Gold Coast Interior Claim PC_i2-73 [MinerMan60101]

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Leon
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Gold Coast Interior Claim PC_i2-73 [MinerMan60101]

Post by Leon » Wed Apr 04, 2018 10:35 am

Ayleid Ruin Garlas Malata.

Exterior Location: #1 on this map.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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MinerMan60101
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Post by MinerMan60101 » Wed Apr 04, 2018 5:06 pm

Claim! The name should be Garlas Malatar.

So, what has changed in the Ayleid tileset since I made my last one? I know we got some BS Ayleid assets.
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Leon
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Post by Leon » Wed Apr 04, 2018 6:31 pm

Granted.

I believe we are still missing some pieces, but go ahead and see how far you can come with the current set.
Lead Interior Designer & Quality Assurance at Province: Cyrodiil

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MinerMan60101
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Post by MinerMan60101 » Thu Apr 05, 2018 12:51 am

Basic shell. It is decently massive.
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PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
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MinerMan60101
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Post by MinerMan60101 » Thu Apr 05, 2018 11:51 pm

Update. Changed some stuff around, added more content.
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PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
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Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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MinerMan60101
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Post by MinerMan60101 » Sun Apr 22, 2018 1:11 am

Update. Not much is changed, just added stuff here and there.
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PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
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Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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MinerMan60101
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Post by MinerMan60101 » Sun Apr 22, 2018 11:44 pm

Added a catacomb section and split the 'Lower' interior into three different cells. Added more clutter, as well as more dead ends.

The 'allinone' file has all of the cells combined into one, but is a little outdated.
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PC_i2-73_Garlas_Malatar_MinerMan60101_allinone.ESP
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PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(64.88 KiB) Downloaded 23 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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MinerMan60101
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Post by MinerMan60101 » Thu Nov 29, 2018 11:36 pm

I've started working on this again, here's a new version updated to the new Tamriel Data.
Attachments
PC_i2-73_Garlas_Malatar_MinerMan60101.ESP
(84.38 KiB) Downloaded 5 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: BFHAFSVCKEJVHVEVVBV!UYRFQ#G&RIUVTY@oyrF(GFBIHRWF(BFHC@(HFB(8g6\ [CRASH]

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