Search found 1256 matches
- Mon Jul 01, 2019 12:06 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
- Replies: 167
- Views: 172685
Re: Gold Coast Exterior: GC_01 [Unclaimed] [Anvil]
Claiming for a sec. I'll have a look at the Dibellan temple.
- Sun May 19, 2019 12:49 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
- Replies: 167
- Views: 172685
Re: Gold Coast Exterior: GC_01 [Infragris] [Anvil]
Update. I'm dropping this claim, too much other stuff to do. Next person to pick this up should keep in mind the following: The new Dibellan temple needs to be implemented Gardens of the wealthy manors in the south part of town need a major upgrade I've cluttered up some of the back alley plots betw...
- Tue May 07, 2019 9:51 pm
- Forum: P:C Literature
- Topic: Death Rites of the Orcish People
- Replies: 0
- Views: 6084
Death Rites of the Orcish People
An anthropological overview of sorts concerning a rather morbid Orcish practice. High Rock-focused(?), relatively common. Naturally a rather recent book, written after the Warp of the West. Death Rites of the Orcish People by Warall Of all the mortal races, the Orcs are said to have the briefest lif...
- Thu May 02, 2019 10:05 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_00 [Brina Cross] [Reviewed]
- Replies: 21
- Views: 15630
Re: Gold Coast Exterior: GC_00 [Infragris]
Update due to popular demand. Also included a text files with thoughts and notes on the various interiors. Please take note of the following problem zones: PC_i2-12_01 Strand Mine, Upper Gallery: interesting elevator design, but the reset is kind of annoying. The lever could be replaced by worsas' n...
- Sat Mar 02, 2019 12:03 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv50[mojo187][Reviewed]
- Replies: 14
- Views: 9037
Re: Anvil Interior Claim PC_i2-Anv50[Infragris]
Some more detailing.
- Sat Mar 02, 2019 12:03 pm
- Forum: Completed
- Topic: [PRIORITY]Anvil Interior Claim PC_i2-Anv01[Phenoix12][Reviewed]
- Replies: 23
- Views: 9265
Re: Anvil Interior Claim PC_i2-Anv01[Infragris]
Update: shell and some detailing for the main tower done.
- Wed Jan 02, 2019 11:49 am
- Forum: SHotN Literature
- Topic: [Note] A Defence of the Wolf Queen [Merged]
- Replies: 1
- Views: 3996
Re: [Note] A Defence of the Wolf Queen
Having given this a very quick read, it looks okay apart from maybe the length. I don't know exactly how many pages this would make in-game, but it seems like it might be a bit too long for a note object. The immediate killing of Uriel III is perhaps a bit too far? I know this is a misinformation pa...
- Mon Dec 31, 2018 12:50 pm
- Forum: P:C Literature
- Topic: Arguments for the Absorption of Mysticism
- Replies: 1
- Views: 6492
Re: Arguments for the Absorption of Mysticism
This is a pretty good text, just a couple of minor spelling/grammatical issues which can be sorted out in merging.
- Mon Dec 31, 2018 12:47 pm
- Forum: P:C Literature
- Topic: [Valenwood/Bosmer Book] Massacre of Haven
- Replies: 4
- Views: 6566
Re: [Valenwood/Bosmer Book] Massacre of Haven
This book needs an editorial pass. It's relatively solid, but there are a lot of spelling errors and general grammatical oddities: words like "through out" and "eye witness" should be written as compounds (throughout, eyewitness), there are a lot of punctuation issues (mostly com...
- Mon Dec 31, 2018 12:23 pm
- Forum: P:C Literature
- Topic: Lex Imperia
- Replies: 6
- Views: 7704
Re: Lex Imperia
Updated the text to address some of the issues noted above. This is a very loose interpretation of the Napoleontic Code, so many of the quirks are in fact historical. I've tried to filter out some of the more confusing oddities, but others I've left in - we can assume that divorce is addressed in an...
- Sat Dec 29, 2018 11:26 pm
- Forum: P:C Literature
- Topic: Mixed Unit Tactics v2
- Replies: 1
- Views: 4841
Mixed Unit Tactics v2
The sequel to the vanilla book " Mixed Unit Tactics v1 ". A rather inexpensive book, featuring the musings of a retired legionnaire once active in Elsweyr. Mixed Unit Tactics v2 by Codus Callonus In the previous volume I discussed how the Khajiit took advantage of their varied physical abi...
- Fri Dec 14, 2018 2:02 pm
- Forum: Completed
- Topic: [PRIORITY]Anvil Interior Claim PC_i2-Anv01[Phenoix12][Reviewed]
- Replies: 23
- Views: 9265
Re: Anvil Interior Claim PC_i2-Anv01[Unclaimed]
Claiming - I'm going to focus on the shell for now in order to test the new additions to the Legion tileset.
- Tue Nov 27, 2018 11:12 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv36[Reviewed][Infragris]
- Replies: 12
- Views: 8795
Re: Anvil Interior Claim PC_i2-Anv36[Infragris]
Should be finished. Commons room with the new games and smokes, two officers' rooms, lots of tiny cadet rooms. Couldn't remember if interiors were supposed to come pre-pathgridded so I did that too. Please not this file is dependent on the Data addon. It will not function correctly unless the data a...
- Fri Nov 23, 2018 5:30 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv42[Reviewed][Torlof]
- Replies: 7
- Views: 4889
Re: Anvil Interior Claim PC_i2-Anv42[Torlof]
New file, added the backdoor entrance, large gate. I've also edited the first floor to include that trapdoor passage you experimented with a while back, it seemed like a good idea in hindsight. Trapdoor mesh does need to be updated, it has bad UVs.
This file requires the data addon to work correctly!
