Search found 150 matches

by SGMonkey
Wed Jan 21, 2015 12:46 am
Forum: HR High Rock Discussion
Topic: Fauna Master List
Replies: 8
Views: 10528

Re: Fauna Master List

Yeah I asked Westly a long while back if he would allow the use of his stuff. Never heard anything back from him. I had hoped to use the SHotN lamia eventually if im allowed. Looks awesome. MD's spriggans are very cool too. Will have to ask him about those. I don't mind using those golems but it doe...
by SGMonkey
Tue Jan 20, 2015 10:13 pm
Forum: HR High Rock Discussion
Topic: Breton Culture
Replies: 3
Views: 10540

Breton Culture

http://www.uesp.net/wiki/Lore:Breton" onclick="window.open(this.href);return false; Bretons are the human descendants of the Aldmeri-Nedic Manmer of the Merethic Era and are now the inhabitants of the province of High Rock. They are united in culture and language even though they are divid...
by SGMonkey
Tue Jan 20, 2015 9:56 pm
Forum: Iliac Bay
Topic: Illiac Bay Concepts
Replies: 12
Views: 20808

Re: Illiac Bay Concepts

That all sounds good to me. I quickly took some screenshots earlier of the area around Daggerfall City in TES 2. https://www.dropbox.com/sh/04eevg0hf8a056s/FBtiPDEgFy" onclick="window.open(this.href);return false; I don't think it should be too dry, but dryer than the more norther regions....
by SGMonkey
Tue Jan 20, 2015 9:55 pm
Forum: Iliac Bay
Topic: Illiac Bay Concepts
Replies: 12
Views: 20808

Re: Illiac Bay Concepts

That's pretty much the plan as far as the unique features goes. I don't plan to leave the height map as it is at all really. Its just a good starting point. Don't worry about modelling anything for High Rock. I'm in no rush for flora and such at all. I've got lots of architecture based work work to ...
by SGMonkey
Tue Jan 20, 2015 9:54 pm
Forum: Iliac Bay
Topic: Illiac Bay Concepts
Replies: 12
Views: 20808

Re: Illiac Bay Concepts

Yeah I think its a must to have more variation. Good thing about this is its all generated on the fly with the Mesh Generator. So whenever new objects are modelled they can just be added to the .ini and thrown across the landscape. Only problem is that the Mesh Generator is so inconsistent at times....
by SGMonkey
Tue Jan 20, 2015 9:50 pm
Forum: Iliac Bay
Topic: Illiac Bay Concepts
Replies: 12
Views: 20808

Illiac Bay Concepts

Here's what the region is starting to look like so far. [hsimg=]http://imgur.com/10t3Jsz.jpg[/hsimg][hsimg=]http://imgur.com/nh82Q4e.jpg[/hsimg][hsimg=]http://imgur.com/zaZlBZO.jpg[/hsimg][hsimg=]http://imgur.com/qDh9ES4.jpg[/hsimg][hsimg=]http://imgur.com/IoZIuma.jpg[/hsimg][hsimg=]http://imgur.com...
by SGMonkey
Tue Jan 20, 2015 9:38 pm
Forum: HR High Rock Discussion
Topic: Fauna Master List
Replies: 8
Views: 10528

Fauna Master List

This list is taken from previous discussions on the old High Rock forums. The original idea was to compile a list in order to decide where to source assets from. Hence the info after each creature. Animals Giant Bat - Done, needs improved animations and sounds Giant Rat - Vanilla Morrowind Grizzley ...
by SGMonkey
Tue Jan 20, 2015 9:35 pm
Forum: HR High Rock Discussion
Topic: Architecture Planning
Replies: 22
Views: 28001

Architecture Planning

This topic is intended to nail down the look of all the different cities, and the varying styles of the towns and villages across the region. Not only the architecture itself, but what the cities consist of. Markets, shipping, guilds and so on. Although the Bretons are divided into numerous mutually...
by SGMonkey
Tue Jan 20, 2015 6:38 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

trouser
by SGMonkey
Tue Jan 20, 2015 4:41 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

car
by SGMonkey
Tue Jan 20, 2015 2:02 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

play
by SGMonkey
Mon Jan 19, 2015 10:15 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

At least that's one word!


Rapper
by SGMonkey
Mon Jan 19, 2015 6:57 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

one word! :P
by SGMonkey
Sun Jan 18, 2015 11:55 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

blues
by SGMonkey
Sun Jan 18, 2015 7:38 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

Sex...
by SGMonkey
Sun Jan 18, 2015 6:10 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

Surgeon
by SGMonkey
Thu Jan 15, 2015 7:53 pm
Forum: SHotN Playtesting & Error Reporting
Topic: Skyrim_Data errors
Replies: 19
Views: 20641

Re: Skyrim_Data errors

Keeping a topic which lists the known issues sure. But reporting of errors should be kept in other topics. And I don't mean a topic per issue. But If i am reporting a load of issues, they should be posed in a single topic and investigated, then put on one of these lists. All the bug lists can be sti...
by SGMonkey
Thu Jan 15, 2015 8:07 am
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

Something went wrong im Sure.
Anyway...

Taters...
by SGMonkey
Wed Jan 14, 2015 11:09 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

One word fool!
by SGMonkey
Wed Jan 14, 2015 9:50 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

Can i reply to myself?? Weird.

layout
by SGMonkey
Wed Jan 14, 2015 9:45 pm
Forum: General Discussion
Topic: Fungi types that may be of interest.
Replies: 1
Views: 6952

Re: Fungi types that may be of interest.

Nice nice. I'm sure these will be of use. If not only for modellers, for inspiration on spell effects too.
by SGMonkey
Wed Jan 14, 2015 9:44 pm
Forum: General Discussion
Topic: Playable Reachman Race
Replies: 6
Views: 12008

Re: Playable Reachman Race

Very cool.

Can't try it now. You got any screens of the reachmen?
by SGMonkey
Tue Jan 13, 2015 9:59 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

Format
by SGMonkey
Tue Jan 13, 2015 9:26 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Re: Word Association Game

Music
by SGMonkey
Tue Jan 13, 2015 3:14 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 188
Views: 184830

Word Association Game

I thought it was time someone brought back the old Word Association Game. Classic forum game from the old old ShotN forum

Rules
One Word Posts Only
Must be associated with the word in the previous post

Game Start
Cloud
by SGMonkey
Tue Jan 13, 2015 3:06 pm
Forum: SHotN Playtesting & Error Reporting
Topic: Skyrim_Data errors
Replies: 19
Views: 20641

Re: Skyrim_Data errors

No point making a topic like this. This entire subforum should be filled with different topics for different errors.

Moving to archives.
by SGMonkey
Tue Jan 13, 2015 3:00 pm
Forum: SHotN Screenshot Gallery
Topic: Videos & trailers
Replies: 28
Views: 38732

Re: Videos & trailers

Edited: Fixed youtube links. If you read the popup info for the youtube tags, it says enter only the ID, the text after the v=

Nice vids. Does anyone still have access to this youtube account?
by SGMonkey
Tue Jan 06, 2015 11:11 am
Forum: SHotN Asset Development
Topic: Cattle Bones
Replies: 11
Views: 15465

Re: Cattle Bones

Worsas these look awesome! Great work.
by SGMonkey
Mon Jan 05, 2015 5:27 pm
Forum: Tutorials and Guides
Topic: Awesome Grass Tutorial
Replies: 2
Views: 12458

Re: Awesome Grass Tutorial

This is quite possibly the most awesome grass tutorial I have ever seen.

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