See our concept art and post your own if you like!
- P:C Council Member
- Posts: 446
- Joined: Sun Jan 18, 2015 5:44 pm
My thinking was that we implement these as expensive, extravagant, and exquisite robes in-game, and their use would depend on where the player encounters the NPC (one advantage of the lack of proper AI packages lol).
- Project Administrator
- Posts: 1327
- Joined: Fri Jan 02, 2015 7:51 pm
Ooh, these are nice. I like the masked fellows, those masks could be good inspiration for the totem societies.
Less sure about the bunny man tho