This file requires the data addon to work correctly!
- Tue Nov 20, 2018 11:43 pm
- Forum: Completed
- Topic: Extravagant West-Colovian Shirts 02 [Worsas]
- Replies: 3
- Views: 7604
Re: Extravagant West-Colovian Shirts 02 [Worsas]
Tested these out, looks good. No issues spotted.
- Sun Nov 18, 2018 9:28 pm
- Forum: County Anvil
- Topic: Claim Map: Gold Coast & Gilded Hills
- Replies: 7
- Views: 13448
Re: Claim Map: Gold Coast & Gilded Hills
Updated OP with new claim map.
- Sun Nov 18, 2018 7:41 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_04 [Chef]
- Replies: 18
- Views: 13629
Re: Gold Coast Exterior: GC_04 [Unclaimed]
Revoked by request.
- Sat Nov 17, 2018 1:09 pm
- Forum: HR Asset Development
- Topic: Woodworker
- Replies: 2
- Views: 5204
Re: Woodworker
All good stuff, though it still needs icons. The saw teeth are perhaps a bit too far apart, looks a little cartoonish.
For the second model, I would suggest dismantling it and adding the struts/trestles as a separate object. That way, people can freely use them with other trees or for other purposes.
For the second model, I would suggest dismantling it and adding the struts/trestles as a separate object. That way, people can freely use them with other trees or for other purposes.
- Sat Nov 17, 2018 1:07 pm
- Forum: HR Asset Development
- Topic: Stonecutter
- Replies: 1
- Views: 4977
Re: Stonecutter
These all look pretty good, though they still need their icons. Not sure about how to handle the hammer - would this be categorized as a repair instrument, or a misc. item?
- Sat Nov 17, 2018 12:57 pm
- Forum: HR Asset Development
- Topic: Bottles Request Thread
- Replies: 1
- Views: 4946
Re: Bottles Request Thread
While the new shapes are interesting, I don't think we need any more color variants of the existing bottles. There are already dozens of versions to pick from in the vanilla game, we have more than enough generic bottles.
- Sat Nov 17, 2018 12:56 pm
- Forum: HR Asset Development
- Topic: Market Tents
- Replies: 1
- Views: 5127
Re: Market Tents
Lovely tents, but some of the ropes don't connect to the poles (at least one on the blue tent). Also the poles clip through the fabric here and there, this might be deliberate but it looks unsightly at times. As discussed on Discord, Imperial and Redguard variants of these types of tents should be k...
- Sat Nov 17, 2018 12:46 pm
- Forum: HR Asset Development
- Topic: Vases
- Replies: 1
- Views: 4831
Re: Vases
At first sight these models are of very good quality, however only two of them seem useful as actual containers (since the rest is either broken or open). I would suggest adding a lidded version of the C and D varieties so that you have a wider choice of container vessels.
- Sat Nov 17, 2018 12:39 pm
- Forum: HR Asset Development
- Topic: Armour Sets
- Replies: 10
- Views: 11128
Re: Armour Sets
Man, what a blast from the past. How times have changed. Well, definitely don't make mithril, k?
- Fri Nov 09, 2018 11:59 am
- Forum: Completed
- Topic: Markarth: Imperial Consulate (Sky_iRe_Mk28) [Tristior]
- Replies: 10
- Views: 18969
Re: Markarth: Imperial Consulate (Sky_iRe_Mk28) [Unclaimed]
Maybe a unique name, Blue Palace-style. Or check what TR has done, I think there's a proconsul hanging around Old Ebonheart or narsis or something like that.
- Fri Nov 09, 2018 11:58 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv13[Reviewed][Kaiel]
- Replies: 8
- Views: 13707
Re: Anvil Interior Claim PC_i2-Anv13[Kaiel]
Granted. Related to the discussion on homemade jewelry on Discord: I just realized Isel is supposed to hail from Bruma, so the whole Nordic design stuff is moot. She's more likely to make generic Imperial designs or even Nibenese designs.
- Thu Nov 08, 2018 1:02 pm
- Forum: Completed
- Topic: Markarth: Imperial Consulate (Sky_iRe_Mk28) [Tristior]
- Replies: 10
- Views: 18969
Re: Markarth: Imperial Consulate (Sky_iRe_Mk28) [Unclaimed]
Consuls working in the provinces are referred to as Proconsuls. A Consul in the Imperial Curia system is either a high-ranking bureaucrat, the appointed administrator of a large district, or the head of an ministry with specific duties. Requires the Fifth Examination and a formal assignment by the E...
- Sat Oct 20, 2018 9:40 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv42[Reviewed][Torlof]
- Replies: 7
- Views: 4889
Re: Anvil Interior Claim PC_i2-Anv42[Torlof]
I'm picking this file up for a second to experiment with a wider warehouse door in conjunction with the exterior file, and to add a backdoor which was omitted.
- Tue Oct 16, 2018 10:47 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv04[Reviewed][Kaiel]
- Replies: 12
- Views: 12887
- Sat Oct 06, 2018 1:17 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
- Replies: 167
- Views: 172685
Re: Gold Coast Exterior: GC_01 [Unclaimed] [Anvil]
Claiming again for a second. Going to see if the warehouse exteriors can be adjusted a bit.
- Tue Sep 25, 2018 1:32 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv50[mojo187][Reviewed]
- Replies: 14
- Views: 9037
Re: Anvil Interior Claim PC_i2-Anv50[Infragris]
Bluh. Forgot I had this. First draft of the interior shell, with some detailing in the left house. Both houses are fairly ruined, but the left one has some tenants as cover. Entrance to the east house is only possibly through the skywalk. I'm going to look into making some kind of asset for the Bal ...