Markarth: Commoner home (Sky_iRe_Mk26)[chef][Reviewed]
Markarth: Commoner home (Sky_iRe_Mk26)[chef][Reviewed]
Home of an Nord commoner family. They take care of the city gardens outside, so they could have some equipment related to that.
T_Nor_FurnM & T_Imp_FurnSky and T_Nor_FurnP for the basement area.
Location number 26 on Markarth claim map 3:
The exterior can be found here (use the latest file)
T_Nor_FurnM & T_Imp_FurnSky and T_Nor_FurnP for the basement area.
Location number 26 on Markarth claim map 3:
The exterior can be found here (use the latest file)
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
I'd like to try this one out as an interior showcase.
Make sure to add a cellar to this interior, so you'll get to using gridsnap.
I believe my first int to be complete.
- Attachments
-
- Clean Sky_iRe_Mk26.ESP
- (26.77 KiB) Downloaded 163 times
Moved to reviewing.
After playtesting for the release, I feel like this needs more work. So I'm gonna work on actually finishing it.
Here we go, I think this one's better.
- Attachments
-
- Sky_iRe_Mk26.ESP
- (29.43 KiB) Downloaded 164 times
To merger:
- Exterior shell is moved
- Northmarker needs rotating
- Exterior shell is moved
- Northmarker needs rotating
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil
I just learned what lava black squares are for, so I added some. Also added pathgrids.
It also requires the Internal Tamriel Data 7 now.
Edit: this is no longer a showcase as I have passed a separate one for PC.
It also requires the Internal Tamriel Data 7 now.
Edit: this is no longer a showcase as I have passed a separate one for PC.
- Attachments
-
- Sky_iRe_Mk26.ESP
- (30.67 KiB) Downloaded 145 times
- Fürst Thal
- PT Modder
- Posts: 185
- Joined: Mon Jan 29, 2018 1:46 pm
- Fürst Thal
- PT Modder
- Posts: 185
- Joined: Mon Jan 29, 2018 1:46 pm
Clean: Yes.
Lightning: Good.
Illegal to sleep: Yes.
Pathgrid: Good.
Northmarker: Will be set by roerich on merge.
Cell, Sky_iRe_Mk26:
Floaters:
T_Com_Farm_Hoe_01: Floated a bit too much.
T_Nor_WoodenPlate_01a: Floated.
Bleeders:
Nothing: Good.
Others:
T_Imp_Furn_Tapestry_04: Moved it a bit outward so one can see the part thats supposed to touch the wall.
Cell, Sky_iRe_Mk26b:
Floaters:
T_Com_ClothBrownFolded_01: Floated extremely.
T_Com_ClothGreenFolded_01: Floated extremely.
Bleeders:
Nothing: Good.
Lightning: Good.
Illegal to sleep: Yes.
Pathgrid: Good.
Northmarker: Will be set by roerich on merge.
Cell, Sky_iRe_Mk26:
Floaters:
T_Com_Farm_Hoe_01: Floated a bit too much.
T_Nor_WoodenPlate_01a: Floated.
Bleeders:
Nothing: Good.
Others:
T_Imp_Furn_Tapestry_04: Moved it a bit outward so one can see the part thats supposed to touch the wall.
Cell, Sky_iRe_Mk26b:
Floaters:
T_Com_ClothBrownFolded_01: Floated extremely.
T_Com_ClothGreenFolded_01: Floated extremely.
Bleeders:
Nothing: Good.
- Attachments
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- Sky_iRe_Mk26_Reviewed.ESP
- (30.61 KiB) Downloaded 71 times
Merging with Markarth Section File.
"I don't know if you are kidding but I 100% support a Big Mouth Billy Bass in PC"
- Taniquetil
- Taniquetil