And here's the actual file.
Clean-ish.
Load with latest Addon (I converted it to an .esm) and the latest version of the Falkreath houses here: viewtopic.php?f=132&t=2018&p=18457
Search found 1762 matches
- Fri Jan 14, 2022 8:42 pm
- Forum: Claimed
- Topic: Kreathi Dale | Jerall Mountains | Rimgrad | Fort Neugrad (Sky_xFa_05) [roerich]
- Replies: 12
- Views: 2981
- Tue Jan 11, 2022 9:28 am
- Forum: Claimed
- Topic: Kreathi Dale | Jerall Mountains | Rimgrad | Fort Neugrad (Sky_xFa_05) [roerich]
- Replies: 12
- Views: 2981
Re: Kreathi Vale|Jerral Mountains|Rimgrad|Fort Neugrad (Sky_xFa_05) [roerich]
Holy shit, it's a 2022 FA05 update.
Not cleaned. Load with addon. I switched the addon to .esm.
Not cleaned. Load with addon. I switched the addon to .esm.
- Thu Jan 06, 2022 6:02 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 190
- Views: 189700
- Wed Dec 29, 2021 10:03 pm
- Forum: Completed
- Topic: Falkheim (Sky_xRe_01) [roerich]
- Replies: 28
- Views: 17363
Re: Falkheim (Sky_xRe_01) [roerich]
I'm not getting any closer than this. Finished.
May the review be just, if harsh.
I never want to see another Reach rock in my life.
Oh? Hraggstad, you say....?
May the review be just, if harsh.
I never want to see another Reach rock in my life.
Oh? Hraggstad, you say....?
- Tue Dec 28, 2021 10:11 pm
- Forum: Completed
- Topic: Falkheim (Sky_xRe_01) [roerich]
- Replies: 28
- Views: 17363
Re: Falkheim (Sky_xRe_01) [roerich]
Another year, another update to this sisyphean claim. About 99% finished, but I'm done for tonight.
Need to do:
- Add more container plants
- Detail Askaregg Haaf set fortress
- Detail southwesternmost mountain cell
- Add railings to the road towards Jehanna in the north row
Need to do:
- Add more container plants
- Detail Askaregg Haaf set fortress
- Detail southwesternmost mountain cell
- Add railings to the road towards Jehanna in the north row
- Tue Nov 23, 2021 10:41 pm
- Forum: Claimed
- Topic: Kreathi Dale | Jerall Mountains | Rimgrad | Fort Neugrad (Sky_xFa_05) [roerich]
- Replies: 12
- Views: 2981
Re: Kreathi Vale|Jerral Mountains|Rimgrad|Fort Neugrad (Sky_xFa_05) [roerich]
Quick and dirty update.
Load with Addon (duh)
Load with Addon (duh)
- Mon Nov 15, 2021 10:55 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe27_Cave_2) [roerich][Reviewed]
- Replies: 8
- Views: 3721
Re: Reach Cave (Sky_iRe27_Cave_2) [roerich]
It's an update
- Mon Nov 15, 2021 12:50 pm
- Forum: Completed
- Topic: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418][reviewed]
- Replies: 17
- Views: 8599
Re: Markarth: Argonian Brewer (Sky_iRe_Mk27) [Iskuss1418]
This should just get finished normally and then reviewed.
- Thu Nov 11, 2021 7:55 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe27_Cave_2) [roerich][Reviewed]
- Replies: 8
- Views: 3721
- Wed Nov 10, 2021 9:41 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe31_Cave) [roerich][Reviewed]
- Replies: 7
- Views: 1496
Re: Reach Cave (Sky_iRe31_Cave) [roerich]
Fixed a bleeder:
- Wed Nov 10, 2021 9:38 am
- Forum: Completed
- Topic: Reach Ruin (Sky_iRe27_Ruin) [roerich][Reviewed]
- Replies: 6
- Views: 3663
Re: Reach Ruin (Sky_iRe27_Ruin) [roerich]
Fixed a few issues:
- Tue Nov 09, 2021 7:58 pm
- Forum: Completed
- Topic: Reach Ruin (Sky_iRe27_Ruin) [roerich][Reviewed]
- Replies: 6
- Views: 3663
- Tue Nov 09, 2021 2:17 pm
- Forum: Completed
- Topic: Reach Ruin (Sky_iRe27_Ruin) [roerich][Reviewed]
- Replies: 6
- Views: 3663
- Tue Nov 09, 2021 9:58 am
- Forum: Completed
- Topic: Reach Cave (Sky_iRe31_Cave) [roerich][Reviewed]
- Replies: 7
- Views: 1496
Re: Reach Cave (Sky_iRe31_Cave) [roerich]
Finished.
A smaller den, but could hold some powerful trolls or a large number of them. Could also serve as a kreathi minotaur den.
A smaller den, but could hold some powerful trolls or a large number of them. Could also serve as a kreathi minotaur den.
- Mon Nov 08, 2021 9:43 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe31_Cave) [roerich][Reviewed]
- Replies: 7
- Views: 1496
- Mon Nov 08, 2021 9:41 pm
- Forum: Completed
- Topic: Reach Cave (Sky_iRe31_Cave) [roerich][Reviewed]
- Replies: 7
- Views: 1496
- Sun Nov 07, 2021 8:22 am
- Forum: SHotN Literature
- Topic: [Book] The Hsaarik Elegy [Merged]
- Replies: 1
- Views: 1157
Re: [Book] A Song of Grief
As I wrote on Discord, this is badass and a great text idea. Perhaps this one could be reserved for runic stone tablets, perhaps part of the Ysmir Collective?
