Search found 209 matches
- Sun Jan 31, 2021 9:24 am
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 190
- Views: 189245
- Sun Jan 31, 2021 4:17 am
- Forum: Completed
- Topic: [PC_q2_Gos01_Journal] A Thief Inn The Night [AcrylicFrog]
- Replies: 7
- Views: 2192
[PC_q2_Gos01_Journal] A Thief Inn The Night [AcrylicFrog]
PC_q2_Gos01_Journal - A Thief Inn The Night Quest Description Upon speaking to the npcs in Gosha Inn, you'll hear about a thief headed for Anvil hightailing out of Gosha Inn, after the owners caught them stealing some clutter (bowls, cups, etc, the clutter in question can be left to the claimant's d...
- Sun Jan 24, 2021 7:37 am
- Forum: Modder Showcase
- Topic: AcrylicFrog's Quest Showcase
- Replies: 11
- Views: 3083
Re: AcrylicFrog's Quest Showcase
Hello! I took a look at your showcase. The quest was a lot of fun, it did take me a second to find the trapdoor, but I loved the idea. I could tell you had fun writing some of the dialogue and it shows. I didn't actually catch all of it though, which I'll get to in the issues. There are a few proble...
- Sun Jan 17, 2021 6:36 pm
- Forum: Completed
- Topic: Fort Strand NPCs and General Dialogue[Kaiel]
- Replies: 11
- Views: 3412
Re: Fort Strand NPCs and General Dialogue[Kaiel]
Talked to Kaiel, this needs revoking for the moment. If nobody claims it by the time he comes back into the swing of things he'll pick it up again.
- Sun Jan 17, 2021 4:18 am
- Forum: Completed
- Topic: Fort Strand NPCs and General Dialogue[Kaiel]
- Replies: 11
- Views: 3412
Re: Fort Strand NPCs and General Dialogue[Kaiel]
Got an update for this? If not then unfortunately this needs revoking.
- Fri Dec 11, 2020 1:08 am
- Forum: Completed
- Topic: [PC_q2_BC02_Journal] Murder on the Crossroads [Moyglass]
- Replies: 14
- Views: 3546
[PC_q2_BC02_Journal] Murder on the Crossroads [Moyglass]
PC_q2_BC02_Journal - Murder on the Crossroads Quest description: A merchant named Arahn Kimoi was found murdered in his manor, upon getting the latest rumor, the player gets the "Arahn Kimoi" topic added, and they can unravel the mysteries of his untimely death. The suspects are: Medina Si...
- Sun Dec 06, 2020 7:28 pm
- Forum: P:C Cyrodiil Discussion
- Topic: Brief Overview of the Dark Brotherhood of Tamriel
- Replies: 0
- Views: 2424
Brief Overview of the Dark Brotherhood of Tamriel
A brief overview of the DB. The Dark Brotherhood is an eclectic assassin’s guild found throughout Tamriel, with the exception of Morrowind. The assassin’s guild pays tribute to Mephala, but is secular in general. The Dark Brotherhood’s structure can be looked at as webbed tiers of authority. The Nig...
- Sun Dec 06, 2020 4:16 am
- Forum: Completed
- Topic: [PC_q2_BC01_Journal] Distilled Sabotage [viol]
- Replies: 7
- Views: 2034
[PC_q2_BC01_Journal] Distilled Sabotage [viol]
PC_q2_BC01_Journal "Distilled Sabotage" Quest description: Antonius Medericus wants you to steal the business ledger from Lacorius Distillery. Apparently, Lady Sigorn is aware that Medericus is planning something, and has been much more suspicious of people entering and exiting the Distill...
- Fri Dec 04, 2020 8:20 am
- Forum: Claimed
- Topic: Unlawful Dispute [Violet]
- Replies: 8
- Views: 2197
Unlawful Dispute [Violet]
PC_q2_BC03_Journal "Unlawful Dispute" Quest description: Merilla Varsius has been acting suspiciously for over a week, and the guards - particularly the guard captain (Nerilius Ludos) - has taken notice. She's been leaving out of the south-eastern entrance of the town, and wandering past t...
- Thu Dec 03, 2020 5:06 am
- Forum: Completed
- Topic: [PC_q2_Tvy03_Journal] Peacekeeping for Lady Sigorn[Dev Shah]
- Replies: 4
- Views: 1830
[PC_q2_Tvy03_Journal] Peacekeeping for Lady Sigorn[Dev Shah]
PC_q2_Tvy03_Journal - Peacekeeping for Lady Sigorn Quest description: A friend of Lady Sigorn's from Gilane is coming down to visit her in her estate. As you - a wandering adventurer - are currently passing through her village of Thresvy, she offers you some gold to help make her noble friend's pass...
