Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Yeti] [Anvil]
Posted: Sat Oct 01, 2016 1:41 pm
You mean the Stirk dock set?Don't forget to implement the Sutch dock set along the Anvil waterfront
You mean the Stirk dock set?Don't forget to implement the Sutch dock set along the Anvil waterfront
Urgh. little stuff like this annoys me a great deal. But it's probably best to try to work it into a unified set and make it part of the setAnv or setGC - set (+ replace the stirk pieces later)On second thought, that's what I propose: we redo the docks tileset in the same textures as the Anvil platform block. Maybe try out if they fit in Stirk: if so, we do a clean retex, if not, we just make a second set. We link this to another tileable set based on the platform piece, which can be used to make a "clean" harbor, with the docks set used to detail it. How does that sound?
Not at all. It's probably easier to implement your ideas by your own hand.Would you mind if I take hold of the esp for a day or so? I don't think I'll claim it, but there are a couple of things I'd like to try.
Sounds good. There are already plenty of buildings with similar purpose around, it seems. I thought there weren't enough classical inns, but since the brothels seem to offer bed and food, too, it's probably fine already.33 - Poor Brothel: arguably a bit big for a poor brothel. I think we could just remove this building without really affecting the scene much. Open up the harbor, maybe put some cranes and dockworker equipment there.
I can understand the current frustration. It's probably better like that while we are shuffling things around now.Well... after what happened yesterday (I imagine you can guess what I'm referring to) I'm not sure I have the energy to make meaningful progress on this claim.
Horrible idea, unless you make the walls (models) from scratch1. Redo the wall textures (again) using native Anvil textures.
That is definitely more eye-pleasing. From the distance it looks a tad clean, though. It should also reveal holes with those clay bricks, to show that these use the same clay bricks seen on the gold coast common houses. And Anvil generally should have a slightly worn-down look to it being a port town with the shaggy alleyways and such.worsas, you mentioned disliking the Anvil house textures in another thread.... what do you think about something like this?