Anvil Interior Claim PC_i2-Anv22[Reviewed][Kaiel]

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worsas
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Anvil Interior Claim PC_i2-Anv22[Reviewed][Kaiel]

Post by worsas »

Vinicius' House.

Building 22 on this map:
Image

Please use the T_Imp_SetGC_I - Set.
22. Vinicius’ House
a. Ada Vinicius (Colovian, f, archer) Wife of the local Fighters Guild master. A member of the guild herself, though no longer very active. The Vinicius family live in a large, spartan apartment on the top floor.
b. Thullius Vinicius (Colovian, m, warrior) Youngest son of the Fighters Guild master. Has not yet joined the guild, as he is beneath the age of admission.

There are two additional members of the Vinicius family, Palagrius (the local Guildmaster) and his eldest son Rufrius. Both are in the Fighters Guild interior, but they should have accommodations here. All in all, a large, stately, but not too opulent villa. These people have money, but they have a sober, Colovian sense of martial propriety.
The exterior file can be gotten from this thread. Always use the latest file.

Torlof
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Post by Torlof »

Claim, i guess. Though it will be pain in the a** to make this transition to addon building.

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worsas
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Post by worsas »

Granted. Good luck!

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Infragris
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Post by Infragris »

Some confusion over this - this is actually a private house, not the Mages Guild. Unclaimed as per Torlof's wish on Discord.

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Kaiel
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Post by Kaiel »

Claiming

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worsas
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Post by worsas »

Granting

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Kaiel
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Post by Kaiel »

File is clean and ready for review.
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Clean PC_i2-Anv22.ESP
(49.98 KiB) Downloaded 123 times

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worsas
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Post by worsas »

Moved to reviewing.

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MinerMan60101
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Post by MinerMan60101 »

Reviewing
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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MinerMan60101
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Post by MinerMan60101 »

Clean: Yes
Northmarker: Correct
Fits exterior: No, entranceway has too wide of an angle.
Illegal to Sleep Here: Good
Lighting: Good
Pathgrid: Added

Bottom Floor:
Floaters:
light_com_candle_09 x2
T_Imp_ColClayPlatter_01
T_Imp_Furn_Tapestry_19 x2
T_Imp_SetGC_DoorIn_01
T_Imp_Legion_Broadsword_02 - resting on a point
steel wakizashi - as above
steel tanto - as above
steel saber - as above
T_Imp_PillowVelvetRed_01 - like normal pillows, these deform and should be bled.
Misc_Uni_Pillow_02 - And these are normal pillows.
T_Imp_FurnM_Bookshelf_02
T_Imp_Furn_Incense_01_64
light_com_chandelier_01 - caspering
T_Com_Breadpaddle_02b x2
furn_com_rm_chair_03
T_Imp_FurnM_Bookshelf_03

Bleeders:
furn_com_rm_table_04 x4 - split these up as it is obvious they are distinct tables
T_IngFood_Grape_01 - bleeding through bowl
T_Imp_Furn_Incense_01_64
furn_com_rm_table_05 x2 - bleeding into shrine
T_Imp_SetGC_DoorIn_01
T_Imp_Set_Shrine_SaintWar_01 - sunken into floor
T_Imp_SetGC_DoorIn_01 - bleeds through barrel when open

Second Floor:
Floaters:
T_Imp_Furn_RugSquareXp_01
light_com_candle_05 x4
T_Imp_SetGC_DoorIn_01
T_Imp_Furn_Tapestry_07 x2
T_Imp_Ep_PantsColWest_01
T_Imp_Ep_ShirtColWest_02
T_Imp_Ep_ShirtColWest_03

Bleeders:
T_Imp_ColSteel1_Helm_02
T_Imp_SetGC_DoorIn_01 - grazes table when opening
T_Imp_Furn_RugSquareXp_01 - bleeds through door when open
T_Imp_Furn_RugBigXp_04 - bleeding into wall

Top Floor:
Floaters:
furn_com_rm_winerack
T_Imp_FurnM_Bookshelf_02
T_Imp_ColClayPlatter_01
light_com_candle_05
T_CyrImp_FurnM_Cl1EpFGC
T_Imp_FurnM_Bookshelf_03
misc_com_bottle_12

Bleeders:
T_Com_Brush_01
T_Imp_SetGC_DoorIn_01 - bleeds through barrel and crate while opening

Other:
Tightened entryway from 135 degrees to 120 degrees
Added in_lava_blacksquares to it as well (the angled one is fully intentional and super useful)
misc_de_lute_01 - presence is questionable
Added a Pathgrid

REQUIRES: T_GC_Wall_05.esp
https://project-tamriel.com/viewtopic.p ... 458#p13458
Attachments
PC_i2-Anv22.ESP
(52.07 KiB) Downloaded 115 times
Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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chef
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Post by chef »

merged

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