Posting the rest of the review. It's ready for merge now
Name:
For Eumaeus, Main Area
Clean: Yes, has lot’s of custom things.
Esm dependencies: Ok
Northmarker: Ok
Light: Ok
Illegal to sleep here: No, correct.
Gridsnap: Ok
Pathgrid: Added, because this interior was copied into a new cell.
Fits exterior: Ok
Other:
* Placed 2 x T_Imp_DngRuinCyr_I_RoomPllr_01 horisontally to create a step for NPC to reach the shrine platforms. Covered its ends with debris.
* Replaced light_com_torch_01_128 with torch_128 (unlit one).
Name:
For Eumaeus, Inner Cells (still has more than 1000 refs, I’m afraid. And somewhat lags on my laptop when looked in the middle of the cell)
Northmarker: Ok
Light: Upped ambient to 30
Illegal to sleep here: No, correct.
Gridsnap: Ok
Pathgrid: Removed 1/3 of the nodes.
Fits exterior: Ok
Other:
* Made the door behind a cave-in a unique object
PC_i2_EumaeusBlockedDoor with the blocked door script attached, because the PC could’ve opened it into the void.
Name:
For Eumaeus, Barracks
Northmarker: Ok
Light: Upped ambient to 30
Illegal to sleep here: No, correct.
Gridsnap: Ok
Pathgrid: Reduced the number of nodes.
Fits exterior: Ok
Floaters:
• 2 x T_Com_BookendRich_01 – removed them
Bleeders:
• T_Imp_DngRuin_F_Barrel_01
• T_Imp_DngRuinCyr_X_Rubble_03
• T_Imp_DngRuin_F_Chair_01
Adjusted:
• T_Imp_DngRuinCyr_X_Rubble_02
• T_Cyr_Flora_Wispstalk01
• T_Cyr_Flora_CairnBol03
• 4 x T_Imp_DngRuin_F_Tapestry_01
• flora_bc_moss_07
• 3 x T_Imp_DngRuin_DoorIn_01
• T_Com_Book_Ruin_03
• repair_journeyman_01
• empty sack on the bunk
• T_Imp_DngRuin_F_Barrel_01
• T_Imp_ColClayCup_01
• T_Cyr_Flora_DryadSad04 and placed another copy.
• T_Bk_LamentForPelinalTR
Rescaled miscs:
• misc_com_bucket_01
• 2 x T_Com_ClothRag_02
Replaced:
• misc_com_bottle_02 with misc_com_bottle_14_float.
• Deprecated broken bottles.
• T_Imp_Drink_CiderAliyew_01 with fortify strength.
• Colovian battlewine with T_Imp_Drink_WineSour.
• 2 x akuls with 2 restore fatigue potions.
• T_Imp_Cm_ShirtColWest_03 with common pants.
Other:
• T_Imp_DngRuinCyr_Braz01_128 was floating in the void between walls.
• Upturned bk_LegendaryScourge so it won’t show its Morrowind cover.
• Locked the officer’s room with 40 and put a trap curse strength on the door.
• Culled two candles.
• Moved T_Com_Var_RopeClothes_03.
Name:
For Eumaeus, Vault
Northmarker: Ok
Light: Upped ambient to 30
Illegal to sleep here: No, correct.
Gridsnap: Ok
Pathgrid: Deleted 1/3 of the nodes.
Fits exterior: Ok
Floaters:
• T_Imp_DngRuinCyr_Braz01_128
Bleeders:
• 3 x T_Imp_DngRuin_F_Barrel_01
Adjusted:
• 15 x T_Imp_DngRuin_F_Tapestry_02
• 4 x T_Cyr_Flora_DryadSad03
• T_Imp_DngRuinCyr_X_Rubble_02
• 4 x T_Imp_DngRuin_DoorIn_01
• 2 x T_Imp_DngRuin_F_ScrapWood_02
• 6 x Furn_Uni_Weaponrack_01
• T_Com_Iron_Tanto_04
• Misc_Com_Bucket_Metal
• T_Com_Soap_01
• T_Imp_DngRuin_F_Barrel_01
• T_Imp_DngRuin_F_SideTable_01
• T_Imp_DngRuinCyr_I_RoomWall_03
• T_Imp_DngRuinCyr_X_Rubble_02
• 3 x T_Imp_Furn_CoatoFarmsCyr_03
• T_Imp_DngRuinCyr_X_Rubble_01
Rescaled miscs:
• 2 x T_Com_ClothRag_02
• T_Com_ClothRag_01
Replaced:
• Static coal piles with container ones. Added T_Com_Furn_Scorch_01 scorch marks underneath.
• 2 x light_com_lamp_01_77 with 2 x T_Com_Var_LampEmpty_01.
• T_Imp_Drink_WineWolfsbl_01 with fortify personality.
• 3 x light_com_lamp_02_128 with 3 x T_Com_Var_LampEmpty_01.
Other:
• Locked T_CyrImp_DngRuin_Ch1Wpn with 45.
• Locked T_CyrImp_Furn_ChS2Gem with 50.
• Added
PC_i2_Eumaeus_ShieldHelm (“Reman Helm of Stronghold”) – Reman Legion Helmet with
protector_en constant magic effect (10 points of shield). Placed it on a piece of furniture in the inaccessible room behind a cave-in. A reward for telekinesis users. Could be tied with the archaeology quest that’s supposed to happen here (Scavaging Eumaeus). Stats: AR 19, Health 200, Price 1580. Added a dev note about it.
• Used furn_imp_stoneblock_01 to cover a caspering gap in the collapsed room. Placed spider web there. Placed a debris pile. Locked the entrance door with the vault key.
• Removed T_Imp_Et_HatColNorth_05.
• Renamed PC_i2-80_Key1 to
PC_i2_EumaeusVaultKey and placed it on top of the coins on a barrel to make it more visible.
• Renamed PC-i2_Eumaeus_BarracksKey1 to
PC_i2_Eumaeus_BarracksKey1.
• Locked 2 x T_CyrImp_DngRuin_Ch1Coi with 50 using the vault key.
• Removed T_Imp_DngRuinCyr_I_RoomWall_03 from the void.
I have some
suggestions for the Scavenging Eumaeus quest that takes place here.
There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment.
The one who fears is not made perfect in love. 1 John 4:18