pc_tx_gh_terrain [Saint_Jiub]

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Infragris
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pc_tx_gh_terrain [Saint_Jiub]

Post by Infragris » Tue May 09, 2017 10:42 am

This is a high priority claim! Without these textures, exterior work on the northern Gold Coast cannot continue. This should be a simple job for a good texture artist.

Ground textures and terrain assets for the Gilded Hills region. This region is a transit zone between the Gold Coast and the Colovian Highlands, and is described as a dusty savannah-like plateau, semi-mountainous and fairly arid, influenced by the northern deserts. Textures can be based on edited Gold Coast textures, as most of the flora will remain the same/similar. The defining aspect of the region is the large salt lake in its center.

Required assets:
  • 2-3 salt plain ground textures for use in and around the salt lake. Same textures should also be usable on salt rocks and mounds. Check Lythondea for possible inspiration.
  • Grass, rock, sand and dirt textures for the Gilded Hills. Darker and less vegetation than the Gold Coast ones, but otherwise in a similar style. Rock textures should be applicable to the region's rock meshes.

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Saint_Jiub
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Re: pc_tx_gh_terrain [unclaimed]

Post by Saint_Jiub » Wed May 10, 2017 3:23 am

Had another free evening. Claimed, or at least partially.

http://i.imgur.com/cyYufDJ.jpg

https://www.dropbox.com/s/jrqxc4lrje3zf ... s.zip?dl=0

If you need more, somebody else may need to take the claim over, and there's not a plugin, but hopefully that can get you started. Hope it looks okay!

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Infragris
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Re: pc_tx_gh_terrain [unclaimed]

Post by Infragris » Wed May 10, 2017 1:18 pm

Looks like this is exactly what we need, thanks!

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