristior
Eyyy. Yes, I can.

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Tue Apr 10, 2018 3:57 am
by Tristior
Aaaaaalrighty. This is done, pending the creation of some Nordic religious assets.

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Tue Apr 10, 2018 11:40 am
by worsas
pending the creation of some Nordic religious assets.
What we already have is

T_Sky_Flora_HollyWrea01
T_Nor_Furn_WoodAltar_01 - 02
T_Nor_Furn_Dreamcatcher_01 - 06

I'm writing this, because I doubt anyone is working on further assets right now or in close future. If you toss ideas around on discord they are likely forgotten about.

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Tue Apr 10, 2018 12:17 pm
by Tristior
Absolutely. But we do need to organise the implementation of Nordic religion mechanically, which will mostly likely involve the creation of little shrines or murtis or something. There's been discussion around this, and I think I started a forum thread about it. That mechanical implementation is what this is waiting on (since it's the/a Markarth "temple")

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Tue Apr 10, 2018 12:18 pm
by Tristior
Note for merging: the windows have been changed from the exterior.

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Fri Nov 23, 2018 12:13 pm
by Tristior
Updated and pathgridded.

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Tue Jan 14, 2020 9:57 am
by worsas
This claim has not been updated for more than three months. Please provide an update within a month or this will get revoked.

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Wed Jan 15, 2020 2:17 am
by Tristior
This had some major collision issues, and has been restructured to address them. Definitely ready for review.

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Mon Mar 16, 2020 3:37 am
by Vern
reviewing

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior]

Posted: Thu Mar 26, 2020 5:28 am
by Vern
Name:Sky_iRe_MK17
Clean: Yes
Lighting: Little too bright, adjusted.*
Northmarker: NA
Fits exterior: Yes
Pathgrid: Mostly good, added some nodes for redundancy
Illegal to Sleep Here: Yes good
Gridsnap: Good
Shell: T_Nor_SetMarkarth_X_House_02

Bleeders:
T_Nor_FurnR_TableLow_02: oneside bleeding into carpet


Floaters:

Other:
*cut back the number of candles around the shrine
replaced Furn_De_Kegstand with Furn_Com_Kegstand
replced T_Com_Furn_BedSky_03 with T_Nor_FurnP_Bed_01 for set consitency in the room
-------------------------------------------------------------------------------------------------------
Name:Sky_iRe_MK17b
Lighting: Little too bright, adjusted.
Northmarker: NA
Fits exterior: Yes
Pathgrid: Good
Illegal to Sleep Here: Yes, correct
Gridsnap: Good

Bleeders:

Floaters:

Other:
Found the presence of redguard goods curious, but assume they will be xplained during NPCing.

Re: Markarth: Noble home (Sky_iRe_Mk17) [Tristior][Reviewed]

Posted: Sun Mar 29, 2020 5:11 pm
by chef
merged with MK section