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Anvil Interior Claim PC_i2-Anv24[Reviewed][Torlof]

Posted: Thu May 18, 2017 3:02 pm
by worsas
Shop and home of an apothecary. Middle class.

Building 24 on this map:
Image

Please use the T_Imp_SetGC_I - Set.

The exterior file can be gotten from this thread. Always use the latest file.

Re: Anvil Interior Claim PC_i2-Anv24[Unclaimed]

Posted: Thu Mar 29, 2018 9:08 pm
by Torlof
Claimin' this.

Re: Anvil Interior Claim PC_i2-Anv24[Torlof]

Posted: Mon Apr 09, 2018 11:35 am
by Torlof
Finished shell + almost completely cluttered store on the first floor.

Re: Anvil Interior Claim PC_i2-Anv24[Torlof]

Posted: Tue Apr 17, 2018 5:02 pm
by Torlof
Done.
Interior was indeed too big for one person, but somehow managed - made one part semi-abandoned, like Infragris proposed.

Re: Anvil Interior Claim PC_i2-Anv24[Torlof]

Posted: Tue Apr 17, 2018 7:17 pm
by worsas
Moved to reviewing.

Re: Anvil Interior Claim PC_i2-Anv24[Torlof]

Posted: Wed Jul 03, 2019 2:49 pm
by Torlof
Added pathgrid, replaced shelves that were changed due to Data update ages ago, and some minor additions.

Re: Anvil Interior Claim PC_i2-Anv24[Torlof]

Posted: Thu Jul 04, 2019 6:43 am
by Kaiel
Review postponed for tower fixing

Re: Anvil Interior Claim PC_i2-Anv24[Reviewing][Torlof]

Posted: Mon Mar 23, 2020 9:40 am
by Torlof
Tower fixed, everything adjusted (due to tower shape changes) and additional clutter added.

Re: Anvil Interior Claim PC_i2-Anv24[Reviewing][Torlof]

Posted: Sun Nov 29, 2020 12:17 am
by Myxinidae
Reviewing.

Re: Anvil Interior Claim PC_i2-Anv24[Reviewing][Torlof]

Posted: Thu Dec 03, 2020 7:48 pm
by Myxinidae
Reviewed.

Name: PC_i2-Anv24
Clean: Yes
Lighting: Good, dimmed very slightly
Northmarker: Incorrect, fixed (off by 180 degrees)
Fits exterior: Yes
Pathgrid: Good
Illegal to Sleep Here: Yes, correct.
Gridsnap: Yes

Bleeders:
T_CyrCom_Var_Sk2IngGC
T_CyrCom_Furn_Ch1MscGC
T_CyrCom_Var_Bl1MscGC1
T_CyrCom_Var_Cr3Empty
light_com_sconce_01 (inside a wall)
light_com_lamp_01
misc_com_redware_flask
furn_com_tapestry_02
T_Imp_FurnM_Bookshelf_03
T_Com_Farm_Trovel_01

Floaters:
p_disease_resistance_s
p_fortify_endurance_s
p_fortify_magicka_s
p_fortify_strength_s
p_poison_resistance_s
p_invisibility_s
p_fortify_agility_s
p_fortify_intelligence_s
p_fire resistance_s
p_restore_endurance_s
p_restore_agility_s
p_light_s
p_spell_absorption_s
p_restore_health_s
p_restore_personality_b
p_swift_swim_b
p_light_b
p_fortify_fatigue_b
p_paralyze_b
p_restore_agility_b
p_fortify_intelligence_c
p_restore_health_c
p_restore_willpower_c
p_restore_speed_c
p_poison_resistance_b
p_spell_absorption_b
p_shock_resistance_b
p_restore_health_b
PC_i2-Anv24_cont_pot
T_CyrCom_Var_Sk2G005 (not sufficiently bled)
light_com_candle_01_off
misc_com_redware_platter
Gold_001
furn_com_rm_table_03
T_Imp_Furn_RugBigCm_01 (not sufficiently bled) x5
T_Imp_Furn_RugBigCm_03 (not sufficiently bled) x2
T_Imp_Furn_RugBigCm_05 (not sufficiently bled) x3


Other:
removed dried slaughterfish in wall
replaced pulp bowl with another bonemeal.
replaced T_CyrCom_Var_Sk1Ing with T_CyrCom_Var_Sk3Ing
Fixed black squares
Added load doors to ladders

Note: TD_addon needs to be loaded for this file.

Re: Anvil Interior Claim PC_i2-Anv24[Reviewed][Torlof]

Posted: Fri Dec 11, 2020 4:54 am
by chef
merged