Anvil Interior Claim PC_i2-Anv52[Reviewed]

Claimed work is Reviewed here before being marked as Complete
Post Reply
User avatar
Kaiel
PT Modder
Posts: 137
Joined: Thu May 10, 2018 3:03 am

Anvil Interior Claim PC_i2-Anv52[Reviewed]

Post by Kaiel » Wed May 30, 2018 2:23 am

Seaside Flophouse East

Building 52 on this map:
Image

Please use the T_Imp_SetGC_I - Set

Notes:
52. Seaside Flophouse East
a. Jesan Sextius has a poor room here, though he spends all his time at the Flowing Bowl tavern.
b. Enilroth(Bosmer, m, commoner): common Bosmer. Wants to become a smith's apprentice.
c. Izradi(Redguard, f, sailor): Tenant.
d.Bofinna the Rough(Nord, f, commoner):Tenant.
e.Jarrod(Redguard, m, sailor): Tenant
f.There are more tenants, they are out and about in Anvil. Make sure to have living spaces for 7-10 tenants total.
The exterior file can be found in this thread.
Always use the latest file.

User avatar
Kaiel
PT Modder
Posts: 137
Joined: Thu May 10, 2018 3:03 am

Post by Kaiel » Sat Nov 10, 2018 9:53 am

Claiming

User avatar
worsas
Project Administrator
Posts: 2165
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Sat Nov 10, 2018 10:47 am

Granted.

User avatar
Kaiel
PT Modder
Posts: 137
Joined: Thu May 10, 2018 3:03 am

Post by Kaiel » Mon Nov 12, 2018 12:28 pm

Finished and Pathgridded, ready for review. File is Clean.
Attachments
Clean PC_i2-Anv52.ESP
(47.97 KiB) Downloaded 12 times

User avatar
worsas
Project Administrator
Posts: 2165
Joined: Wed Dec 31, 2014 1:23 am

Post by worsas » Mon Nov 12, 2018 6:52 pm

How quick! Off to review.

User avatar
Fürst Thal
PT Modder
Posts: 81
Joined: Mon Jan 29, 2018 1:46 pm

Post by Fürst Thal » Sun Nov 18, 2018 6:01 pm

Reviewing.

User avatar
Fürst Thal
PT Modder
Posts: 81
Joined: Mon Jan 29, 2018 1:46 pm

Post by Fürst Thal » Thu Nov 29, 2018 1:05 am

Clean: Yes
Lightning: Good
Northmarker: Set and Good
Illegal to sleep: Yes

1.Floor:

Floaters:

misc_com_broom_01: Floated.
T_Com_Var_SoupPot_01: Floated.
T_Com_Hammer_03: Floated.
T_Imp_Cm_ShirtColWest_03: Floated a bit.
T_Imp_Cm_PantsColWest_05: Floated a bit.
misc_com_wood_fork: Floated.
misc_com_wood_knife: Floated.
T_Imp_Cm_PantsColWest_01: Floated.
T_Imp_Cm_ShirtColWest_02: Floated.
T_Imp_Cm_PantsColWest_06: Floated.

Bleeders:

light_logpile: While allowed to bleed or float a bit, it bleeded a bit too much.
active_com_bed_05: Bleeded into a tapestry.
furn_log_02: Bleeded too much.
misc_com_broom_01: Bleeded into the wall.

Others:

T_Imp_SetGC_I_Fireplace_01: Moved it more into the wall.

2.Floor:

Floaters:

misc_com_broom_01: Floated.
misc_flask_04: Floated.
misc_com_wood_knife: Floated.
iron dagger: Floated.
T_Com_Rope_01: Floated.
T_IngFood_FishSlaughterDried_01: Floated.
T_IngFood_FishSlaughterDried_02: Floated too much.
misc_com_broom_01: Floated.

Bleeders:

active_com_bed_03: Bleeded into the tapestry.
active_com_bed_05: Bleeded into the tapestry. Also reduced its size.
Attachments
PC_i2-Anv52Reviewed.ESP
(47.82 KiB) Downloaded 9 times

Post Reply

Return to “Reviewing”