Anvil Interior Claim PC_i2-Anv36[Infragris]

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worsas
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Anvil Interior Claim PC_i2-Anv36[Infragris]

Post by worsas » Thu May 18, 2017 3:23 pm

West Navy Lodgings.

Building 36 on this map:
Image
36. West Navy Lodgings
a. Tullius Glabrovyn (Colovian, m, sailor) Officer cadet in the West Navy. A talented officer, Tullius is considering an offer from the EEC to stop his military career and work for the merchant fleet. His superiors are not too happy about this.
b. Connada Velgus (Imperial, f, sailor) Officer cadet in the West Navy.
c. Antoine Lerphine (Breton, m, sailor) First mate on a ship of the West Navy.

A lot more small lodgings and apartments, empty because their inhabitants are off to sea or at work in the navy HQ. This place is run by the West navy as home for cadets and officers.

Please use the T_Imp_SetGC_I - Set.

The exterior file can be gotten from this thread. Always use the latest file.

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Yeti
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Post by Yeti » Mon May 22, 2017 4:48 pm

To give these warehouses a little more variety, perhaps one of them could have a secret shrine of The Placid Drowner Cult?
Infamous sailor cult who worship Molag Bal as lord of the deep ocean, who must be placated with sacrifice. Maintain secret shrines in many port cities. Known for their ritual drownings.

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roerich
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Post by roerich » Mon May 22, 2017 4:51 pm

They already have a hideout in one of the apartment buildings, but I don't see why not.

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Yeti
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Post by Yeti » Mon May 22, 2017 4:55 pm

In that case, perhaps we shouldn't overdo their presence.

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Infragris
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Post by Infragris » Tue May 23, 2017 4:43 pm

Plan was to give them three hideouts: one in the flophouse, one in a ship, and one in a nearby cave. Any more would be overkill. However, you could have a Kali Mes hideout in a warehouse somewhere.

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Iskuss1418
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Post by Iskuss1418 » Mon Nov 20, 2017 4:28 am

This no longer exists in the most recent Anvil exterior

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Infragris
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Post by Infragris » Tue Apr 24, 2018 3:17 pm

I feel like making an interior. Claiming this.

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Infragris
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Post by Infragris » Tue Apr 24, 2018 3:18 pm

Granted. Good luck!

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Infragris
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Post by Infragris » Sun Apr 29, 2018 12:27 pm

First update: basic shell is finished, and some areas are partly cluttered. The first floor has a commons room and two large lodgings for higher-ranking officers, while the top two floors will have a large number of small (2x1) rooms for cadets and petty officers, some of which are uninhabited.
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PC_i2_Anv36_01.ESP
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Infragris
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Post by Infragris » Tue Nov 27, 2018 11:12 am

Should be finished. Commons room with the new games and smokes, two officers' rooms, lots of tiny cadet rooms. Couldn't remember if interiors were supposed to come pre-pathgridded so I did that too.

Please not this file is dependent on the Data addon. It will not function correctly unless the data addon is loaded alongside it!
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PC_i2_Anv36_02.ESP
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