Gold Coast Interior Claim PC_i2-99[Reviewed][Pootsy]

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Kaiel
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Gold Coast Interior Claim PC_i2-99[Reviewed][Pootsy]

Post by Kaiel »

99. Ivrol Estate: Farm Storage
Exterior Location #5 on the following map:
Image

A fancier version of a barn. Storage for farm supplies, tools, and harvested crops. The farm here has Spike Rice and Durata Stalks, and there is also a single olive tree on the estate.

Please use the T_Imp_SetGC set.

The exterior file can be found in this thread.
Always use the latest file.
Last edited by Kaiel on Thu May 09, 2019 4:02 am, edited 1 time in total.

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Pootsy
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Post by Pootsy »

Claiming this.

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Pootsy
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Post by Pootsy »

First acceptable WIP version. I'm not sure what else to add.
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PC_i2_99 ver.26-4-19.2.ESP
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Post by Pootsy »

Fixed the door using the exterior door static, so the door handle is on the correct side now.
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PC_i2_99 ver.26-4-19.3.ESP
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Post by Pootsy »

Alright, I did a last sweep, and I think this is good enough for review.
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PC_i2_99 ver.3-5-19.1.ESP
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Kaiel
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Post by Kaiel »

Reviewing

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Kaiel
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Post by Kaiel »

Clean: Yes
Fits exterior: Perfectly :)
Northmarker: Good
Lighting: Good
Illegal to Sleep Here: Yes
Pathgrid: Good


Floaters:


Bleeders:
misc_com_bucket_01 x1
T_Com_Pulley_01 x1
misc_shears_01 x2
T_Com_Dice_01 x1
misc_com_wood_cup_02 x1
T_CyrCom_Var_Bl1Dura x2
T_CyrCom_Var_Bl1Empty x1

Other:
Removed T_Imp_CoinAlessian_01, did not seem appropriate

WOW! Any minor errors aside, this interior is really great in a really simple, uncomplicated way. Really good item placement, all the technical details are in order, even has a pathgrid and some environmental storytelling(and perfectly matches my ridiculous standards for fitting the exterior). I feel like I have become a better interior maker for having reviewed this interior.
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PC_i2-99 Reviewed.ESP
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Kaiel
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Post by Kaiel »

MERGED

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