Search found 704 matches
- Tue Apr 11, 2023 12:03 pm
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe31_Barrow_1) [Fran][Reviewed]
- Replies: 7
- Views: 1573
Re: Reach Barrow (Sky_iRe31_Barrow_1) [Fran]
Clean: yes Lighting: matched average values Northmarker: present, incorrect (fixed) Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Floaters: - T_Nor_DngBarrow_F_UrnBroken_02 x2 - T_SkyNor_DngBarr_U1G - T_Nor_DngBarrow_F_UrnBroken_01 x2 Bleeders: - T_SkyNor_DngBarr_U1Empty - T_Nor_D...
- Tue Apr 11, 2023 9:24 am
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe31_Barrow_1) [Fran][Reviewed]
- Replies: 7
- Views: 1573
Re: Reach Barrow (Sky_iRe31_Barrow_1) [Fran]
Reviewing.
- Tue Apr 11, 2023 2:51 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe22_Cave_1) [Ataemus][Reviewed]
- Replies: 8
- Views: 4401
Re: Reach Cave (Sky_iRe22_Cave_1) [Ataemus]
Clean: yes
Lighting: matched average values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Floaters:
- T_Bk_BirdgoblinsSHOTN
Misc.:
- replaced T_Nor potions
Lighting: matched average values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Floaters:
- T_Bk_BirdgoblinsSHOTN
Misc.:
- replaced T_Nor potions
- Tue Apr 11, 2023 2:33 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe22_Cave_1) [Ataemus][Reviewed]
- Replies: 8
- Views: 4401
Re: Reach Cave (Sky_iRe22_Cave_1) [Ataemus]
Reviewing.
- Mon Apr 10, 2023 4:58 pm
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe30_Barrow_2) [Yeti][Reviewed]
- Replies: 6
- Views: 1612
Re: Reach Barrow (Sky_iRe30_Barrow_2) [Yeti]
2_1 Clean: yes Lighting: good Northmarker: present, incorrect (fixed) Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Misc.: - replaced T_Nor potions with vanilla variants - adjusted Sound Activators 2_2 Clean: yes Lighting: good Northmarker: present, incorrect (fixed) Fits exterior...
- Wed Mar 29, 2023 11:59 am
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe30_Barrow_2) [Yeti][Reviewed]
- Replies: 6
- Views: 1612
Re: Reach Barrow (Sky_iRe30_Barrow_2) [Yeti]
Reviewing.
- Wed Mar 29, 2023 11:55 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe21_Cave_6) [Brannon the ilk][Reviewed]
- Replies: 8
- Views: 5252
Re: Reach Cave (Sky_iRe21_Cave_6) [Brannon the ilk]
Clean: yes
Lighting: reduced sunlight values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes, good
Illegal to sleep here: no, good
Misc.:
- added stalagmites to waterfall room
- added sound activators
- added more mushrooms and T_Glb_Light_Orange_115 x14
Lighting: reduced sunlight values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes, good
Illegal to sleep here: no, good
Misc.:
- added stalagmites to waterfall room
- added sound activators
- added more mushrooms and T_Glb_Light_Orange_115 x14
- Tue Mar 28, 2023 12:57 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe21_Cave_6) [Brannon the ilk][Reviewed]
- Replies: 8
- Views: 5252
- Tue Mar 28, 2023 7:40 am
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe22_Barrow) [Tombomb47][Reviewed]
- Replies: 7
- Views: 3607
Re: Reach Barrow (Sky_iRe22_Barrow) [Tombomb47]
Clean: yes
Lighting: matched average values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes, culled nodes
Illegal to sleep here: no, good
Floaters:
- T_Com_Furn_PeltWolfGrey_01
Misc.:
- removed Blacksquares
- fixed significant tile misalignment
Lighting: matched average values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes, culled nodes
Illegal to sleep here: no, good
Floaters:
- T_Com_Furn_PeltWolfGrey_01
Misc.:
- removed Blacksquares
- fixed significant tile misalignment
- Mon Mar 27, 2023 4:31 pm
- Forum: Completed
- Topic: Reach Barrow (Sky_iRe22_Barrow) [Tombomb47][Reviewed]
- Replies: 7
- Views: 3607
- Mon Mar 27, 2023 4:29 pm
- Forum: Completed
- Topic: Reach House (Sky_iRe21_House_C) [Brannon the ilk][Reviewed]
- Replies: 8
- Views: 6727
Re: Reach House (Sky_iRe21_House_C) [Brannon the ilk]
Clean: yes Lighting: reduced values Northmarker: present, correct Fits exterior: yes Pathgrid: no, fixed Illegal to sleep here: yes, good Misc.: - rescaled misc. objects back to 1.00 - removed T_IngFood_Tomato_01 x2 - replaced T_Nor_Drink_WineReach_01 x3 with T_Nor_Drink_Gjeche_01 - added T_Glb_Ligh...
