The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418]

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worsas
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The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418]

Post by worsas » Tue Aug 29, 2017 5:22 pm

An inhabited cavern in the Lorchwuir Heath. Features two nearby entrances. Purpose still unknown.

Cell: -102,1
To be found in Sky_Main.esp
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Iskuss1418
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Re: The Reach: Cavern (Sky_iRe_Lorchw01)

Post by Iskuss1418 » Wed Dec 13, 2017 9:13 pm

I would like to claim this please.
I've been working on a cave that should fit this exterior. What do you think about making it an abandoned mine? My idea is that the beginning of the mine is still mostly intact, but farther in the infrastructure gets more and more damaged. Possibly rock falls and the general instability of the area dissuaded further mining in the deeper areas, and the beginning area ran out of ore. Also, the bridge to the deeper areas was badly damaged by a rock fall, and it wasn't worth repairing, since it was liable to break again in the near future.

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roerich
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Re: The Reach: Cavern (Sky_iRe_Lorchw01)

Post by roerich » Wed Dec 13, 2017 10:50 pm

That sounds very fitting. Grant!

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Iskuss1418
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Re: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418]

Post by Iskuss1418 » Wed Dec 20, 2017 8:48 pm

This is what I have so far. I'm just putting this here as a backup, but feel free to take a look. (Please disregard the FF01 name.)
Attachments
Sky_iRe_FF01.ESP
Sky_iRe_Lorchw01 12/20/17
(24.01 KiB) Downloaded 3 times

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Iskuss1418
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Re: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418]

Post by Iskuss1418 » Thu Dec 28, 2017 2:20 am

Update:
Not finished yet, but it's coming along. I still need to add some more rocks in the tunnels and caverns, and start adding furniture and clutter, as well as set up the light sources. Also, I've split the claim into two cells to keep fps high and allow the player to always be able to sleep in the first area.

This is an active silver mine, and the first area will have miners in it. When the village above the mine was destroyed, the invaders(either Nords or Redguards) didn't damage the mine so they could make use of it themselves. So if it was a Hammerfell village, the miners are Nords/Skyrim citizens, and if the village was controlled by Skyrim before it was destroyed, the miners should be Redguards.

The second area of the mine is severely damaged by rockfalls, and is very unstable. The miners refuse to work in the area despite the large amount of silver ore in that section. Even if they would work there, the bridge is broken and cave-ins block the path. Rats and other vermin have taken up residence there in the miners' absence. The cave-ins are natural and unrelated to the war.

Sky_iRe_Lorchw01
Sky_iRe_Lorchw01_ruin_mine
Attachments
Sky_iRe_Lorchw01_12-27.7z
12-27-17 WIP
(8.9 KiB) Downloaded 4 times

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