Search found 94 matches
- Sun May 08, 2016 7:27 pm
- Forum: SHotN General Discussion
- Topic: Ask your questions here
- Replies: 38
- Views: 35019
Re: Ask your questions here
WOW. This is a lot bigger.
- Sun May 08, 2016 7:00 pm
- Forum: SHotN General Discussion
- Topic: Ask your questions here
- Replies: 38
- Views: 35019
Re: Ask your questions here
SHotN bigger than TESV? How bigger?
- Sat May 07, 2016 7:27 am
- Forum: P:C Asset Development
- Topic: Armors of Cyrodiil
- Replies: 119
- Views: 175807
Re: Armors of Cyrodiil
And what about this old concepts? I like kvatch helm from this picture
[hsimg=]http://36.media.tumblr.com/0f361227a100 ... 4_1280.jpg[/hsimg]
[hsimg=]http://36.media.tumblr.com/0f361227a100 ... 4_1280.jpg[/hsimg]
- Fri May 06, 2016 10:41 pm
- Forum: County Anvil
- Topic: Design Notes: The City of Sutch
- Replies: 40
- Views: 55879
Re: Design Notes: The City of Sutch
Multiple water levels was one of the features in one of the last openMW relises, as I know.
- Fri May 06, 2016 4:10 pm
- Forum: County Anvil
- Topic: Design Notes: The City of Sutch
- Replies: 40
- Views: 55879
Re: Design Notes: The City of Sutch
Ted, your concept looks good but I do prefer the original to be honest. I don't love the fort smack in the middle of the city, and don't see a reason to change the established proposal. Ok. Also don't see the point of huge waterfalls under the bridges. Where would the water come from? The river, wh...
- Fri May 06, 2016 11:24 am
- Forum: County Anvil
- Topic: Design Notes: The City of Sutch
- Replies: 40
- Views: 55879
Re: Design Notes: The City of Sutch
[hsimg=]http://i.imgur.com/J4Mg6ld.jpg[/hsimg] My very quick sketch on the first picture in the thread. Fort Sutch is now in the center. The main building is in it - something like this [hsimg=]http://milamaris.ru/wordpress/wp-content/uploads/panteon.jpg[/hsimg] Near to the viewer - a residential ar...
- Fri May 06, 2016 10:14 am
- Forum: P:C Asset Development
- Topic: Armors of Cyrodiil
- Replies: 119
- Views: 175807
Re: Armors of Cyrodiil
Amazing work! It reminds me of an armor of third person from the image
[hsimg=]http://i.imgur.com/n5pQ6we.jpg[/hsimg]
[hsimg=]http://i.imgur.com/n5pQ6we.jpg[/hsimg]
- Thu Apr 28, 2016 9:59 am
- Forum: General Discussion
- Topic: Extended Ebonheart
- Replies: 4
- Views: 8818
Re: Extended Ebonheart
Looks nice. If you are ever into applying your newly-attaned skills for our projects here, don't hesitate to post a showcase Thanks! I will contribute into project when I think my skills in editor is good enough. :) Generally speaking, I'm not too ambitious about messing with vanilla content, mysel...
- Wed Apr 27, 2016 10:17 pm
- Forum: General Discussion
- Topic: Extended Ebonheart
- Replies: 4
- Views: 8818
Extended Ebonheart
Hey guys, this is my first steps in CS and this is fun to make something for morrowind! I trying to transform Ebonheart in realy huge city using vanilla and TR meshes. What do you think? :) [hsimg=]http://i.imgur.com/fxqrUyM.jpg[/hsimg] [hsimg=]http://i.imgur.com/GviLq9u.jpg[/hsimg] [hsimg=]http://i...
- Fri Apr 22, 2016 12:27 am
- Forum: Cross-Project Coordination
- Topic: Cross-Project Cooperation Coordination
- Replies: 69
- Views: 69217
Re: Cross-Project Cooperation Coordination
Oprichniki Wow, why this? I'am not aginst real world names and slavic stuff is great, but this... tamriel is not "cnc red alert" for names like this and with russian plural noun. They can look like real life opeichniks, but can be name be different? Russian community of the game is very h...