- Thu Dec 03, 2020 5:00 am
- Forum: Unclaimed
- Topic: [PC_q2_GC01_Journal] Scavenging Eumaeus [Locked]
- Replies: 3
- Views: 1692
[PC_q2_GC01_Journal] Scavenging Eumaeus [Locked]
PC_q2_GC01_Journal - Scavenging Eumaeus THIS QUEST IS LOCKED UNTIL THE INTERIOR FOUND HERE IS MERGED: https://www.project-tamriel.com/viewtopic.php?p=14490#p14490 Quest description: A relatively famous explorer from Hammerfell named Kendiv'a who recently arrived to the Gold Coast through ship (from ...
- Sat Nov 28, 2020 10:23 pm
- Forum: Modder Showcase
- Topic: Grey's Showcase
- Replies: 8
- Views: 2499
Re: Grey's Showcase
Hello! I don't do interiors, so I'm not gonna be able to help you on this showcase (an interior reviewer will come by when they are able). Welcome to the forums and to PT/TR in general. If you aren't already part of the discord servers, I would suggest joining them. Most of the day to day conversati...
- Sun Nov 22, 2020 7:47 pm
- Forum: Completed
- Topic: Brina Cross NPCs and General Dialogue[Violet]
- Replies: 9
- Views: 3152
Re: Brina Cross NPCs and General Dialogue[Violet]
UPDATE V1.1 -As stated on discord, the generic "I am %name, %class." line will be done in Cyrodiil_Main. -PC_Guards come like that, I just use them (I think it's to make the guards feel a bit more unique? I don't mind it) -PC_x2-BC_Kelyras has a new Goodbye Greeting for my and the player'...
- Sun Nov 22, 2020 7:31 pm
- Forum: Completed
- Topic: Southern GC Farms [c0dacan0n] (Showcase)
- Replies: 9
- Views: 2593
Re: Southern GC Farms [c0dacan0n] (Showcase)
Southern GC Farms review 2. The following NPCs have the "Auto Calc" button clicked on. You'll need to get in the habit of unticking this box for all non-TR npcs, as with it ticked, npcs can potentially have Morrowind-specific spells (NOTE: You'll still need to manually delete Morrowind-sp...
- Sun Nov 22, 2020 7:55 am
- Forum: Completed
- Topic: Brina Cross NPCs and General Dialogue[Violet]
- Replies: 9
- Views: 3152
Re: Brina Cross NPCs and General Dialogue[Violet]
UPDATE V1.0 Should be ready for review. All dialogue that's needs writing is written, as is all the additional dialogue besides that. I decided to add 3 NPCs not in the original npc list, they don't have unique dialogue and are mostly there to fill space tbh. They are an Ohmes walking around outsid...
- Sat Nov 21, 2020 4:11 am
- Forum: Completed
- Topic: Brina Cross NPCs and General Dialogue[Violet]
- Replies: 9
- Views: 3152
Re: Brina Cross NPCs and General Dialogue[Violet]
v0.6 Update Changelog
-11 NPCs left to make.
-Most greetings have been added.
-The only big (generic) line of dialogue left to write is the Specific Place line. All other lines planned to be included in the file have been written (barring any that I decide to come up with on the spot).
-11 NPCs left to make.
-Most greetings have been added.
-The only big (generic) line of dialogue left to write is the Specific Place line. All other lines planned to be included in the file have been written (barring any that I decide to come up with on the spot).
- Fri Nov 20, 2020 4:19 am
- Forum: Completed
- Topic: Ivrol Estate NPCs and General Dialogue[Violet]
- Replies: 12
- Views: 4013
Re: Ivrol Estate NPCs and General Dialogue[Violet]
Use this file, not the one above for merging. All merging notes from earlier still apply.
- Fri Nov 20, 2020 4:08 am
- Forum: Completed
- Topic: Brina Cross NPCs and General Dialogue[Violet]
- Replies: 9
- Views: 3152
Re: Brina Cross NPCs and General Dialogue[Violet]
UPDATE
Still considered v0.5. Only a few more npcs implemented.
IDs follow convention now.
Still considered v0.5. Only a few more npcs implemented.
IDs follow convention now.
- Fri Nov 20, 2020 4:06 am
- Forum: Completed
- Topic: Ivrol Estate NPCs and General Dialogue[Violet]
- Replies: 12
- Views: 4013
Re: Ivrol Estate NPCs and General Dialogue[Violet]
V5 CHANGELOG
-Tweeked Zerik's forcegreet. Worked as intended in my testing.
-Changed the IDs to fit convention.
-Tweeked Zerik's forcegreet. Worked as intended in my testing.
-Changed the IDs to fit convention.
- Mon Nov 16, 2020 1:00 am
- Forum: Completed
- Topic: Brina Cross NPCs and General Dialogue[Violet]
- Replies: 9
- Views: 3152
Re: Brina Cross NPCs and General Dialogue[Violet]
PC_Brina Cross v0.5 update -About 16 NPCs left to make. -All currently written dialogue is implemented -Most implemented NPCs are placed. -Most generic dialogue has been written, but the vast majority of unique dialogue has yet to be written. Eventual merge notes: -PC_BC_Aisal is a caravaner for tr...
