Search found 150 matches
- Wed Jan 21, 2015 12:46 am
- Forum: HR High Rock Discussion
- Topic: Fauna Master List
- Replies: 8
- Views: 10528
Re: Fauna Master List
Yeah I asked Westly a long while back if he would allow the use of his stuff. Never heard anything back from him. I had hoped to use the SHotN lamia eventually if im allowed. Looks awesome. MD's spriggans are very cool too. Will have to ask him about those. I don't mind using those golems but it doe...
- Tue Jan 20, 2015 10:13 pm
- Forum: HR High Rock Discussion
- Topic: Breton Culture
- Replies: 3
- Views: 10540
Breton Culture
http://www.uesp.net/wiki/Lore:Breton" onclick="window.open(this.href);return false; Bretons are the human descendants of the Aldmeri-Nedic Manmer of the Merethic Era and are now the inhabitants of the province of High Rock. They are united in culture and language even though they are divid...
- Tue Jan 20, 2015 9:56 pm
- Forum: Iliac Bay
- Topic: Illiac Bay Concepts
- Replies: 12
- Views: 20808
Re: Illiac Bay Concepts
That all sounds good to me. I quickly took some screenshots earlier of the area around Daggerfall City in TES 2. https://www.dropbox.com/sh/04eevg0hf8a056s/FBtiPDEgFy" onclick="window.open(this.href);return false; I don't think it should be too dry, but dryer than the more norther regions....
- Tue Jan 20, 2015 9:55 pm
- Forum: Iliac Bay
- Topic: Illiac Bay Concepts
- Replies: 12
- Views: 20808
Re: Illiac Bay Concepts
That's pretty much the plan as far as the unique features goes. I don't plan to leave the height map as it is at all really. Its just a good starting point. Don't worry about modelling anything for High Rock. I'm in no rush for flora and such at all. I've got lots of architecture based work work to ...
- Tue Jan 20, 2015 9:54 pm
- Forum: Iliac Bay
- Topic: Illiac Bay Concepts
- Replies: 12
- Views: 20808
Re: Illiac Bay Concepts
Yeah I think its a must to have more variation. Good thing about this is its all generated on the fly with the Mesh Generator. So whenever new objects are modelled they can just be added to the .ini and thrown across the landscape. Only problem is that the Mesh Generator is so inconsistent at times....
- Tue Jan 20, 2015 9:50 pm
- Forum: Iliac Bay
- Topic: Illiac Bay Concepts
- Replies: 12
- Views: 20808
Illiac Bay Concepts
Here's what the region is starting to look like so far. [hsimg=]http://imgur.com/10t3Jsz.jpg[/hsimg][hsimg=]http://imgur.com/nh82Q4e.jpg[/hsimg][hsimg=]http://imgur.com/zaZlBZO.jpg[/hsimg][hsimg=]http://imgur.com/qDh9ES4.jpg[/hsimg][hsimg=]http://imgur.com/IoZIuma.jpg[/hsimg][hsimg=]http://imgur.com...
- Tue Jan 20, 2015 9:38 pm
- Forum: HR High Rock Discussion
- Topic: Fauna Master List
- Replies: 8
- Views: 10528
Fauna Master List
This list is taken from previous discussions on the old High Rock forums. The original idea was to compile a list in order to decide where to source assets from. Hence the info after each creature. Animals Giant Bat - Done, needs improved animations and sounds Giant Rat - Vanilla Morrowind Grizzley ...
- Tue Jan 20, 2015 9:35 pm
- Forum: HR High Rock Discussion
- Topic: Architecture Planning
- Replies: 22
- Views: 28001
Architecture Planning
This topic is intended to nail down the look of all the different cities, and the varying styles of the towns and villages across the region. Not only the architecture itself, but what the cities consist of. Markets, shipping, guilds and so on. Although the Bretons are divided into numerous mutually...
