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Anvil Interior Claim PC_i2-Anv42[Reviewed][Torlof]
Posted: Wed May 30, 2018 2:05 pm
by Kaiel
Abecean Traders Warehouse
Building 42 on this map:
Please use the T_Imp_SetGC_I - Set
Notes:
42. Abecean Traders Warehouse
a. Dumois Brache(Breton, m, scribe): Clerk for the Abecean Traders company. Has a small office inside the warehouse itself.
b. Guards
The exterior file can be found in this
thread.
Always use the latest file.
Re: Anvil Interior Claim PC_i2-Anv42[Unclaimed]
Posted: Sat Aug 11, 2018 12:08 pm
by Torlof
Going to tackle this one next.
Re: Anvil Interior Claim PC_i2-Anv42[Torlof]
Posted: Sun Aug 26, 2018 1:38 pm
by Torlof
Here it is.
Didn't place an only window on 3rd floor. Please delete it in Anvil's exterior.
Re: Anvil Interior Claim PC_i2-Anv42[Torlof]
Posted: Sat Oct 20, 2018 9:40 am
by Infragris
I'm picking this file up for a second to experiment with a wider warehouse door in conjunction with the exterior file, and to add a backdoor which was omitted.
Re: Anvil Interior Claim PC_i2-Anv42[Torlof]
Posted: Fri Nov 23, 2018 5:30 pm
by Infragris
New file, added the backdoor entrance, large gate. I've also edited the first floor to include that trapdoor passage you experimented with a while back, it seemed like a good idea in hindsight. Trapdoor mesh does need to be updated, it has bad UVs.
This file requires the data addon to work correctly!
Re: Anvil Interior Claim PC_i2-Anv42[Reviewing][Torlof]
Posted: Wed Jan 15, 2020 5:14 am
by Iskuss1418
Reviewing
Re: Anvil Interior Claim PC_i2-Anv42[Reviewing][Torlof]
Posted: Wed Jan 15, 2020 7:20 am
by Iskuss1418
Review of PC_i2-Anv42
Northmarker: Was set incorrectly.
Pathgrid: None, added one.
Fits Exterior: Almost, missing one window.
Aligned to Grid: Yes
Illegal to Sleep: Yes, good.
Clean: Yes
Lighting: Too red
Floaters:
T_Imp_FurnR_Bookshelf_01
T_Imp_ColClayBowl_01 (sunk into cloth)
T_Imp_ColClayPot_01 (sunk into cloth)
T_Imp_ColClayBottle_01 (sunk into cloth)
T_Rga_HookahTubing_02
T_Imp_SilkLaced_01 (x2)
sc_paper plain (slightly)
light_com_candle_02_64 (slightly)
Bleeders:
T_Imp_Furn_Painting_09c
T_CyrCom_Var_Cr1FoodGC
T_BkGen_BusinessLedger_03 (x4) bleeding through top of bookshelf. Scaled down slightly.
Placement Errors:
T_Imp_Furn_RugBigCm_03 sunk down a little
Other:
T_Imp_SetGC_DoorIn_02 blocks right side of room when opened. Rotated so it opens out instead.
Added 1 lava_blacksquare
Note:
You had very impressive object rotation!
Re: Anvil Interior Claim PC_i2-Anv42[Reviewed][Torlof]
Posted: Fri Jan 17, 2020 1:47 am
by Iskuss1418
Merged