- Fri Oct 08, 2021 7:38 pm
- Forum: Unclaimed
- Topic: Solitude Forest (Sky_xHf_11) [Unclaimed]
- Replies: 10
- Views: 2991
- Mon Oct 04, 2021 8:25 pm
- Forum: Claimed
- Topic: Skis [Hemaris]
- Replies: 1
- Views: 1244
Skis [Hemaris]
Static or misc item skis. I don't think they'd work as boots or shoes, and would regardless cause a lot of problems in non-skiable environments. Could be a readymade set, or a separate ski and pole mesh. https://s17838.pcdn.co/wp-content/uploads/sites/2/2018/09/Replicas-of-the-Digervarden-ski_rf-102...
- Thu Sep 30, 2021 7:44 pm
- Forum: Claimed
- Topic: Kreathi Dale | Jerall Mountains | Rimgrad | Fort Neugrad (Sky_xFa_05) [roerich]
- Replies: 12
- Views: 2981
Re: Kreathi Vale|Jerral Mountains|Rimgrad|Fort Neugrad (Sky_xFa_05) [roerich]
Update. Load with latest Addon.
Not cleaned.
Not cleaned.
- Tue Sep 28, 2021 8:31 pm
- Forum: Unclaimed
- Topic: Solitude Forest (Sky_xHf_11) [Unclaimed]
- Replies: 10
- Views: 2991
Re: Solitude Forest (Sky_xHf_11) [roerich]
Dropping. Latest update is the newest.
- Mon Sep 27, 2021 10:26 pm
- Forum: Claimed
- Topic: Kreathi Dale | Jerall Mountains | Rimgrad | Fort Neugrad (Sky_xFa_05) [roerich]
- Replies: 12
- Views: 2981
Re: Kreathi Vale|Jerral Mountains|Rimgrad|Fort Neugrad (Sky_xFa_05) [roerich]
Update. Load with addon.
Not cleaned.
Not cleaned.
- Thu Sep 23, 2021 7:20 pm
- Forum: Claimed
- Topic: Kreathi Dale | Jerall Mountains | Rimgrad | Fort Neugrad (Sky_xFa_05) [roerich]
- Replies: 12
- Views: 2981
Re: Kreathi Vale|Jerral Mountains|Rimgrad|Fort Neugrad (Sky_xFa_05) [roerich]
Update
Load with addon
Load with addon
- Sun Sep 05, 2021 10:42 am
- Forum: Completed
- Topic: Beorinhal: Flophouse (Sky_iRe_BE15) [Lumpag][Reviewed]
- Replies: 14
- Views: 2025
Re: Beorinhal: Quarry (Sky_iRe_BE15) [Yeti]
Hmmm, I agree. The entrance itself doesn't provide enough room to move quarried stone. I feel Beorinhal should have some kind of local industry, though. There's room for one in the unfinished lands east of the city. There's a quarry near Lainalten as well, so perhaps a couple of mines would be best.
- Fri Sep 03, 2021 7:30 pm
- Forum: Completed
- Topic: Beorinhal: Flophouse (Sky_iRe_BE15) [Lumpag][Reviewed]
- Replies: 14
- Views: 2025
Re: Beorinhal: Quarry (Sky_iRe_BE15) [Unclaimed]
On second thought, this seems like a strange location (and exterior) for a quarry or a mine.
- Tue Jul 27, 2021 6:45 pm
- Forum: Claimed
- Topic: [Region reference] Colovian Highlands Exterior: CH_02 [Thyra] [Roerich]
- Replies: 20
- Views: 7495
- Sun Jul 18, 2021 7:01 pm
- Forum: Claimed
- Topic: [Region reference] Colovian Highlands Exterior: CH_02 [Thyra] [Roerich]
- Replies: 20
- Views: 7495
- Wed Jun 23, 2021 8:04 pm
- Forum: Completed
- Topic: Midkarth: Heigrath Barrow (Sky_iRe_Mid36) [roerich][Reviewed]
- Replies: 7
- Views: 1839
Re: Midkarth: Heigrath Barrow (Sky_iRe_Mid36) [roerich]
Done. Note to reviewer: There's three dead grave robbers in one of the lower floors. They should be kept as they are. Note to NPC'er: Local rumours could mention a cave-in blocking part of the barrow for centuries. Another rumour might mention some suspicious types entering or sneaking around the ba...
- Wed Jun 16, 2021 6:40 pm
- Forum: Completed
- Topic: Sundered Towers, Yalmach's Great Hall (Sky_iRe_ST01) [roerich][Reviewed]
- Replies: 6
- Views: 1492
Sundered Towers, Yalmach's Great Hall (Sky_iRe_ST01) [roerich][Reviewed]
Posting for backup. Interior for the warlord greathall added in Markarth Section file, Sundered Towers.
- Thu May 27, 2021 11:57 am
- Forum: Reviewing
- Topic: PC_i3-Sut12 Sutch, Acini Manor [CdoubleOK]
- Replies: 9
- Views: 2076
Re: PC_i3-Sut12 Sutch, Merchant-Princes Manor [Design]
This int should connect with a trader in the merchant gallery below, and should feature a private (non scripted) lift for goods, bypassing the Grand Ascensor toll.