Search found 1762 matches

by roerich
Sun Nov 01, 2015 10:17 am
Forum: Completed
Topic: Vorndgad Forest - Barrow 01 [luxray]
Replies: 15
Views: 6583

Re: Vorndgad Forest - Barrow 01

Grant.
by roerich
Wed Oct 28, 2015 8:07 am
Forum: P:C Concept Art
Topic: Saint_Jiub's Art Thread mk. II
Replies: 59
Views: 117025

Re: Saint_Jiub's Art Thread mk. II

Lovely. Is that Anu and Padomey in the top left corner? Or Magnus and ??? Either way, that one is my favourite.
by roerich
Tue Oct 27, 2015 9:38 pm
Forum: SHotN Screenshot Gallery
Topic: The Reach Screenshots
Replies: 12
Views: 28396

Re: The Reach Screenshots

Welcome back online! And pretty screenshotd you have brought.
by roerich
Tue Oct 27, 2015 4:20 pm
Forum: Completed
Topic: Karthwasten House Interior #03
Replies: 11
Views: 6609

Re: Karthwasten House Interior #03

Update. Everything makes sense now, all doors are properly linked and the cell number has been cut down to three (dubbed 'interior', 'kitchen wing' and 'dining hall' respectively. All there is left now is some minor fixes.

I expect to have it finished in a few days.
by roerich
Tue Oct 27, 2015 4:15 pm
Forum: SHotN General Discussion
Topic: Systematic playtesting instead of Reviewing?
Replies: 13
Views: 12994

Re: Systematic playtesting instead of Reviewing?

I'm all for this. Of course we should keep our high standards, but right now we could do with some faster progress.
by roerich
Tue Oct 27, 2015 1:16 am
Forum: Completed
Topic: Karthwasten House Interior #03
Replies: 11
Views: 6609

Re: Karthwasten House Interior #03

First attempt at fixing this crooked house of warped dimensions and desecration of time and space. Still need to fix a lot of doors, and connect the kitchen and dining hall. Added the master bedroom as well. The exterior will need to get edited, removing the eastern balcony and uppermost floor. Merg...
by roerich
Tue Oct 27, 2015 12:07 am
Forum: SHotN Skyrim Discussion
Topic: The Random Idea Thread
Replies: 34
Views: 32677

Re: The Random Idea Thread

Was reminded of this recently Hereas at the general Sessions of the Peace held for the District of House Hlaalu at the Town of Balmora on the 16th day of First Seed in the year of the Reign of our Sovereign King Hlaalu Athyn Llethan, by the Grace of All Gods, King of Morrowind, Duke of Mournhold and...
by roerich
Mon Oct 26, 2015 9:25 pm
Forum: The Reach
Topic: Karthwasten - ToDo
Replies: 19
Views: 13532

Re: Karthwasten - ToDo

Very good. Seeing Karthwasten fully interiorized will be a milestone in itself!

Reminds me. Would it be too premature to put up claims for the three farmhouse ints berry added by the dock?
by roerich
Mon Oct 26, 2015 4:51 pm
Forum: Completed
Topic: Karthwasten House Interior #03
Replies: 11
Views: 6609

Re: Karthwasten House Interior #03

Yeah well but the additions you made and the shrinking was much needed. I'll see what I can do, but I might need to alter the exterior shell too.
by roerich
Mon Oct 26, 2015 10:42 am
Forum: SHotN Skyrim Discussion
Topic: Location Map - Workshop
Replies: 47
Views: 40912

Re: Location Map - Workshop

I found an old county map which is outdated in a lot of aspects, but it can still be useful some places.

[hsimg=]http://i.imgur.com/pmTIbNg.jpg[/hsimg]
by roerich
Mon Oct 26, 2015 10:35 am
Forum: Completed
Topic: Aldkarth Lowlands#25 [berry]
Replies: 15
Views: 12176

Re: Aldkarth Lowlands#25 [berry]

Looking mighty fine, berry! That little dock is a great addition. Now the player can arrive both by boat and carriage. :-D
by roerich
Mon Oct 26, 2015 10:11 am
Forum: Completed
Topic: Worsas' Canyon village: House interior 2 [griff]
Replies: 5
Views: 4641

Re: Worsas' Canyon village: House interior 2 [griff]

Moving to review!
by roerich
Mon Oct 26, 2015 10:10 am
Forum: Completed
Topic: Karthwasten - Cave Claim 09 [worsas]
Replies: 6
Views: 3484

Re: Karthwasten - Cave Claim 09

Grant! Exciting.
by roerich
Mon Oct 26, 2015 7:00 am
Forum: The Reach
Topic: Karthwasten - ToDo
Replies: 19
Views: 13532

Re: Karthwasten - ToDo

I made a claim for cave 09 and moved the reviewed palace int. I don't know if Yeti is still working on the palace basement/direnni hallways claim. Yeti, if you want some more time for NPC'ing, I'm sure someone else could finish that int, adding a bit of the new Direnni pieces. I don't know how close...
by roerich
Mon Oct 26, 2015 6:57 am
Forum: Completed
Topic: Karthwasten House Interior #01
Replies: 4
Views: 4392

Re: Karthwasten House Interior #01

Moved to finished.
by roerich
Mon Oct 26, 2015 6:56 am
Forum: Completed
Topic: Karthwasten House Interior #03
Replies: 11
Views: 6609

