Anvil Interior Claim PC_i2-Anv30[Kaiel]

Claimed work is Reviewed here before being marked as Complete
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worsas
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Anvil Interior Claim PC_i2-Anv30[Kaiel]

Post by worsas » Thu May 18, 2017 3:14 pm

Apartments (possible shop). Middle class.

Building 30 on this map:
Image

Please use the T_Imp_SetGC_I - Set.

The exterior file can be gotten from this thread. Always use the latest file.

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Kaiel
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Post by Kaiel » Mon May 28, 2018 4:10 am

Claiming this. Design will be based on the NPCs Infragris came up with for this one:
30. Cularyia's Apartments
a. Cularyia(Altmer, f, merchant): Merchant venturer originally hailing from High Rock. Direnni connections. Owner of the building, lives on the top floor.
b. Surbo Gro-Mazar(Orc, m, commoner): a rare middle-class Orc. Ex-Legion soldier who now works as an overseer of the docks.
c. Cassian Achav(Colovian, m, Commoner): Lives on the bottom floor with his roommate, Nata.
d. Nata(Redguard, m, commoner): Lives on the bottom floor with his roommate, Cassian.
e. The middle apartment in this building is empty, temporarily uninhabited.
Last edited by Kaiel on Mon May 28, 2018 12:15 pm, edited 1 time in total.

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worsas
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Post by worsas » Mon May 28, 2018 11:45 am

Granted. Have fun.

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Kaiel
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Post by Kaiel » Tue May 29, 2018 12:13 am

First Draft Complete
Shell, furnishings and detailing done on all three floors including leftover furniture and broken stuff in the vacant apartment. May add a letter to or from Cularyia's Direnni contact, depending on feedback on discord.

File is clean.
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Clean PC_i2-Anv30.ESP
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Post by Kaiel » Wed May 30, 2018 2:15 am

Fixed the ridiculous overuse of Chandeliers, as well as a few other issues. Both cleaned and uncleaned file are attached because when I load CS after cleaning the file I get a weird CS error(Clean PC_i2-Anv30.esp is not a valid TES file)
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PC_i2-Anv30.ESP
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Clean PC_i2-Anv30.ESP
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Kaiel
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Post by Kaiel » Wed May 30, 2018 9:20 pm

Figured out what was causing the problems(I had deleted the TES3 entry from my file) and went over this again. Added more clutter to the Orc's room. Finished and ready for reviewing.
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Clean PC_i2-Anv30.ESP
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worsas
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Post by worsas » Thu May 31, 2018 12:27 pm

Off to reviewing.

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Kaiel
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Post by Kaiel » Sat Jun 02, 2018 3:55 pm

Fixed a problem with doors, I thought the gridsnap aligned them properly but they were floating a few inches away from the wall instead of attached.
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Clean PC_i2-Anv30.ESP
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Fürst Thal
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Post by Fürst Thal » Mon Jun 04, 2018 1:18 pm

Reviewing.

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Fürst Thal
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Post by Fürst Thal » Fri Jun 29, 2018 7:52 pm

I have tried to add stairs but the whole layout, mainly the tower, makes that pretty impossible.

I have uploaded a version where I tried to get the stairs in, so you guys can maybe take a look. But I fear this needs a bigger redo.

I will therefore also put this review on hold for now.
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Clean PC_i2-Anv30test.ESP
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Post by worsas » Sat Jun 30, 2018 12:50 pm

The stair does look okay to me. There only needs to be a trap door leading to the top level of the tower and the middle floor of the tower is obviously missing some clutter.

Or am I overlooking something?

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Post by Fürst Thal » Sat Jun 30, 2018 1:28 pm

The problem is the stairs to the top level. A trap door wont work because that makes no sense that such a high person will do that all the time. The furniture too couldnt be moved up there. It makes physically no sense especially when thinking that while building the house they wouldnt have made trapdoors in the first place.

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