Search found 150 matches
- Sun Mar 01, 2015 12:05 am
- Forum: HR High Rock Discussion
- Topic: Map Discussion
- Replies: 3
- Views: 7685
Re: Map Discussion
The general consensus was that the warp in the west is that it obliterated a lot of the smaller lesser known cities. Leaving the main three. Daggerfall, Wayrest and Orsinium. TES II was massive, most of the locations were the size of Daggerfall city. The settlements that were decimated, were left as...
- Sat Feb 28, 2015 11:51 pm
- Forum: HR High Rock Discussion
- Topic: Regions and Settlements of High Rock
- Replies: 11
- Views: 16014
- Sat Feb 28, 2015 11:51 pm
- Forum: HR High Rock Discussion
- Topic: Regions and Settlements of High Rock
- Replies: 11
- Views: 16014
- Sat Feb 28, 2015 11:51 pm
- Forum: HR High Rock Discussion
- Topic: Regions and Settlements of High Rock
- Replies: 11
- Views: 16014
- Sat Feb 28, 2015 11:51 pm
- Forum: HR High Rock Discussion
- Topic: Regions and Settlements of High Rock
- Replies: 11
- Views: 16014
- Sat Feb 28, 2015 11:50 pm
- Forum: HR High Rock Discussion
- Topic: Regions and Settlements of High Rock
- Replies: 11
- Views: 16014
Regions and Settlements of High Rock
Cities Camlorn Daggerfall Evermore Farrun Jehanna Orsinium Shornhelm Wayrest Towns and Villages Black Wastes Cloud Spring * Dunkarn Haven Dunlain Falls * Eagle Brook * Ebon Wastes Glenpoint * Ilessen Hills * Karthgran Vale (Karthgran) * Kings Guard * Markwasten Moor (Markwasten) * Meir Darguard (Da...
- Fri Feb 27, 2015 9:00 pm
- Forum: HR Asset Development
- Topic: Armour Sets
- Replies: 10
- Views: 11436
Re: Armour Sets
Ahh right, I was just confused.
Do you guys have a mithril armour set yet?
Also, its not just MY project.
Do you guys have a mithril armour set yet?
Also, its not just MY project.
- Fri Feb 27, 2015 4:04 pm
- Forum: HR High Rock Discussion
- Topic: Architecture Planning
- Replies: 22
- Views: 28552
Re: Architecture Planning
Tier method? First I've heard of it.
There isn't a map on the forums yet. But I do have some laying around. I will try and get the map uploaded later.
There isn't a map on the forums yet. But I do have some laying around. I will try and get the map uploaded later.
- Fri Feb 27, 2015 3:59 pm
- Forum: HR Asset Development
- Topic: Armour Sets
- Replies: 10
- Views: 11436
Re: Armour Sets
I think I'm still missing your point. Are you saying mithril shouldn't appear in High Rock?
- Thu Feb 26, 2015 10:32 pm
- Forum: HR High Rock Discussion
- Topic: Architecture Planning
- Replies: 22
- Views: 28552
Re: Architecture Planning
I can't remember why SHotN were making Dragonstar. But as far as I'm concerned, Jehanna is most definitely in High Rock. So will be included in this mod. We were basically going along the same lines for cemeteries and crypts as you have suggested. So they will most definitely have their own tileset....
- Thu Feb 26, 2015 5:22 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 190
- Views: 190433
- Thu Feb 26, 2015 5:16 pm
- Forum: HR Asset Development
- Topic: Armour Sets
- Replies: 10
- Views: 11436
Re: Armour Sets
The reason Silver armour was declared not in Morrowind in our list, is because its mainly unique and not a complete set. I personally would like to have a unique set for HR. With regards to Mithril. I don't see a need to invent new lore. Also, what does it being derivative of Tolkien have to do with...
- Thu Feb 26, 2015 5:02 pm
- Forum: HR Literature
- Topic: Books Master List
- Replies: 4
- Views: 8248
Re: Books Master List
Ah OK. What are the permissions for using the TR stuff?
Would need to have them separate in the HR data files anyway, to avoid being dependant on the TR_Data
Would need to have them separate in the HR data files anyway, to avoid being dependant on the TR_Data
- Thu Feb 26, 2015 2:21 am
- Forum: HR Asset Development
- Topic: Weapon Sets
- Replies: 7
- Views: 11780
Weapon Sets
From old old forum. Still very much relevant. Want to get a good idea of what sets of weapons we need. I'd like to work on the same sort of basis as Morrowind did, mixed with how Daggerfall did. As in, one type of weapon from each material/type of weapon. Daggerfall weapon types by material Iron - I...
- Thu Feb 26, 2015 2:15 am
- Forum: HR Asset Development
- Topic: Armour Sets
- Replies: 10
- Views: 11436
Armour Sets
From old old forum. Below are the armour sets listed in Daggerfall the game. In brackets are the colours that the armour appears in the inventory. Leather (Brown) - found in Morrowind Chain (Textured Silver) - Imperial Chain Armour found in Morrowind Iron (Dark Grey) - found in Morrowind Steel (Medi...
