Gold Coast Interior Claim PC_i2-23 [COMPLETED]

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worsas
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Gold Coast Interior Claim PC_i2-23 [COMPLETED]

Post by worsas »

Scamp wrote:Colovian Barrow. Use the PC_In_Col_Barr set.

Exterior Location: #1 on this map

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worsas
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Post by worsas »

Author wrote:Claiming!
Scamp wrote:Exterior Location: #1 on this map
That link doesn't seem to work...
For me the link works just fine. It is the same overview map as here.

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worsas
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Post by worsas »

We really need a reference interior cell for these colovian barrows, too.

Those strange PC_In_Col_BarrCor1 - thingies are actually supposed to be used for covering up the corners, something for which you have used pillars instead. The interiors of Trainingdummy and Sasquatch do it right, if you can be bothered to look them up on the previous forum. The tileset was designed for small tombs like the Bloodmoon ones in the first place, as it is very highpoly, too. For coffins, you should preferrably use the ones with withered wood.

Another general advice that needs to given is that the ambient color of these interiors should be very low, 13, 9, 9, rather than 23,19,19. The effect of that is that the real environmental shade on the geometry will visually merge with the black outlines in the texture, which otherwise tend to look a bit unnatural. This also gives these tombs a flair of their own.

Apart from those things there is a lot of great stuff in here, especially that ceiling hole with daylight. It's a great interior.

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Luxray
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Post by Luxray »

This interior is absolutely excellent! 'Great' is underselling it Muspila!!

How did you do all that in 2 days... 8-)
<roerich> woah it's hot in here
<Lord Berandas> it must be Summer.
<Infragris> #hell is meant as a spam and off topic channel. Doing a great job already

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worsas
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Post by worsas »

I guess I should finally create our own mummy statics. It's the one thing missing to get these to the 100% state.

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