Anvil Interior Claim PC_i2-Anv46[Reviewed][Kaiel]

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Kaiel
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Anvil Interior Claim PC_i2-Anv46[Reviewed][Kaiel]

Post by Kaiel »

Larcha's Apartments(middle class)

Building 46 on this map:
Image

Please use the T_Imp_SetGC_I - Set

Notes:
46. Larcha's Apartments
a. Larcha(Breton, m, merchant):Owner of the building. Lives on the top floor.
b. Quill-Weave(Argonian, f, acrobat): Aspiring author, lives on the second floor.
c.Slaffid Somber-Cleaver(Nord, m, warrior):Tenant, lives on the first floor with his roommate, Traelius. A subdued, no-nonsense mercenary known for getting the job done.
d.Traelius Manis(Breton, m, commoner):Tenant, lives on the first floor with his roommate, Slaffid. Abhors violence, and doesn't get along very well with Slaffid.
The exterior file can be found in this thread.
Always use the latest file.
Last edited by Kaiel on Sun Jun 16, 2019 10:12 pm, edited 1 time in total.

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Kaiel
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Post by Kaiel »

Uploading this, since I made it. File is clean and ready for review.
Attachments
Clean PC_i2-Anv46.ESP
(30.27 KiB) Downloaded 122 times

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MinerMan60101
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Location: California

Post by MinerMan60101 »

Clean: Yes
Northmarker: Correct
Fits exterior: Yes
Illegal to Sleep Here: Good
Lighting: Good
Pathgrid: Added

Bottom Floor:
Floaters:
T_Imp_Furn_Tapestry_08 x3
T_Imp_Furn_Tapestry_12 x6
T_Imp_Furn_Tapestry_22 x7
T_Imp_Furn_Tapestry_25 x4
light_com_candle_05 - use 0.1 movement for lights
misc_com_bottle_07
T_Imp_FurnM_Bookshelf_03 x2
T_Imp_Furn_RugBigCm_07 - rugs with tassles need to be bled
T_CyrImp_FurnM_Ht1Redw
misc_com_plate_06 - a flat side should be oriented straight down. z = 360/(2n) + k*360/n; n is number of sides, k is any integer.
misc_com_plate_07
T_Com_CuttingBoard_02
T_Com_ClothRag_02 x2
T_Com_Soap_01

Bleeders:
furn_com_rm_chair_03 x2
T_CyrImp_FurnM_Cl1CmMGC - bleeding into rug tassles
furn_com_rm_table_05 - bleeds through door while it is being opened

Top Floor:
Floaters:
T_Imp_Furn_Tapestry_08 x9
T_Imp_Furn_Tapestry_13 x8
T_Imp_Furn_Tapestry_24 x2
T_Imp_Furn_Tapestry_31 x4
furn_com_rm_table_04
furn_com_rm_table_05
light_com_candle_05 - use 0.1 movement for lights
T_Imp_FurnM_Bookshelf_03 x2
T_Imp_Ep_ShirtColWest_03
misc_com_wood_knife

Bleeders:
T_Imp_Furn_Bath_01_cloth
furn_com_rm_chair_03

Other:
There was a corner that was missing a pillar, and a ceiling was missing above the stairs.
T_Imp_SetGC_DoorIn_01 - one of these needed to be moved into the doorframe
Attachments
PC_i2-Anv46.ESP
(31.88 KiB) Downloaded 120 times
Interior and Exterior Developer | PT, TR
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chef
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Post by chef »

merged

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