Markarth: Noble home (Sky_iRe_Mk17) [Tristior][Reviewed]

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roerich
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Markarth: Noble home (Sky_iRe_Mk17) [Tristior][Reviewed]

Post by roerich »

Home of a wealthy Nord landowner and minor noble. Should house his family and several servants.

T_Nor_FurnR for richest looking parts, T_Nor_FurnM & T_Imp_FurnSky for the rest.

Location number 17 on Markarth claim map 2:

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The exterior can be found here (use the latest file)
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Tristior
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Post by Tristior »

I might go ahead and claim this one next.

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roerich
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Post by roerich »

Cool! Grant.

Can you make this the home of either an important wife or a respected witch?
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Tristior
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Post by Tristior »

Eyyy. Yes, I can.

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Tristior
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Post by Tristior »

Aaaaaalrighty. This is done, pending the creation of some Nordic religious assets.
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worsas
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Post by worsas »

pending the creation of some Nordic religious assets.
What we already have is

T_Sky_Flora_HollyWrea01
T_Nor_Furn_WoodAltar_01 - 02
T_Nor_Furn_Dreamcatcher_01 - 06

I'm writing this, because I doubt anyone is working on further assets right now or in close future. If you toss ideas around on discord they are likely forgotten about.

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Tristior
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Post by Tristior »

Absolutely. But we do need to organise the implementation of Nordic religion mechanically, which will mostly likely involve the creation of little shrines or murtis or something. There's been discussion around this, and I think I started a forum thread about it. That mechanical implementation is what this is waiting on (since it's the/a Markarth "temple")

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Post by Tristior »

Note for merging: the windows have been changed from the exterior.

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Post by Tristior »

Updated and pathgridded.
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worsas
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Post by worsas »

This claim has not been updated for more than three months. Please provide an update within a month or this will get revoked.

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Tristior
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Post by Tristior »

This had some major collision issues, and has been restructured to address them. Definitely ready for review.
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Vern
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Post by Vern »

reviewing

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Post by Vern »

Name:Sky_iRe_MK17
Clean: Yes
Lighting: Little too bright, adjusted.*
Northmarker: NA
Fits exterior: Yes
Pathgrid: Mostly good, added some nodes for redundancy
Illegal to Sleep Here: Yes good
Gridsnap: Good
Shell: T_Nor_SetMarkarth_X_House_02

Bleeders:
T_Nor_FurnR_TableLow_02: oneside bleeding into carpet


Floaters:

Other:
*cut back the number of candles around the shrine
replaced Furn_De_Kegstand with Furn_Com_Kegstand
replced T_Com_Furn_BedSky_03 with T_Nor_FurnP_Bed_01 for set consitency in the room
-------------------------------------------------------------------------------------------------------
Name:Sky_iRe_MK17b
Lighting: Little too bright, adjusted.
Northmarker: NA
Fits exterior: Yes
Pathgrid: Good
Illegal to Sleep Here: Yes, correct
Gridsnap: Good

Bleeders:

Floaters:

Other:
Found the presence of redguard goods curious, but assume they will be xplained during NPCing.
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Sky_iRe_MK17 reviewed.ESP
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chef
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Post by chef »

merged with MK section

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