- Tue Apr 19, 2016 4:37 pm
- Forum: Off Topic
- Topic: new news and relises
- Replies: 7
- Views: 16194
Re: new news and relises
And when can we expect this full relise?
- Tue Apr 19, 2016 1:05 pm
- Forum: Off Topic
- Topic: new news and relises
- Replies: 7
- Views: 16194
new news and relises
I for a long time watch what your team do on this and on old forums. This is amazing stuff, you have great progres, but other people, some of who fans of TR thinks that this mod is dead because no new relises and no new news since 2012-2013. I know that a lot things is not ready but maybe this is ti...
- Sun Apr 10, 2016 1:32 pm
- Forum: P:C Asset Development
- Topic: Armors of Cyrodiil
- Replies: 119
- Views: 175807
Re: Armors of Cyrodiil
I like Daggerfall HALT's armor. Looks like Oblivion use this for Imperial Armor.
- Sat Apr 09, 2016 8:31 pm
- Forum: P:C Asset Development
- Topic: Infragris' Workshop
- Replies: 105
- Views: 77462
Re: Infragris' Workshop
This is good and unic stuff. Stuff like that made morrowind realy uniqle game and tes lore deep. This is horrible but I like it.
- Sat Apr 09, 2016 2:29 pm
- Forum: P:C Cyrodiil Discussion
- Topic: Mages Guild Questline Idea
- Replies: 17
- Views: 14916
Re: Mages Guild Questline Idea
How about this guys as separate faction http://www.uesp.net/wiki/Daggerfall:Travelers_League" onclick="window.open(this.href);return false; ?
- Sat Apr 09, 2016 11:30 am
- Forum: P:C Cyrodiil Discussion
- Topic: The Redguard Armor
- Replies: 23
- Views: 19617
Re: The Redguard Armor
It will be good if redguards have something more like redguards. In my opinion if you do new armor - this will be great. But if you remade this armor - this is will be awesome too. Armor had great bace concept but I don't like the texture - in game it looks not good. Something like your last armor f...
- Fri Apr 08, 2016 10:13 pm
- Forum: P:C Cyrodiil Discussion
- Topic: Regions of Cyrodiil
- Replies: 11
- Views: 15598
Re: Regions of Cyrodiil
My suggestions for regions
- Fri Apr 08, 2016 6:31 pm
- Forum: P:C Cyrodiil Discussion
- Topic: Cyrodiil Creatures
- Replies: 255
- Views: 200683
Re: Cyrodiil Creatures
I'am not an expert, but i think Cyrodiil or Skyrim need wolverine (you know, Wolverine Hall etc.)
- Wed Apr 06, 2016 2:27 pm
- Forum: P:C Cyrodiil Discussion
- Topic: Cyrodiil Creatures
- Replies: 255
- Views: 200683
Re: Cyrodiil Creatures
I need Sharkbird mod for Shivering isles! This is amazig idea!
- Tue Apr 05, 2016 5:02 pm
- Forum: SHotN Concept Art
- Topic: Possible Slavic Inspiration for Skyrim/Nords
- Replies: 12
- Views: 18598
Re: Possible Slavic Inspiration for Skyrim/Nords
I don't like modern cosplayers. Looks like unrealistic and like it from 1950s cartoons based on Pushkin's poems. I more like pictures with slavic fantasy motifs. Random pictures from Google http://img0.liveinternet.ru/images/attach/c/0/35/497/35497845_slavanskiy_002.jpg http://images.webpark.ru/uplo...
- Mon Apr 04, 2016 1:37 pm
- Forum: SHotN Concept Art
- Topic: Possible Slavic Inspiration for Skyrim/Nords
- Replies: 12
- Views: 18598
Re: Possible Slavic Inspiration for Skyrim/Nords
I very like ideas of Slavic stuff, like Falkreath with knez choromas, but in my opinion it is not necessary to copy all as it is in real life.
