PC_Ex_ImpRuin_?, PC_In_ImpRuin_?[Final]

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worsas
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PC_Ex_ImpRuin_?, PC_In_ImpRuin_?[Final]

Post by worsas » Sun Jan 11, 2015 2:40 pm

Imperial fort ruins from earlier eras. Claimed by me.

These will have a secondary function as colovian cliff fortresses.

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worsas
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Re: PC_Ex_ImpRuin_?, PC_In_ImpRuin_?[Worsas]

Post by worsas » Wed Apr 29, 2015 7:06 pm

I was in the right mood for some texturing work.. wall texture still requires some tweaking. But I'm mostly done with creating all of the retextured duplicates.

https://dl.dropboxusercontent.com/u/223 ... odiil1.jpg" onclick="window.open(this.href);return false;

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worsas
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Re: PC_Ex_ImpRuin_?, PC_In_ImpRuin_?[Worsas]

Post by worsas » Sat May 02, 2015 5:37 pm

Finished! Off to review.
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PC_imperial_ruins.7z
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SamirA
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Re: PC_Ex_ImpRuin_?, PC_In_ImpRuin_?[Worsas]

Post by SamirA » Mon May 04, 2015 11:06 pm

Nice to see those ruins finally making their way into the PC palette.

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worsas
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Re: PC_Ex_ImpRuin_?, PC_In_ImpRuin_?[Worsas]

Post by worsas » Sat May 23, 2015 9:23 am

I used this review to fix the uv-mapping alignment on the arches of the hallway tiles so they would follow their bended shape and make the construction appear slightly more plausible. This hadn't been a big issue with the skyrim-version, but it would have been rather annoying to look at with the different set of textures used here.

Approved

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