Gold Coast Interior Claim PC_i2-63[Reviewed][Kaiel]

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Infragris
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Re: Gold Coast Interior Claim PC_i2-63 [Unclaimed]

Post by Infragris »

Refer to the Thresvy planning thread for more information regarding this location.

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Kaiel
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Post by Kaiel »

Claim to finish Thresvy this week

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Kaiel
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Post by Kaiel »

Clean, finished and pathgridded. Only two more to go!
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PC_i2-63.ESP
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worsas
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Post by worsas »

To reviewing.

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MinerMan60101
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Post by MinerMan60101 »

Clean: Yes
Northmarker: Correct
Fits exterior: Yes
Illegal to Sleep Here: Good
Lighting: Good
Pathgrid: Lowered nodes

Floaters:
Light_Com_Candle_01_64 - use movement speed 0.1
furn_com_p_bench_01

Bleeders:
None

Other:
T_Imp_SetGCPoor_I_Fireplace_01 - anglesnapped to match similar interiors.
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PC_i2-63.ESP
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Interior and Exterior Developer | PT, TR
How games deal with alt-tabbing
OpenMW: That's cool i can wait for hours with literally zero problems.
Bethesda games: WF(BFHC@(HFB(8g6\ [CRASH]
MGE XE: Ha I guess you don't like distant land then [CRASH]

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Kaiel
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Post by Kaiel »

Update to make it less formulaic and more varied per Torlof's suggestions
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Kaiel
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Post by Kaiel »

MERGED

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