Gold Coast Interior Claim PC_i2-17 [COMPLETED]

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worsas
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Gold Coast Interior Claim PC_i2-17 [COMPLETED]

Post by worsas »

Thread on the previous forum:
http://provincecyrodiil.project-tamriel ... 195&t=1078" onclick="window.open(this.href);return false;

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worsas
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Post by worsas »

Maybe applying the 4GB patch on the CS.exe will fix the issue:
http://www.ntcore.com/4gb_patch.php" onclick="window.open(this.href);return false;

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worsas
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Post by worsas »

It indeed crashes for me, too.

I have looked through the list of the used objects to get an idea of what may cause the problem, but the only thing I can see is that there are just very many objects. But I have dealt with caves of 2000+ references before, so I don't quite understand what's the difference this time. Tes96 already reported crashes with that cave, by the way.

It could be caused by a certain model. You could try to delete some of the objects used in the cave in a copy of the esp-file and look when it stops to crash. Not sure whatelse could be tried.

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worsas
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Post by worsas »

Another thing I forgot to mention:
The lighting settings of this cave should be changed, so it is more consistent with the lighting of other caves. Dark caves are good, but this one is a bit too dark.

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