- Tue Jan 20, 2015 9:32 pm
- Forum: HR Asset Development
- Topic: Common City Tileset
- Replies: 1
- Views: 6106
Common City Tileset
[hsimg=]http://i.imgur.com/BRIca8M.jpg[/hsimg][hsimg=]http://i.imgur.com/BqMa7Zx.jpg[/hsimg][hsimg=]http://i.imgur.com/K5Tj6S2.jpg[/hsimg][hsimg=]http://i.imgur.com/AymDcQA.jpg[/hsimg] [hsimg=]http://i.imgur.com/d7knk8n.jpg[/hsimg] [hsimg=]http://i.imgur.com/vqaWShp.jpg[/hsimg]
- Tue Jan 20, 2015 6:38 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
trouser
- Tue Jan 20, 2015 4:41 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
- Tue Jan 20, 2015 2:02 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
- Mon Jan 19, 2015 10:15 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
At least that's one word!
Rapper
Rapper
- Mon Jan 19, 2015 6:57 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
one word!
- Sun Jan 18, 2015 11:55 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
- Sun Jan 18, 2015 7:38 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
Sex...
- Sun Jan 18, 2015 6:10 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
Surgeon
- Thu Jan 15, 2015 7:53 pm
- Forum: SHotN Playtesting & Error Reporting
- Topic: Skyrim_Data errors
- Replies: 19
- Views: 20641
Re: Skyrim_Data errors
Keeping a topic which lists the known issues sure. But reporting of errors should be kept in other topics. And I don't mean a topic per issue. But If i am reporting a load of issues, they should be posed in a single topic and investigated, then put on one of these lists. All the bug lists can be sti...
- Thu Jan 15, 2015 8:07 am
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
Something went wrong im Sure.
Anyway...
Taters...
Anyway...
Taters...
- Wed Jan 14, 2015 11:09 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
One word fool!
- Wed Jan 14, 2015 9:50 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
Can i reply to myself?? Weird.
layout
layout
- Wed Jan 14, 2015 9:45 pm
- Forum: General Discussion
- Topic: Fungi types that may be of interest.
- Replies: 1
- Views: 6952
Re: Fungi types that may be of interest.
Nice nice. I'm sure these will be of use. If not only for modellers, for inspiration on spell effects too.
- Wed Jan 14, 2015 9:44 pm
- Forum: General Discussion
- Topic: Playable Reachman Race
- Replies: 6
- Views: 12008
Re: Playable Reachman Race
Very cool.
Can't try it now. You got any screens of the reachmen?
Can't try it now. You got any screens of the reachmen?
- Tue Jan 13, 2015 9:59 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Re: Word Association Game
Format
- Tue Jan 13, 2015 9:26 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
- Tue Jan 13, 2015 3:14 pm
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 188
- Views: 184830
Word Association Game
I thought it was time someone brought back the old Word Association Game. Classic forum game from the old old ShotN forum
Rules
One Word Posts Only
Must be associated with the word in the previous post
Game Start
Cloud
Rules
One Word Posts Only
Must be associated with the word in the previous post
Game Start
Cloud
- Tue Jan 13, 2015 3:06 pm
- Forum: SHotN Playtesting & Error Reporting
- Topic: Skyrim_Data errors
- Replies: 19
- Views: 20641
Re: Skyrim_Data errors
No point making a topic like this. This entire subforum should be filled with different topics for different errors.
Moving to archives.
Moving to archives.
- Tue Jan 13, 2015 3:00 pm
- Forum: SHotN Screenshot Gallery
- Topic: Videos & trailers
- Replies: 28
- Views: 38732
Re: Videos & trailers
Edited: Fixed youtube links. If you read the popup info for the youtube tags, it says enter only the ID, the text after the v=
Nice vids. Does anyone still have access to this youtube account?
Nice vids. Does anyone still have access to this youtube account?
- Tue Jan 06, 2015 11:11 am
- Forum: SHotN Asset Development
- Topic: Cattle Bones
- Replies: 11
- Views: 15465
Re: Cattle Bones
Worsas these look awesome! Great work.
- Mon Jan 05, 2015 5:27 pm
- Forum: Tutorials and Guides
- Topic: Awesome Grass Tutorial
- Replies: 2
- Views: 12458
Re: Awesome Grass Tutorial
This is quite possibly the most awesome grass tutorial I have ever seen.