PC_Ghost_01-??? [Final]

View and discuss completed claims
Post Reply
User avatar
worsas
Project Administrator
Posts: 2678
Joined: Wed Dec 31, 2014 1:23 am

PC_Ghost_01-??? [Final]

Post by worsas »

Retexture of the Ancestor Ghost. A few variations in color and opacity could be good. Use the UESP page on Oblivion's ghosts for reference. We will use the variants as different strengths, so each will get a unique name in the CS and unique levels.

User avatar
Lord Berandas
PT Modder
Posts: 129
Joined: Sat Jan 03, 2015 6:57 pm
Location: Prague, Czech Republic
Contact:

Post by Lord Berandas »

I tried to create something, but since I wasn't able to load the model or add particle effects, it's just a simple retex.
You can find the link in my P:C download section.

User avatar
worsas
Project Administrator
Posts: 2678
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas »

This is looking like a nice base to work off. Thanks for sharing it. :)

User avatar
worsas
Project Administrator
Posts: 2678
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas »

I'll quickly finish this so we can possibly have some of these spooking around the crypt or the Ayleid ruin.

User avatar
worsas
Project Administrator
Posts: 2678
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas »

:roll:

Thanks to Lord Berandas' initial help this went relatively quick. I added a silk-wearing stronger variant of the first ghost by Berandas.
Attachments
PC_Ghost.7z
(1 MiB) Downloaded 177 times

Post Reply

Return to “Completed”