- Mon Mar 27, 2023 4:09 pm
- Forum: Completed
- Topic: Reach House (Sky_iRe21_House_C) [Brannon the ilk][Reviewed]
- Replies: 8
- Views: 6727
- Sun Mar 26, 2023 3:38 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe22_Cave_2) [mojo187][Reviewed]
- Replies: 4
- Views: 3367
Re: Reach Cave (Sky_iRe22_Cave_2) [mojo187]
Clean: yes Lighting: good Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Misc.: - removed TD_Addon dependency - replaced critters with unique ID dead ones - replaced deprecated assets - removed Blacksquares - lowered some T_Sky_TerrRockRE_RockDrt stati...
- Sat Mar 25, 2023 12:08 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe16_Cave_3) [Aveno][Reviewed]
- Replies: 5
- Views: 1758
Re: Reach Cave (Sky_iRe16_Cave_3) [Aveno]
Clean: yes
Lighting: reduced values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: yes, good
Misc.:
- removed Sky_Main dependency
- removed Diseased Bear (don't add NPCs or creatures during interior creation)
- replaced T_Nor_ potions
Lighting: reduced values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: yes, good
Misc.:
- removed Sky_Main dependency
- removed Diseased Bear (don't add NPCs or creatures during interior creation)
- replaced T_Nor_ potions
- Thu Mar 23, 2023 2:04 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe16_Cave_3) [Aveno][Reviewed]
- Replies: 5
- Views: 1758
Re: Reach Cave (Sky_iRe16_Cave_3) [Aveno]
Reviewing.
- Sun Mar 19, 2023 11:12 am
- Forum: Completed
- Topic: Midkarth Tower (Sky_iRe_Mid35) [Reviewed]
- Replies: 9
- Views: 2264
Re: Midkarth Tower (Sky_iRe_Mid35) [Ataemus]
Clean: yes
Lighting: good
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, fixed
Floaters:
- T_Nor_Bucket_01
Misc.:
- replaced deprecated objects
- replaced T_Nor_Potion
Lighting: good
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, fixed
Floaters:
- T_Nor_Bucket_01
Misc.:
- replaced deprecated objects
- replaced T_Nor_Potion
- Sun Mar 19, 2023 10:45 am
- Forum: Completed
- Topic: Midkarth Tower (Sky_iRe_Mid35) [Reviewed]
- Replies: 9
- Views: 2264
Re: Midkarth Tower (Sky_iRe_Mid35) [Ataemus]
Reviewing.
- Tue Mar 14, 2023 9:19 am
- Forum: Completed
- Topic: MK04 The Mead of Heroes [Tristior]
- Replies: 3
- Views: 878
Re: MK04 The Mead of Heroes [Tristior]
Ready for review.
Suggest removing the veig bottle that's next to Rugid Mead-Bucket, so that her request for more booze makes sense.
Suggest removing the veig bottle that's next to Rugid Mead-Bucket, so that her request for more booze makes sense.
- Tue Feb 28, 2023 12:56 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe31_Cave) [roerich][Reviewed]
- Replies: 7
- Views: 1482
Re: Reach Cave (Sky_iRe31_Cave) [roerich]
Clean: yes Lighting: matched average cave values Northmarker: present, incorrect (fixed) Fits exterior: yes Pathgrid: no, added Illegal to sleep here: no, good Floaters: - T_Nor_Wood_ShieldBuckler_04 Misc.: - Replaced T_Sky_CaveRE_I_Rock_13 with T_Sky_TerrRockRE_Rock_28 - Replaced yellow_128_01 with...
- Tue Feb 28, 2023 12:28 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe31_Cave) [roerich][Reviewed]
- Replies: 7
- Views: 1482
Re: Reach Cave (Sky_iRe31_Cave) [roerich]
Reviewing.
