Gold Coast Interior Claim PC_i2-57 [Reviewed][Minerman60101]

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MinerMan60101
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Re: Gold Coast Interior Claim PC_i2-57 [Unclaimed]

Post by MinerMan60101 »

Claiming. Since this is my first Alyeid Ruin and interior for P:C in general, i will probably ask a bunch of questions here or on discord.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Update. I got all the scripts that i need working properly, I have the layout done and mostly lit. The second int doesn't have lamp doors yet.
Attachments
PC_i2-57_MinerMan60101_2.ESP
(32.41 KiB) Downloaded 215 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Update. I added a bit of clutter and improved a few things here and there. This is probably pretty close to being done.
Attachments
PC_i2-57_MinerMan60101_2.ESP
(37.68 KiB) Downloaded 194 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Update. Not much has been changed, i added a few more lights and some more chairs and tables.
Attachments
PC_i2-57_MinerMan60101_2.ESP
(40.08 KiB) Downloaded 204 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

I have pretty much done all that I can for this interior, so i am moving this to review. Please add more clutter/furniture once assets have been made.
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

I'm taking this one on again, so can it be moved back to claimed?

Here's a version that works with the latest version of Tamriel Data (some IDs were changed)
Attachments
PC_i2-57_MinerMan60101.ESP
(40.08 KiB) Downloaded 121 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Changed every unique object from a T_ ID to a PC_ ID.
Attachments
PC_i2-57_MinerMan60101.ESP
(39.15 KiB) Downloaded 115 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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worsas
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Post by worsas »

Moved back to claimed.

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MinerMan60101
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Post by MinerMan60101 »

Update.

Load with Data Addon.
Attachments
PC_i2-57_MinerMan60101.ESP
(42.22 KiB) Downloaded 110 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Finished, cleaned, and pathgridded, this is ready for review.

Load with Data Addon.
Attachments
PC_i2-57_MinerMan60101.ESP
(58.89 KiB) Downloaded 119 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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Fürst Thal
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Post by Fürst Thal »

Reviewing.

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Fürst Thal
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Post by Fürst Thal »

Clean: Yes.
Fits Exterior: Yes.
Lightning: Good.
Northmarker: Set but in the opposite way.
Pathgrid: Yes.

Not Flooded:

Floaters:

Nothing: Good.

Bleeders:

Nothing. Good.

Others:

T_Ayl_DngRuin_DoorStone_01: Got pushed down one floor somehow.

Flooded:

Floaters:

Nothing: Good.

Bleeders:

Nothing: Good.
Attachments
PC_i2-57_MinerMan60101_Reviewed.ESP
(58.89 KiB) Downloaded 92 times

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Kaiel
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Post by Kaiel »

MERGED

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