As Mara's temples are "homes of famous witches", this de facto temple is the home of an influential Nordic witch/priest. Should have some sort of shrine room, as well as living quarters for the witch and her apprentices (all female)
T_Nor_FurnR.
Location number 33 on Markarth claim map 4:
The exterior can be found here (use the latest file)
Markarth: Dragon-Heart clan home(Sky_iRe_Mk33) [Tristior][Reviewed]
Markarth: Dragon-Heart clan home(Sky_iRe_Mk33) [Tristior][Reviewed]
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
Self-grant and ready for review.
This is now the Dragon-Heart Clan Home. The Dragon-Heart Clan are wealthy money-lenders, acting as a bank both to the King and the merchants who sail from Markarth docks.
This is now the Dragon-Heart Clan Home. The Dragon-Heart Clan are wealthy money-lenders, acting as a bank both to the King and the merchants who sail from Markarth docks.
- Attachments
-
- Sky_iRe_Mk33.ESP
- (91.03 KiB) Downloaded 122 times
Updated.
- Attachments
-
- Sky_iRe_Mk33.ESP
- (94.2 KiB) Downloaded 81 times
Updated.
- Attachments
-
- Sky_iRe_Mk33.ESP
- (94.65 KiB) Downloaded 36 times
reviewed
Name: Sky_iRe_Mk33
Clean: yes
Lighting: Okay, sunlight too high, replaced the doubled low radius window lights with a single large one between them
Northmarker: correct
Fits exterior: yes
Pathgrid: mostly good, added some extra nodes for getting around
Illegal to Sleep Here: yes, correct
Gridsnap: 4 grid
Bleeders:
Floaters:
Other:
replaced the knot holding up the chandelier with a pulley.
fixed scaled miscs
-----------------------------------------------------------------------------------------------------
Name: Sky_iRe_Mk33b
Lighting: Sunlight too high, replaced multiple window lights with larger radius lights, fixed candelstands causing greenlight, lowered radius of torches/replaced them with static versions
Northmarker: correct
Fits exterior: yes
Pathgrid: okay, added some extra nodes
Illegal to Sleep Here: no, inccorect
Gridsnap: 4 grid
Bleeders:
Floaters:
Other:
fixed scaled miscs
-----------------------------------------------------------------------------------------------------
Name: Sky_iRe_Mk33c
Lighting: settings okay, a lot of greenlight around from lampstands
Northmarker: correct
Fits exterior: yes, correct
Pathgrid: okay, added some extra nodes
Illegal to Sleep Here: yes, correct
Gridsnap: 4 grid
Bleeders:
Floaters:
Other:
fixed scaled ingrediants
-----------------------------------------------------------------------------------------------------
Name: Sky_iRe_Mk33d
Lighting: okay, added fog and extra candles
Northmarker: correct
Fits exterior: yes
Pathgrid: good
Illegal to Sleep Here: yes, correct
Gridsnap: 4 grid
Bleeders:
Floaters:
Other:
deleted a few of the hundred gold piles as liquid currency is too easy for thieves, added some armor to replace the value
Name: Sky_iRe_Mk33
Clean: yes
Lighting: Okay, sunlight too high, replaced the doubled low radius window lights with a single large one between them
Northmarker: correct
Fits exterior: yes
Pathgrid: mostly good, added some extra nodes for getting around
Illegal to Sleep Here: yes, correct
Gridsnap: 4 grid
Bleeders:
Floaters:
Other:
replaced the knot holding up the chandelier with a pulley.
fixed scaled miscs
-----------------------------------------------------------------------------------------------------
Name: Sky_iRe_Mk33b
Lighting: Sunlight too high, replaced multiple window lights with larger radius lights, fixed candelstands causing greenlight, lowered radius of torches/replaced them with static versions
Northmarker: correct
Fits exterior: yes
Pathgrid: okay, added some extra nodes
Illegal to Sleep Here: no, inccorect
Gridsnap: 4 grid
Bleeders:
Floaters:
Other:
fixed scaled miscs
-----------------------------------------------------------------------------------------------------
Name: Sky_iRe_Mk33c
Lighting: settings okay, a lot of greenlight around from lampstands
Northmarker: correct
Fits exterior: yes, correct
Pathgrid: okay, added some extra nodes
Illegal to Sleep Here: yes, correct
Gridsnap: 4 grid
Bleeders:
Floaters:
Other:
fixed scaled ingrediants
-----------------------------------------------------------------------------------------------------
Name: Sky_iRe_Mk33d
Lighting: okay, added fog and extra candles
Northmarker: correct
Fits exterior: yes
Pathgrid: good
Illegal to Sleep Here: yes, correct
Gridsnap: 4 grid
Bleeders:
Floaters:
Other:
deleted a few of the hundred gold piles as liquid currency is too easy for thieves, added some armor to replace the value
- Attachments
-
- Sky_iRe_Mk33 reviewed.ESP
- (94.54 KiB) Downloaded 29 times