PC_W_Col_Barr_??[Worsas]

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worsas
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PC_W_Col_Barr_??[Worsas]

Post by worsas »

Ancient, partly decayed nedic bronze weapons. 3 different weapons should be more than enough.

Concept art: https://www.dropbox.com/s/9eh33u6ta1b0y ... lutter.JPG" onclick="window.open(this.href);return false;

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worsas
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Post by worsas »

I have been playing with these weapons in my brain for a long time. I'll give them a try.

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worsas
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Post by worsas »

I'm probably scary, but here are already two pieces for you to see:
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... esword.jpg[/hsimg]
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... espear.jpg[/hsimg]

I have actually not wanted to do further modding this year apart from the data move, because modding causes me to neglect real life duties, so I'll finish these quickly along with the new data files and leave it at that.

That said, I found a funny new method of creating textures with substance painter, if that says anyone anything. Considering that I have created these without any photo resources altogether, they look fairly impressive to me :lol:

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Infragris
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Post by Infragris »

Those look pitch-perfect for the Colovian tombs. I'll have to try that program out one of these days, the textures fit very well for Morrowind.

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worsas
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Post by worsas »

Substance painter is actually a program for producing modern assets for games with a physical renderer. I've been trying it out because I often have difficulties to achieve a good metallicity effect on my textures and it also has an abundancy of features for creating worn effects or varius grunges. I'm not rich enough for photoshop, so I have this instead of the quixel stuff. :mrgreen:

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worsas
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Post by worsas »

Finished.
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PC_W_Col_Barr.7z
(356.14 KiB) Downloaded 198 times

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Saint_Jiub
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Post by Saint_Jiub »

I'm so impressed by how cool these came out, worsas - thanks for all your hard work :) asI sume you'll still be around even if you're not actively modding, right?

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worsas
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Post by worsas »

Sure, of course, I'll stay around. I'll help however I can to make our next release come true, at least. But I don't want to tackle major tasks anymore other than that and the data move stuff I'm on about.

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