The Reach: Direnni Ruin - Angturiel 1 (Sky_iRe_DH36) [MinerMan60101]

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worsas
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The Reach: Direnni Ruin - Angturiel 1 (Sky_iRe_DH36) [MinerMan60101]

Post by worsas » Tue Aug 29, 2017 4:54 pm

The Direnni Ruin of Angturiel. This claim should cover the upper part of the fortress, consisting of the main building and the two glass domes.

Number on claim map: 1
Cell: -114,19
To be found in Sky_Main.esp
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MinerMan60101
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Post by MinerMan60101 » Sat Dec 30, 2017 2:03 am

I'm claiming this. Back to Direnni for me! The tileset is quite fun.
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Post by Scamp » Sat Dec 30, 2017 2:10 am

Granty !

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MinerMan60101
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Post by MinerMan60101 » Sat Dec 30, 2017 5:05 pm

In the exterior, it is named Anga Tor, but in the name of this claim it is Angas Tor. Which is the mistake?
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Post by MinerMan60101 » Sat Dec 30, 2017 10:10 pm

And here's a completed shell. Requires the 2x2 3x3 and 4x4 ceilings, uploaded below and in the T_D contributions thread.
Image
Attachments
Angas_Tor_MinerMan60101.ESP
(62.38 KiB) Downloaded 14 times
Direnni Ceilings.7z
(945 Bytes) Downloaded 14 times
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How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Post by MinerMan60101 » Sat Feb 10, 2018 8:16 pm

Update! Mostly finished, a few rooms just need some more detailing. Requires beta Tamriel Data v05

Interior named "Sky_Angas_Tor_1"
Attachments
Angas_Tor_MinerMan60101.ESP
(167.6 KiB) Downloaded 14 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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Post by MinerMan60101 » Sat Feb 17, 2018 4:59 pm

Another update. This may be finished now.

Requires Tamriel Data v05.

Interiors named: "Sky_Angturiel_1", "Sky_Angturiel_RDome", and "Sky_Angturiel_LDome"

Needs to be done: make a key for all of the doors in this interior and distribute it where logical, and go over how the doors are locked to see if any more are needed.
Attachments
Angturiel_MinerMan60101.ESP
(177.08 KiB) Downloaded 14 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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