Stirk Interior Claim PC_i1-50 [COMPLETED]

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worsas
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Stirk Interior Claim PC_i1-50 [COMPLETED]

Post by worsas » Fri Feb 20, 2015 9:54 pm

Thread on the previous forum:
http://provincecyrodiil.project-tamriel ... =195&t=579" onclick="window.open(this.href);return false;

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Luxray
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Re: Stirk Interior Claim PC_i1-50 [REVIEWING]

Post by Luxray » Fri Feb 20, 2015 10:30 pm

Scamp has requested I review this, it is undergoing
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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Leon
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Re: Stirk Interior Claim PC_i1-50 [REVIEWING]

Post by Leon » Sun Aug 23, 2015 8:07 pm

Luxray wrote:Scamp has requested I review this, it is undergoing
Six months has gone by, do you want to review it or shall I take a look?
Scamp wrote:This hasn't been reviewed yet. It is absolute top-priority.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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Leon
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Re: Stirk Interior Claim PC_i1-50 [REVIEWING]

Post by Leon » Tue Aug 25, 2015 1:37 pm

Ok, here we go then:

Clean: Yes
Fits Exterior: Yes
Northmarker Set: Yes
Loading Errors: No
Illegal To Sleep Here: No, not needed

Review:
"PC_Crate_02_Smuggler" floating
"PC_misc_scrollcase" floating
floating objects due to the removed containers from the PC_Data.


Comment:
Like I said earlier; we need a lot of "destroyed" Ayleid interior assets. Ayleid interiors that have been made at this point looks way too clean in my opinion.
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PC_i1-50_Leon_Final.ESP
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Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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worsas
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Re: Stirk Interior Claim PC_i1-50 [COMPLETED]

Post by worsas » Tue Aug 25, 2015 2:04 pm

This one has been waiting on its review for too long. Thankyou for dealing with it.

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Scamp
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Re: Stirk Interior Claim PC_i1-50 [REVIEWING]

Post by Scamp » Tue Aug 25, 2015 3:10 pm

Leon wrote: Like I said earlier; we need a lot of "destroyed" Ayleid interior assets. Ayleid interiors that have been made at this point looks way too clean in my opinion.
Right. We might need to get back to this later - possibly before we release Stirk. There was very little to work with at the time I built this interior.

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