- Thu Feb 26, 2015 2:12 am
- Forum: HR Literature
- Topic: Books Master List
- Replies: 4
- Views: 8248
Books Master List
A list of required books and guides needs to be maintained. WH-Reaper suggested on the previous forum about using an existing mod for Morrowind which adds a tonne of books from Daggerfall. We would probably need permission from the original author to straight up merge it. Also, not sure about the le...
- Thu Feb 26, 2015 1:52 am
- Forum: HR High Rock Discussion
- Topic: Architecture Planning
- Replies: 22
- Views: 28552
Re: Architecture Planning
Apologies Jet123. I completely missed your post. Been a bit busy lately. There has been talk of stuff related to development of the mod previously. A lot of it just hasn't been discussed yet or re-entered into the new forum. I really like your write up for Wayrest. It is most definitely what we are ...
- Thu Feb 26, 2015 12:52 am
- Forum: HR Asset Development
- Topic: Terrain Objects
- Replies: 4
- Views: 7718
Re: Terrain Objects
[hsimg=]http://i.imgur.com/QCXOUfH.jpg[/hsimg] [hsimg=]http://i.imgur.com/ukIaAMs.jpg[/hsimg] [hsimg=]http://i.imgur.com/EN6nIFY.jpg[/hsimg] Been a bit busy but finally got around to modelling the last 2 models today. They are pretty much done. After running around n game I noticed a couple of issue...
- Wed Feb 25, 2015 10:51 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 190
- Views: 190433
Re: Word Association Game
Breakfast
- Wed Feb 25, 2015 5:37 pm
- Forum: SHotN General Discussion
- Topic: OpenMW and SHotN
- Replies: 11
- Views: 15595
Re: OpenMW and SHotN
The 4GB patch has nothing to do with the Skyrim plug-in or datafile, it only modifies the vanilla .exe
Also, please don't attach every image. Use a service like imgur.
Also, please don't attach every image. Use a service like imgur.
- Tue Feb 24, 2015 9:08 pm
- Forum: SHotN General Discussion
- Topic: OpenMW and SHotN
- Replies: 11
- Views: 15595
Re: OpenMW and SHotN
The 4GB patch isn specific to Morrowind at all. It's just a generic patch program.
- Tue Feb 24, 2015 5:40 pm
- Forum: News
- Topic: Outreach: Organization and Planning for the Future
- Replies: 11
- Views: 19425
Re: Organization and Planning for the Future
*SNIP* Is this landmass already developed? Not in the sense of it having models but is the land elevated above sea level in the shape of the province? I know P:C has their entire landmass shaped already but SHOTN only has the Reach landmass elevated above water level. One other question, are you gu...
- Tue Feb 24, 2015 5:03 pm
- Forum: SHotN Skyrim Discussion
- Topic: Cs- VS Ingame- Field of view
- Replies: 1
- Views: 5657
Re: Cs- VS Ingame- Field of view
If i remember correctly. The editor uses an FOV of 75. I may be wrong, but i know its low, might even be 60. The render window doesn't have a fixed resolution/aspect ratio either. The CS doesn't have a high level of anisotropic filtering either, as you can tell from the ground textures. But that's a...
- Tue Feb 24, 2015 4:58 pm
- Forum: SHotN General Discussion
- Topic: OpenMW and SHotN
- Replies: 11
- Views: 15595
Re: OpenMW and SHotN
Berandas, I'm using Data 21 and the 4 GB patch . I'm still getting a crash. I'm using the official 0.35.0 version and not any of the nightlies. Would you link me to the Nightly thread? Maybe they fixed whatever was causing this. Thanks. You have no need to use the 4GB patch on OpenMW. Wouldn't surp...
- Thu Feb 12, 2015 6:36 am
- Forum: PO General Discussion
- Topic: General Discussion
- Replies: 14
- Views: 19340
Re: General Discussion
There is already an outreach irc channel on chatspike. #outreach
- Tue Feb 10, 2015 3:58 pm
- Forum: Iliac Bay
- Topic: City Planning: Daggerfall
- Replies: 0
- Views: 6635
City Planning: Daggerfall
Reserved
- Tue Feb 10, 2015 3:16 pm
- Forum: HR Asset Development
- Topic: Terrain Objects
- Replies: 4
- Views: 7718
Terrain Objects
OK, as some of you from the IRC might know, I have been working on a few terrain objects. These were mainly as a blender learning exercise. Picked it up quite easily once I got a grip on the controls and after picking Lord Berandas's and Muspila's brains a few times. Anyway. The models. I modelled a...
- Tue Feb 10, 2015 2:25 am
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 190
- Views: 190433
- Fri Feb 06, 2015 6:42 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 190
- Views: 190433
- Wed Jan 21, 2015 12:56 am
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 190
- Views: 190433
Re: Word Association Game
lumber