Anyway possible to pay attention to the other nations of the region.
Like Karelian
Anyway possible to pay attention to the other nations of the region.
Like Karelian
- Wed Mar 23, 2016 10:03 pm
- Forum: SHotN Lore
- Topic: Falmer
- Replies: 26
- Views: 27049
Re: Falmer
I do not know I'm writing this post to the right place or not, but Ice Tribes from TES Dawnstar and Shadowkey have connection with Falmers?
- Tue Mar 22, 2016 11:08 pm
- Forum: P:C Concept Art
- Topic: Saint_Jiub's Art Thread mk. II
- Replies: 59
- Views: 117571
Re: Saint_Jiub's Art Thread mk. II
Jiub, I very like your fauna art, something from this have 3d models now?
- Fri Mar 18, 2016 2:03 am
- Forum: P:C General Discussion
- Topic: How will this relate to Oblivion?
- Replies: 15
- Views: 17929
Re: How will this relate to Oblivion?
Cyrodiil become europian-generic in TES IV because Todd Howard try to make clone of Lord of the Rings, because he think it can increase sales of the game. And this is one of the reasons why Oblivion for me the worst Elder Scrolls game. And P:С team is the last hope for me to see REAL Cyrodiil, how p...
- Thu Mar 10, 2016 2:44 pm
- Forum: P:C Asset Development
- Topic: Infragris' Workshop
- Replies: 105
- Views: 77462
Re: Infragris' Workshop
Maybe in College made different version? In my opinion statue in Markarth need be more nord-looking Talos, and this statue is too Imperial. It will be perfect for Old Ebonheart or Cyrodiil, but not for Skyrim, for me. But if remade helmet and closes and do more dark texture and it will be good for S...
- Sun Mar 06, 2016 1:05 pm
- Forum: The Reach
- Topic: City Planning: Dragonstar
- Replies: 28
- Views: 24059
Re: City Planning: Dragonstar
There are several magic institutions in our timeline. There's the Mage's Guild, the Clever-Men, the Ysmir Collective, the Brotherhood of Jhunal, etc. It's important to note that the situation in TES V is very much affected by the Oblivion crisis, and the distrust of magic and its practioners that f...
- Sat Mar 05, 2016 11:25 pm
- Forum: The Reach
- Topic: City Planning: Dragonstar
- Replies: 28
- Views: 24059
Re: City Planning: Dragonstar
- Is the Mages Guild located in the western or eastern half of the city? It's important to note that traditional Redguards - who the Crowns definitely are - don't like western magic, and I imagine the Mages Guild in the city would be shunned by the rest of the community. Skyrim like in arena had MG...
- Mon Feb 22, 2016 7:57 pm
- Forum: SHotN General Discussion
- Topic: Ask your questions here
- Replies: 38
- Views: 35019
Re: Ask your questions here
What about falmers?
Not monsters from tesV, but ancient dungeons, items, city ruins? Or they will be around Winghelm and you don't think about them now?
Not monsters from tesV, but ancient dungeons, items, city ruins? Or they will be around Winghelm and you don't think about them now?
- Sun Feb 21, 2016 10:43 pm
- Forum: SHotN Concept Art
- Topic: Hjaalmarch reference photos
- Replies: 16
- Views: 18857
Re: Hjaalmarch reference photos
Like this? This is the city on the lake from Hobbit 2 movie
- Sun Feb 21, 2016 7:40 pm
- Forum: SHotN General Discussion
- Topic: Ask your questions here
- Replies: 38
- Views: 35019
Re: Ask your questions here
Moved your questions as I'd like for the Location Map thread to be as uncluttered as possible. Thanks! Thread like this will be very useful for new members. I am, however, not very new. I follow project from the old forums. :D Hi Ted, I'm the guy working on Dragonstar. I took some MGE screens on th...