Anvil Interior Claim PC_i2-Anv55[Reviewed][Kaiel]

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Kaiel
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Anvil Interior Claim PC_i2-Anv55[Reviewed][Kaiel]

Post by Kaiel »

North Wall Bakery
Building 55 on this map:
Image

The lower eastern portion of this building is a middling bakery, supplying bread to the populace. An extra door can be supplied in the exterior, depending on the interior design. A couple of ovens, some king of mill if you can makeshift it, storage with barrels of wheat and rice, a semi-small storefront. Left side building and top floors are still tenements. The bakery and workplaces should not be very fancy.

Please use the T_Imp_SetGC_I - Set

Notes:
55. North Wall Bakery
a. Leonora Vygant(Breton, f, pauper):Tenant.
b. Saliah(Redguard, f, pauper): Tenant.
c. Cirroc(Redguard, m, sailor): Tenant.
d. Glagosh gra-Bazul(Orc, f, sailor):Tenant.
e. Daravas(Argonian, m, pauper):Tenant.
f.There are more inhabitants, they are around Anvil at work. Make sure to have living spaces for 7-10 inhabitants total.
The exterior file can be found in this thread.
Always use the latest file.

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Kaiel
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Post by Kaiel »

Claiming

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Kaiel
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Post by Kaiel »

WIP file: layout, most furniture, and a little bit of cluttering, saving here for safekeeping. File is clean
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Clean PC_i2-Anv55.ESP
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Kaiel
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Post by Kaiel »

Another WIp, almost finished, just have to solve the mill issue
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Clean PC_i2-Anv55.ESP
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Kaiel
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Post by Kaiel »

Should be finished and ready for review, mills were removed and area repurposed. File is clean.
\
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Clean PC_i2-Anv55.ESP
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Iskuss1418
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Post by Iskuss1418 »

Reviewing.

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Iskuss1418
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Post by Iskuss1418 »

A bit nit-picky on my part. Sorry in advance :D
Review:
Lighting: Good
Northmarker: Good
Illegal to sleep: Yes, good.
Fits Exterior: Yes
Clean: Yes

Floaters:
T_Com_Breadpaddle_02b
Light_Com_Candle_01 x2 (Really high off shelf)
T_Com_Breadpaddle_01b
T_Com_Breadpaddle_02b x2

Bleeders:
T_Imp_Furn_Tapestry_22 (Into crates in kitchen. Shifted both slightly to fix.)
T_CyrCom_Var_Bl1Bread (Into wall)
misc_com_basket_01 (many)
T_Com_Soap_01
T_IngFood_Cookie_01 (Through baskets)
misc_com_bucket_01 misc_com_broom_01 (Bleeding through taprestry.)
T_CyrCom_Var_Bl2Grain
misc_com_bucket_01
T_CyrImp_FurnP_St1MscGC Bleeding through taprestries.
T_CyrCom_Var_Bl2Sailor Through wall.

Rotation/Placement Errors:
T_CyrCom_Var_Cr1Bread (On carpet)
furn_com_p_bench_01 (On carpet)
furn_com_p_table_01 (These were bleeding into one another and some had carptet placement issues.)
misc_com_broom_01 x2 Not quite touching wall.
T_CyrCom_Var_Sk1Rice
misc_flask_02 Resting on point. Bleed slightly.
misc_com_wood_spoon_01

Others:

T_Imp_SetAnv_Door_i01 (Slight gap on top)
T_Imp_Cm_SkirtColWest_05 Bleed the clothes a bit so they wouldn't casper.
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Reviewed PC_i2-Anv55.7z
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chef
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Post by chef »

merged

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