Section Maps

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worsas
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Section Maps

Post by worsas » Sat Jan 24, 2015 3:49 pm

I have created some section maps of our existing landmass for the planning of claims and changes to existing areas. I'll keep updating this first post with further maps:

[hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C24.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 9%2C24.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C24.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 9%2C24.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C24.jpg[/hsimg]
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C19.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 9%2C19.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C19.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 9%2C19.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C19.jpg[/hsimg]
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C14.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 9%2C14.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C14.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 9%2C14.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 4%2C14.jpg[/hsimg]
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... 14%2C9.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 09%2C9.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 04%2C9.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 99%2C9.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 94%2C9.jpg[/hsimg]
[hsimg=]https://dl.dropboxusercontent.com/u/223 ... 14%2C4.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 09%2C4.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 04%2C4.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 99%2C4.jpg[/hsimg][hsimg=]https://dl.dropboxusercontent.com/u/223 ... 94%2C4.jpg[/hsimg]

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Luxray
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Re: Section Maps

Post by Luxray » Sat Jan 24, 2015 5:12 pm

Wow, the formatting in this forum lets you do some really cool stuff with the layout!

Thank you for your effort on this Muspila.
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Scamp
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Re: Section Maps

Post by Scamp » Sat Jan 24, 2015 7:12 pm

Great stuff, Muspila.

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Yeti
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Re: Section Maps

Post by Yeti » Sat Jan 24, 2015 9:21 pm

These will be very useful, Worsas. Thank you for the work.

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SamirA
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Re: Section Maps

Post by SamirA » Sat Jan 24, 2015 9:50 pm

This is fantastic stuff.

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roerich
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Re: Section Maps

Post by roerich » Sun Jan 25, 2015 10:54 am

Yeah, really good work on this!

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Re: Section Maps

Post by Jet133 » Wed Jan 28, 2015 6:34 pm

I have say, this looks extremely impressive. I've always loved maps. Someone at Tamriel Rebuilt created a high-res overhead picture of the entire province up to that point (even though the Deshaan and Shipal-Shin regions were nothing but brown heightmap) and I was wondering if us public forum viewers would be able to get a full map like that of all of Skyrim that has been worked on up to now? Even the parts outside the Reach that have been touched? I'd be really interested to see that. I don't know if something like that is out on the old forums already and I missed it.

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Scamp
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Re: Section Maps

Post by Scamp » Mon Feb 02, 2015 10:01 pm

Like I said on the IRC, I'd prefer moving Dragonstar one cell to the northeast (as a whole) so that it meets two conditions:

1) No Dragonstar cells partially consist of mesa landscape
2) The city isn't in such a nonsense location

Add a few cliffs and rocks in that leftover grassland area and that direct road to the city, and we're almost good to go, methinks.

Edit: I see roerich already indicated the move I suggested.

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worsas
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Re: Section Maps

Post by worsas » Tue Feb 03, 2015 12:03 am

http://i.imgur.com/bPyw3G0.jpg" onclick="window.open(this.href);return false;

My change proposals. Many of the yellow lines added here are just roads that already exist.

I propose doing without that additional road between Markarth and the forest you added on your draft. To me it seems like there was too little hill material between the two horizontal roads to warrant them both. It could work though, if you ever change the area south of markarth to feature more subdivision.

The blue lines are cliffs that have been added in aswell as further cliff suggestions.

The green line is the direct road between karthwasten and Dragonstar discussed with Yeti. Without that additional green road or something comparable I fear we'll not have gained much in comparison to the previous road layout.

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Yeti
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Re: Section Maps

Post by Yeti » Tue Feb 03, 2015 12:06 am

Scamp's Dragonstar suggestion sounds good to me.

Edit: As does Worsas's road suggestions.

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Tes96
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Re: Section Maps

Post by Tes96 » Wed Feb 25, 2015 3:16 am

To this day I still don't know what that big red smudge on the terrain is.
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roerich
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Re: Section Maps

Post by roerich » Wed Feb 25, 2015 10:36 am

Tes96 wrote:
To this day I still don't know what that big red smudge on the terrain is.
Vertex colour marking something to be done later, maybe the edge of the Solitude forest.

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Yeti
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Re: Section Maps

Post by Yeti » Wed Feb 25, 2015 6:19 pm

I believe it marks the border between The Reach and Haafintheim Holds.

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