Colovian Highlands - Rock Cavern[Chef]

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worsas
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Colovian Highlands - Rock Cavern[Chef]

Post by worsas » Wed Oct 16, 2019 6:32 pm

A rock cave set for Colovian Highlands and Barrowlands. This may be a retex of the vanilla caves.

It should be accompanied by a number of mineral containers. Please discuss on Discord which these are. Some of the Gems in Tamriel_Data should have a tangible origin in the gameworld, for example.

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chef
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Post by chef » Fri Oct 18, 2019 4:59 pm

Claiming this too

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Post by chef » Sat Oct 19, 2019 1:44 am

Same edits as WW caves, same deal with the ore too.
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PC_CH_Cave.7z
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Post by worsas » Sat Oct 19, 2019 8:49 am

Textures look a little too smooth and light, especially when I compare them to the gc rock cave. I've tried how it looks when I darken the texture and increase the contrast a little. Seems better, or more rocky, at least.
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textures_darker_contrast.7z
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Post by chef » Sun Oct 20, 2019 11:11 pm

I like the changes.

Here are the 4 ores as discussed in the meeting, ruby, spinel, topaz and adamantium. The adamantium containers will need to have 2 T_Cyr_Random_Adamantium added each once the file can use TD.
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PC_CH_Mines.7z
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Post by chef » Thu Oct 24, 2019 10:45 pm

TR cave pieces in the CH set, making this complete until copper is made.
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PC_CH_caves3.7z
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Post by chef » Wed Nov 06, 2019 5:27 pm

Don't merge the spinel yet, Wolli made some edits to spinel and I will fix these containers up to look like it once those are in TR data

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Post by worsas » Thu Nov 07, 2019 10:56 am

Iron- and Copper-Ore containers for CH.
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CH_IronCopperOre.7z
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