- Sat Feb 25, 2023 6:09 pm
- Forum: Completed
- Topic: MK04 The Mead of Heroes [Tristior]
- Replies: 3
- Views: 878
Re: MK04 The Mead of Heroes [Unclaimed]
Claim, obvs.
- Sat Feb 25, 2023 2:54 am
- Forum: SHotN Characters & Questing
- Topic: Reach MQ and Moot Proposal
- Replies: 1
- Views: 539
Re: Reach MQ and Moot Proposal
I want to give this a proper response here, without the feeling of dogpiling than can come from Discord. I disagree with the idea, but it's very impressive in its scope and iconoclastic boldness. I like that. I was struck during that Discord disagreement how all of the conflict seemed to emerge from...
- Wed Feb 22, 2023 5:53 am
- Forum: Completed
- Topic: Reach Ruin (Sky_iRe27_Ruin) [roerich][Reviewed]
- Replies: 6
- Views: 3653
Re: Reach Ruin (Sky_iRe27_Ruin) [roerich]
Clean: yes Lighting: reduced all lighting values Northmarker: present, correct Fits exterior: yes Pathgrid: no, added Illegal to sleep here: no, good Misc.: - Fixed gaps since Endcap_01 pieces did not tile properly with 3Way_02 - Fixed gap between T_Sky_CaveRE_I_RoomSml_04 and T_Imp_DngRuinSky_I_3Wa...
- Wed Feb 22, 2023 2:56 am
- Forum: Completed
- Topic: Reach Ruin (Sky_iRe27_Ruin) [roerich][Reviewed]
- Replies: 6
- Views: 3653
Re: Reach Ruin (Sky_iRe27_Ruin) [roerich]
Reviewing.
- Sun Feb 19, 2023 4:19 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe30_Cave) [Fran][Reviewed]
- Replies: 5
- Views: 1446
Re: Reach Cave (Sky_iRe30_Cave) [Fran]
Clean: yes Lighting: matched average cave values Northmarker: present, correct Fits exterior: yes Pathgrid: yes (adjusted nodes) Illegal to sleep here: no, good Bleeders: - T_Sky_TerrRockRE_Rock_35 - T_Nor_WoodenBowl_01b Misc.: - Removed T_ prefix from enchantment - Replaced deprecated objects - Rem...
- Sun Feb 19, 2023 8:22 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe30_Cave) [Fran][Reviewed]
- Replies: 5
- Views: 1446
Re: Reach Cave (Sky_iRe30_Cave) [Fran]
Reviewing.
- Wed Feb 15, 2023 2:14 pm
- Forum: Completed
- Topic: Midkarth: Falkargad, Southern Tower (Sky_iRe_Mid19) [Evil Eye][Reviewed]
- Replies: 12
- Views: 2654
Re: Midkarth: Falkargad, Southern Tower (Sky_iRe_Mid19) [Evil Eye]
Clean: yes Lighting: reduced sunlight and blue ambient values Northmarker: present, correct Fits exterior: yes Pathgrid: yes Illegal to sleep here: no, good Bleeders: - T_SkyCom_Var_Sk2Salt - T_SkyCom_Var_Sk2Empty - T_SkyCom_Var_Sk3Salt Misc.: - replaced deprecated items - removed T_SkyNor_DngBarr_ ...
- Tue Feb 14, 2023 12:37 pm
- Forum: Completed
- Topic: Midkarth: Falkargad, Southern Tower (Sky_iRe_Mid19) [Evil Eye][Reviewed]
- Replies: 12
- Views: 2654
- Tue Feb 14, 2023 6:11 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe16_Cave_2) [Brannon the ilk][Reviewed]
- Replies: 6
- Views: 1517
Re: Reach Cave (Sky_iRe16_Cave_2) [Brannon the ilk]
Clean: yes
Lighting: matched average cave values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Misc.:
- added more lichen and fungus
- added lights to fungus
Lighting: matched average cave values
Northmarker: present, correct
Fits exterior: yes
Pathgrid: yes
Illegal to sleep here: no, good
Misc.:
- added more lichen and fungus
- added lights to fungus
- Tue Feb 14, 2023 5:26 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe16_Cave_2) [Brannon the ilk][Reviewed]
- Replies: 6
- Views: 1517