Re: Karthwasten House Interior #03

Just wanted to state that I have taken responsibility of sorting this out (not reviewing).
by roerich
Mon Oct 26, 2015 6:54 am
Forum: Completed
Topic: Karthwasten - Cave Claim 09 [worsas]
Replies: 6
Views: 3484

Re: Karthwasten - Cave Claim 09

I still think this should have a secret exit to the poor quarter, accessible only when the player has advanced in the TG ranks. Not something we need to add right now.
by roerich
Mon Oct 26, 2015 6:52 am
Forum: Completed
Topic: Karthwasten - Cave Claim 09 [worsas]
Replies: 6
Views: 3484

Karthwasten - Cave Claim 09 [worsas]

http://i.imgur.com/qBeBPDQ.jpg Thieves Guild hideout. Use the shell for location of entrances. The uppermost entrance should be the most used one. I imagine a few members living down here, mostly wanted people. The area is also used to store loot, make plans etc. (from old forum thread ) Claimed by...
by roerich
Sun Oct 25, 2015 4:50 pm
Forum: The Reach
Topic: Karthwasten - ToDo
Replies: 19
Views: 13532

Re: Karthwasten - ToDo

Yes, I'll see to that. As well as making palace #3 make sense. I have two papers I have to work on for uni soon, so I'll try and get some of it done in the next few weeks.
by roerich
Sun Oct 25, 2015 1:39 pm
Forum: The Reach
Topic: Karthwasten - ToDo
Replies: 19
Views: 13532

Re: Karthwasten - ToDo

I still have the map for Scamp's mesa claims, don't worry.
by roerich
Fri Oct 23, 2015 7:38 am
Forum: General Discussion
Topic: Show us what you're working on
Replies: 42
Views: 63078

Re: Show us what you're working on

That sounds like a really miserable, creepy tragedy going on. The cave itself doesn't look too bad, by the way. Indeed! I thought it would work to show the harsh and dangerous conditions of the snowy mountain regions, as well as some of the more devious tactics employed by guerilla groups such as t...
by roerich
Thu Oct 22, 2015 10:48 am
Forum: General Discussion
Topic: Show us what you're working on
Replies: 42
Views: 63078

Re: Show us what you're working on

[hsimg=]http://i.imgur.com/de83Jag.jpg[/hsimg][hsimg=]http://i.imgur.com/o0qQFvy.jpg[/hsimg][hsimg=]http://i.imgur.com/aNOWln8.png[/hsimg] [hsimg=]http://i.imgur.com/3KOjlfI.jpg[/hsimg][hsimg=]http://i.imgur.com/zs4dLAg.jpg[/hsimg][hsimg=]http://i.imgur.com/d59SCw2.png[/hsimg] Worked from an old ide...
by roerich
Wed Oct 21, 2015 7:46 pm
Forum: Completed
Topic: Aldkarth Lowlands#26 [worsas]
Replies: 23
Views: 14380

Re: Aldkarth Lowlands#26 [worsas]

I think the location makes sense. Building a major city on top of one of the taller mesas would be very much work, especially with transport. Besides, Karthwasten is located on an easily defendable mesa, the gorges acting as moats. Sure, you could fire upon the city with siege equipment from the sur...
by roerich
Wed Oct 21, 2015 7:44 pm
Forum: SHotN Skyrim Discussion
Topic: Location Map - Workshop
Replies: 47
Views: 40912

Re: Location Map - Workshop

As per the new river layout, the melting snow from Snowhawk should also be a major source of the northern part of the river (and the reason for the lake)
by roerich
Wed Oct 21, 2015 11:01 am
Forum: Completed
Topic: Aldkarth Lowlands#26 [worsas]
Replies: 23
Views: 14380

Re: Aldkarth Lowlands#26 [worsas]

I think that gives a really good effect. The mesas and plateaus of the Reach should feel like a once "straight" landscape that has been pulled apart, like dry mud.
by roerich
Tue Oct 20, 2015 4:59 pm
Forum: Modder Showcase
Topic: Griffs exterior showcase
Replies: 18
Views: 19169

Re: Griffs exterior showcase

Usually 2 or more. I always go with 2.
by roerich
Mon Oct 19, 2015 1:51 pm
Forum: Completed
Topic: Aldkarth Lowlands#26 [worsas]
Replies: 23
Views: 14380

Re: Aldkarth Lowlands#26 [Unclaimed]

...grant?

Aren't you the Head of Exteriors? :-D
by roerich
Sun Oct 18, 2015 1:50 pm
Forum: SHotN Skyrim Discussion
Topic: Location Map - Workshop
Replies: 47
Views: 40912

Re: Location Map - Workshop

Perfect, good work worsas. This will be highly useful! A version with cell numbers would also be great.
by roerich
Mon Oct 12, 2015 8:18 am
Forum: SHotN Skyrim Discussion
Topic: The Random Idea Thread
Replies: 34
Views: 32677

Re: The Random Idea Thread

Birds provided a helpful guide to finding land. A Viking legend states that Vikings used to take caged crows aboard ships and let them loose if they got lost. The crows would instinctively head for land, giving the sailors a course to steer. https://en.wikipedia.org/wiki/Longship#Navigation_and_pro...
by roerich
Sat Oct 10, 2015 5:43 pm
Forum: General Discussion
Topic: Show us what you're working on
Replies: 42
Views: 63078

Re: Show us what you're working on

Good to hear! I hope we can integrate the future Nord fortress set for this, as worsas was implying. Cool plans for the ruins btw.

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