Gold Coast Exterior: GC_05 [Scamp] [Sutch]

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Infragris
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Gold Coast Exterior: GC_05 [Scamp] [Sutch]

Post by Infragris » Thu Apr 05, 2018 4:36 pm

A rather large claim containing a great number of important locations, prime among them the town of Sutch.
release_area_2-3_GC_claims_05.png
  • This claim contains a transition between the GC and GH region set.
  • The Red Dome Temple: this location requires assets not yet in data. Just keep in mind there will be a large temple fortress somewhere around here.
  • Sutch itself rests on a spire in the middle of a ravine, connected to either side with bridges. Check other design and concept topics for more information. The road going through Sutch to the north is not a full highway, but it is an important trade road.
  • Lake Oloman is a large, shallow salt lake. The lake and its shores should use the salt assets and terrain textures made for it. The shores of the lake are crowded with signs of industry: small shacks, rowing boats, docks, poles, and other implements of salt excavation. Salt beds should be a prominent part of this. The salt textures and terrain can expand far from the lake itself, at least a cell of more. Maybe imply that the water level was once higher with stranded boats and abandoned docks.
  • Bleak Mine, to the east, is part of this salt industry. The mine can have multiple entrances, and the mining pit should follow the design of the salt industry described above.
  • The Ivrol Estate is owned by a local Colo-Nordic noble and businessman. He is involved in the salt trade. His estate can include a warehouse for salt and produce, some fields, and should be surrounded by walls, possibly watchtower (the owner is on somewhat bad terms with the local commoners and the Kali Mes). The estate should use the Anvil set.
  • Crowhaven, to the west, was once a town surrounding a watchtower which stood guard against the airships of Thras. The town was destroyed by the army of the Camoran Usurper, and has never been reclaimed. Check the similar Thraswatch location in GC_03 for design clues.
  • Talan's Vineyards are the producers of the Talan's Heritage wine (see alchemy tab). This is a Redguard business. The vineyards themselves can fairtly blanket the slopes of this hill, with maybe some smaller buildings scattered around. This is a prosperous, large farmstead.

Check the Claim map topic for information on this region.
Attachments
GC_05.esp
(534.84 KiB) Downloaded 30 times

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Scamp
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Location: Kilkreath Mountains
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Post by Scamp » Sat May 05, 2018 7:46 pm

Hi,

I'd like to claim this bad boy. Will ask many questions in due time when they come up. First of all I just want to get a big picture of it and flesh out some of the significant areas. Might ping-pong the file to/with other modders later if needed.

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Infragris
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Post by Infragris » Sun May 06, 2018 10:28 am

Granted. Hope you have a good time with it.

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Scamp
Lesser Daedra
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Location: Kilkreath Mountains
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Post by Scamp » Mon May 28, 2018 11:27 pm

Meh, uploading this here in case someone wants to take a gander. It's not really something we have to use. Elevator has a carved-in kind of look. Again, not something that has to be done this way in the end.

This includes almost all surrounding claims, hence it's not suited for loading alongside the other files right now.
Attachments
GC_05_v01.7z
(926.7 KiB) Downloaded 25 times

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spineinside
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Post by spineinside » Wed Jun 20, 2018 6:23 pm

6 neghbour cells excluded from a file to serve me well
Attachments
GC_05_v01.7_withoutWesternBoders.esp
(2.99 MiB) Downloaded 24 times

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