Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

Post progress on your claimed work
Post Reply
User avatar
worsas
Project Administrator
Posts: 2130
Joined: Wed Dec 31, 2014 1:23 am

Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

Post by worsas » Tue May 17, 2016 6:54 pm

Claim for the area 16 on this map:
Image

This area should gradually translate towards the ridgelands in the east.

Region Discussion Threads:
http://project-tamriel.com/viewtopic.ph ... 6059#p6059" onclick="window.open(this.href);return false;
http://project-tamriel.com/viewtopic.php?f=89&t=648" onclick="window.open(this.href);return false;

Location Map Thread:
http://project-tamriel.com/viewtopic.php?f=145&t=499" onclick="window.open(this.href);return false;

User avatar
Fürst Thal
PT Modder
Posts: 76
Joined: Mon Jan 29, 2018 1:46 pm

Post by Fürst Thal » Mon Aug 06, 2018 11:39 pm

Uploading my WIP showcase for minerman to cut out.
Attachments
14test.esp
(487.63 KiB) Downloaded 7 times

User avatar
MinerMan60101
PT Modder
Posts: 165
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 » Mon Aug 06, 2018 11:51 pm

Cut.
SpoilerShow
DELETE from exteriorCells WHERE
(gridX >-94 OR gridX <-96 OR gridY >13 OR gridY <12);
Attachments
Sky_xRe16.esp
(225.84 KiB) Downloaded 13 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

User avatar
roerich
Cruel Warlord
Posts: 1723
Joined: Sat Jan 03, 2015 3:10 pm
Location: Denmark

Post by roerich » Sun Aug 12, 2018 6:01 pm

Granted to Fürst Thal, by popular demand.

User avatar
MinerMan60101
PT Modder
Posts: 165
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 » Mon Aug 13, 2018 10:42 pm

More cells for you:
SpoilerShow
Extract 16 from Rest Exteriors
DELETE from exteriorCells WHERE
gridX < -96 OR
gridX > -94 OR
gridY < 10 OR
gridY > 11;
Attachments
Sky_xRe16-Merge.esp
(520.91 KiB) Downloaded 8 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

Post Reply

Return to “Claimed”