Gold Coast Interior Claim PC_i2-61 [Reviewed][Furst Thal]

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Infragris
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Re: Gold Coast Interior Claim PC_i2-61 [Unclaimed]

Post by Infragris »

Refer to the Thresvy planning thread for more information regarding this location.

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Fürst Thal
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Post by Fürst Thal »

Claiming

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Infragris
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Post by Infragris »

Granted.

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Fürst Thal
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Post by Fürst Thal »

Finished.
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PC_i2_61_1.ESP
(3.07 KiB) Downloaded 128 times

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MinerMan60101
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Post by MinerMan60101 »

Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Clean: Yes
Northmarker: Correct
Fits exterior: Yes
Illegal to Sleep Here: Good
Lighting: Good

Floaters:
Light_Com_Candle_01 - use 0.1 movement delta to move lights that don't f into place

Bleeders:
None

Other:
Changed name from PC_i2_61 to PC_i2-61
Attachments
PC_i2-61.esp
(3.07 KiB) Downloaded 105 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Posts: 426
Joined: Sun Jan 29, 2017 4:55 pm
Location: California

Post by MinerMan60101 »

Added T_Glb_Var_DaylightPanel_02 and T_Glb_Light_Window_64 to the windows.
Attachments
PC_i2-61.esp
(3.4 KiB) Downloaded 119 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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Kaiel
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Post by Kaiel »

MERGED

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