- Sun Nov 15, 2020 6:18 pm
- Forum: Completed
- Topic: Brina Cross NPCs and General Dialogue[Violet]
- Replies: 9
- Views: 3152
Re: Brina Cross NPCs and General Dialogue[Violet]
PC_Brina Cross v0.3 update. About 12 or so NPCs have been made, and some of the dialogue has been added. Still have 23 NPCs left to make, I have yet to place any of them, and I haven't finished writing the dialogue, let alone implementing all of it. This will be considered v1.0 once all NPCs are ma...
- Fri Nov 13, 2020 4:46 am
- Forum: Completed
- Topic: Ivrol Estate NPCs and General Dialogue[Violet]
- Replies: 12
- Views: 4013
Re: Ivrol Estate NPCs and General Dialogue[Violet]
V4 CHANGELOG -Added a new PCcontrol based forcegreeting to Zerik. (UNTESTED) -Switched Theophon and Velius around, as they were in each other's bedrooms, -Removed some of the Nolores from some of the NPCs, as it was a bit annoying trying to fish for the generic dialogue beforehand. -Added a new gua...
- Fri Nov 13, 2020 4:34 am
- Forum: Completed
- Topic: Southern GC Farms [c0dacan0n] (Showcase)
- Replies: 9
- Views: 2593
Re: Southern GC Farms [c0dacan0n] (Showcase)
Review round 1: CS-only review. As said on discord, here are the issues found so far: -It has Cyrodiil_Main.esm as a master. -"BEGIN/END SOUTHERN GC" placeholders are redundant and should be deleted. Dialogue should be re-allocated to "BEGIN/END GOLD COAST" placeholders. -The us...
- Thu Nov 05, 2020 11:31 pm
- Forum: Completed
- Topic: Thresvy NPCs and General Dialogue[Kaiel]
- Replies: 7
- Views: 2840
Re: Thresvy NPCs and General Dialogue[Kaiel]
Should be ready for merging. Changelog: -Added guards to the exterior. -Set the argonian and bosmer on the docks to 0 Wander (they kept falling off the docks previously). -Added 1 "local area", 1 "Brina Cross", and 2 "local economy" lines. -Moved PC-i2_Tvy_Sigorn off a...
- Thu Nov 05, 2020 7:24 pm
- Forum: Completed
- Topic: Thresvy NPCs and General Dialogue[Kaiel]
- Replies: 7
- Views: 2840
Re: Thresvy NPCs and General Dialogue[Kaiel]
Reviewing.
- Sun Nov 01, 2020 2:32 pm
- Forum: Completed
- Topic: Southern GC Farms [c0dacan0n] (Showcase)
- Replies: 9
- Views: 2593
Southern GC Farms [c0dacan0n] (Showcase)
This is a claim to create the NPCs of Valcha Farm (-119, -53), Miris Farm (-116, -56), Gweden Farm (-113, -56), and Gosha Inn (-110, -50), in the CS and write general dialogue for the settlement in the following topics: "background" "latest rumors" "little advice" "...
- Sun Nov 01, 2020 2:17 pm
- Forum: Completed
- Topic: Northern GC Farms [Nats482]
- Replies: 7
- Views: 2452
Northern GC Farms [Nats482]
This is a claim to create the NPCs of Weylus Farm (-117, -47), Felcius Farm (-116, -48), and Gavach Farm (-118, -49), as well as any fisherman homes on the coast just north of Thresvy (-125, -46), in the CS and write general dialogue for the settlement in the following topics: "background"...
- Wed Oct 28, 2020 12:48 am
- Forum: PV Concept Art
- Topic: Concepts transferred from Song of the Silent God
- Replies: 0
- Views: 1443
Concepts transferred from Song of the Silent God
Concepts transferred from Song of the Silent God, it's on a google drive folder as it was easier to put it all on there.
https://drive.google.com/drive/folders/ ... sp=sharing
https://drive.google.com/drive/folders/ ... sp=sharing
- Sun Oct 18, 2020 7:12 am
- Forum: Completed
- Topic: Brina Cross NPCs and General Dialogue[Violet]
- Replies: 9
- Views: 3152
Re: Brina Cross NPCs and General Dialogue[Unclaimed]
Tentative claim.
- Wed Sep 16, 2020 10:47 pm
- Forum: Completed
- Topic: KW Mages Guild [Charger24]
- Replies: 23
- Views: 7077
Re: KW Mages Guild [Charger24]
Uploading an edit with some minor bugfixes. CHangelog: Quest 1: BUG: The line "Ravos' reports have been nothing but positive about the situation in Karthgad. Everything seemed to be going well for the Guild there. Until now, that is." was missing an item check (or rather, they were missing...