Anvil Interior Claim PC_i2-Anv33[Reviewing][Kaiel]

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worsas
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Anvil Interior Claim PC_i2-Anv33[Reviewing][Kaiel]

Post by worsas »

Apartments (expensive, two sides)

Building 33 on this map:
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Please use the T_Imp_SetGC_I - Set.

The exterior file can be gotten from this thread. Always use the latest file.

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Infragris
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Post by Infragris »

Notes:
33. Inventius’ House
a. Pinarus Inventius (Imperial, m, hunter) Offers marksman training. A rather successful contract (bounty?) hunter.
b. Astia Inventius (Imperial, f, commoner) Wife of the above. A professional painter, member of the Painters Guild. Quest-relevant.

Ermar Tobvarsen, the Harbormaster, owns a sober apartment in this building. He is not at home.
This building has a kind of odd double-door situation, maybe a back door of sorts.

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Kaiel
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Post by Kaiel »

Uploading the finished interior, with the exception of Astia's workshop. I will come back through as soon as the painting assets are available and deck out the room she paints in, will probably do the Painter's guild at the same time for a double-dose of paint-based interior work.
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Clean PC_i2-Anv33.ESP
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Kaiel
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Post by Kaiel »

Fix for Data v6 bookshelf bugfix
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Clean PC_i2-Anv33.ESP
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worsas
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Post by worsas »

This claim has not been updated for more than three months. Please provide an update within a month or this will get revoked.

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Kaiel
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Post by Kaiel »

I will finish this within the month, sorry for the long claim, was waiting on assets for over a year.

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Kaiel
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Post by Kaiel »

Finished it, finally. My showcase is complete and ready for review. Updated the rest of the int slightly, and made Astia's workshop. Pathgridded and clean.
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Clean PC_i2-Anv33.ESP
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Vern
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Post by Vern »

reviewing

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Vern
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Post by Vern »

Reviewed

Name:PC_i2-Anv33a
Clean: Yes
Lighting: Okay, replaced most of the colovian lamps with a mix of standard lamps and candles, also added extra lamps in a few places
Northmarker: Correct
Fits exterior: No*
Pathgrid: Good
Illegal to Sleep Here: Yes, correct
Gridsnap: Good

Bleeders:

Floaters:

Other:
*entrances are double height externally and the meshes were merged making it impossible to adjust on the ext side, edited both relevant rooms to accommodate annexes.
Moved the doorway next to the stair down the hall, to avoid potential navigation difficulties x2
adjusted tileset to make use of more prefabbed pieces
------------------------------------------------------------------------------------------------------
Name:PC_i2-Anv33b
Lighting: Okay, also replaced most of the colovian lamps with a mix of standard lamps and candles
Northmarker: Correct
Fits exterior: Yes
Pathgrid: Good
Illegal to Sleep Here: Yes, correct
Gridsnap: Good

Bleeders:

Floaters:

Other:
adjusted tileset to make use of more prefabbed pieces
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PC_i2-Anv33 reviewed.ESP
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chef
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Post by chef »

merged

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