Markarth: Imperial Tavern (Sky_iRe_Mk11) [Tristior][Reviewed]
Markarth: Imperial Tavern (Sky_iRe_Mk11) [Tristior][Reviewed]
An old Imperial-run establishment for the wealthier clientel. Opened up during the heydays of the College of the Voice, when Markarth saw period influxes of Imperial interest in the city (mostly young Colo-Nord nobles sent to the college). Prides itself on serving the finest imported wines, and having the best rooms in town.
T_Nor_FurnM & T_Imp_FurnSky
Location number 11 on Markarth claim map 2:
The exterior can be found here (use the latest file)
T_Nor_FurnM & T_Imp_FurnSky
Location number 11 on Markarth claim map 2:
The exterior can be found here (use the latest file)
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Claim? I don't want to keep claiming houses, if other people want to cut their teeth on them.
Granted. Don't worry about no houses left for the other people. If I'm not mistakend are still a bunch that have not yet been opened
First draft.
- Attachments
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- Sky_iRe_MK11.ESP
- (40.84 KiB) Downloaded 164 times
Call this one finished.
- Attachments
-
- Sky_iRe_MK11.ESP
- (42.52 KiB) Downloaded 159 times
Last edited by Tristior on Tue Apr 24, 2018 12:11 pm, edited 2 times in total.
Did you forget to upload the final file?
Gave this boi a bit of a zjuzj and removed deprecated objects. Should require the T_D addon.
- Attachments
-
- Sky_iRe_MK11.ESP
- (44.3 KiB) Downloaded 141 times
To merger:
- Exterior shell is moved
- Northmarker needs rotating
- Exterior shell is moved
- Northmarker needs rotating
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Added new assets, removed deprecated ones, general improvements.
- Attachments
-
- Sky_iRe_MK11.ESP
- (44.5 KiB) Downloaded 98 times
Name: Sky_iRe_Mk11
Clean: Yes
Lighting: Good
Northmarker: Yes
Fits exterior: Yes
Pathgrid: Yes
Illegal to Sleep Here: Yes
- Replaced deprecated T_IngFood_MeatBoar_01 with T_IngFood_MeatBoar_02 (x7)
- moved T_Nor_SetMarkarth_I_Story_01b to line up wood grain
- added some T_Nor_SetMarkarth_I_Plank_02 to disguise texture seams in corners (x11)
- T_IngFood_CheeseNord_01 floating (x2)
- T_Nor_WoodenKnife_02a bleeding
- T_IngFood_Leek_01 not resting properly (x2)
- moved T_Com_Frypan_01 so that the fire didnt bleed through it
- T_Nor_Furs_02 needed another f
Really nice, on-brand int.
as roerich said NM needs moving on merge
Clean: Yes
Lighting: Good
Northmarker: Yes
Fits exterior: Yes
Pathgrid: Yes
Illegal to Sleep Here: Yes
- Replaced deprecated T_IngFood_MeatBoar_01 with T_IngFood_MeatBoar_02 (x7)
- moved T_Nor_SetMarkarth_I_Story_01b to line up wood grain
- added some T_Nor_SetMarkarth_I_Plank_02 to disguise texture seams in corners (x11)
- T_IngFood_CheeseNord_01 floating (x2)
- T_Nor_WoodenKnife_02a bleeding
- T_IngFood_Leek_01 not resting properly (x2)
- moved T_Com_Frypan_01 so that the fire didnt bleed through it
- T_Nor_Furs_02 needed another f
Really nice, on-brand int.
as roerich said NM needs moving on merge
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already