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by Moritius
Mon Aug 24, 2015 11:23 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

#2 is stil WIP and you know it well :D. I did not wanted to change numeration ;).

And... evening... atm it's 1:23 AM in Poland :D.
by Moritius
Mon Aug 24, 2015 7:38 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Surprise :D. AZ_Moritius_Claim03 (still tomb :D), some "leftover" idea ;).
by Moritius
Mon Aug 24, 2015 6:54 pm
Forum: L:AZ Playtesting & Error Reporting
Topic: Official Error Reporting Topic
Replies: 17
Views: 20537

Re: Official Error Reporting Topic

Yeah, I know, Morrowind and Oblivion (if I recall correctly) doesn't like multiply alpha layers. But, I didn't saw your mentions so I reported it anyway ;).
by Moritius
Mon Aug 24, 2015 2:55 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Combining soul and corrupted light gives us some nice effects.
[hsimg=]http://i.imgur.com/1tIskIn.png[/hsimg]

And, a little teaser ;). "Holy crap, there's a hidden passage?" Yeah, this scripted one I mentioned the other day.
[hsimg=]http://i.imgur.com/xLE7J2K.jpg[/hsimg]
by Moritius
Mon Aug 24, 2015 2:50 pm
Forum: L:AZ Playtesting & Error Reporting
Topic: Official Error Reporting Topic
Replies: 17
Views: 20537

Re: Official Error Reporting Topic

Not a problem ;).

And, there's some alpha issues...
[hsimg=]http://i.imgur.com/30kYdne.jpg[/hsimg]
"az_light_v_brazier_necro"/"az_light_v_brazier_wall_necro"
by Moritius
Sun Aug 23, 2015 9:59 pm
Forum: L:AZ Playtesting & Error Reporting
Topic: Official Error Reporting Topic
Replies: 17
Views: 20537

Re: Official Error Reporting Topic

Daedra Slayer's Guide (all volumes) have missing textures. I'm not sure, intettionally or not ;).
by Moritius
Sun Aug 23, 2015 11:42 am
Forum: L:AZ Announcements
Topic: ALPHA 0.1.3 Released!
Replies: 5
Views: 9503

Re: ALPHA 0.1.3 Released!

Nice. Finally, I started updating from 0.1.0 to 0.1.3 (better than downloading 0.1.3 because I have downloaded 0.1.1). One thing - try change color for soul braziers from [R: 58 G:200 B:241] to [R: 130 G: 164 B: 253] (enchant color "Remove Curse" effect btw). Look ;). Before/After [hsimg=]...
by Moritius
Fri Aug 21, 2015 9:49 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Image

Redesigned "first floor". Atm it has basic shape and patch grid. Now, I started adding clutter and stuff.
by Moritius
Fri Aug 21, 2015 11:41 am
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Nope, not discase, that's why I wrote I believe it's new asset. "az_furn_v_discase_03" is taller, "az_furn_v_discase_02" is shorter. I made my own model for this and called it "az_furn_v_altar_02" ;)
by Moritius
Thu Aug 20, 2015 11:06 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Just leave it there (just in case) - it's some sort of memorial.
Image

Today I'm working like crazy - I'm glad 'cause I don't have modding pressure recently ;).
by Moritius
Thu Aug 20, 2015 8:43 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Normal soul color reminds restoration magic (restore health and others), maybe corrupted by some sort of instrument or smth should look like destruction magic (drain/damage health and others). Well, so much ideas and stuff.

New asset (I believe)
[hsimg=]http://i.imgur.com/1J9p746.jpg[/hsimg]
by Moritius
Thu Aug 20, 2015 8:34 pm
Forum: L:AZ Asset Development
Topic: [Concept]Artifact - Robe of Dawn and Dusk
Replies: 2
Views: 6588

Re: [Concept]Artifact - Robe of Dawn and Dusk

Yeah, I have this type script too (I think you remember Tieras Robe I show other day in "Show what are you working on"). I will try sketch something (idk when but definitely).
by Moritius
Thu Aug 20, 2015 8:21 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

You're right. I thought about purple too.
by Moritius
Thu Aug 20, 2015 7:51 pm
Forum: L:AZ Asset Development
Topic: [Concept]Artifact - Robe of Dawn and Dusk
Replies: 2
Views: 6588

[Concept]Artifact - Robe of Dawn and Dusk

There's some idea which was born when I thought about necromancer in the tomb. I'm thinking about unique robe with constant effect but working like door leading to Cavern of the Incarnate. I mean, additional (different or same) abilities when it's dawn or dusk.What do you think, MD? Unfortunatelly I...
by Moritius
Thu Aug 20, 2015 7:32 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

I will retexture piece of ghost fence to make it looking like corrupted by evil mage (probably dark redish or smth similar). If I have idea what else could be used, I tell you.
by Moritius
Thu Aug 20, 2015 7:14 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

This will be a large one :D. Half work with interior shape done.
[hsimg=]http://i.imgur.com/2iabIMS.png[/hsimg]
by Moritius
Thu Aug 20, 2015 6:26 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

You know, I started to work on hidden passage and chambers inside tomb (atm I'm fixing scripts). Well, if not the vampire clan, maybe some mad necromancer who resurrects some daedras (I can try to make undead textures for them but I'm not certain I success)?
by Moritius
Thu Aug 20, 2015 1:19 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

There will be more, I have some ideas.
What do you think about new vampire clan? Atm I'm working on next dungeon (still tomb :D) with some vampires inside and I think no Aundae, Berne or Quarra will fit. If you want, I can create new clan ;).
by Moritius
Thu Aug 20, 2015 11:13 am
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Soulgem... I like that idea and it's so obvious that I can't believe I didn't think of it. At you service :D Anyway, finished first dungeon. Interior is called AZ_Moritius_Dungeon_Claim01_Tomb. Added some new scrolls and stuff (I hope some vendor will sell them someday :D). And still, made using 0....
by Moritius
Fri Aug 14, 2015 9:59 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Well, atm I have no idea what to do with those Soul Lights - at first I thought about lamp with common soul gem in it's center but nothing in my mind fit to Velothi architecture. Thanks again for offering to help out, Moritius! It's no problem. I think I'd start to work on interiors for Project Tamr...
by Moritius
Thu Aug 13, 2015 5:36 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Re: Moritius' Dungeon Claims

Thanks SG!
Atm i have one screen - it's basic shape of dungeon with placed altars, urns, leveled creatures and pathgrid
[hsimg=]http://i.imgur.com/HIghmw4.png[/hsimg]

MD, you said about soul lanterns. I think I have an idea. I'll try to make drawing or model and show it somewhere ;).
by Moritius
Wed Aug 12, 2015 6:47 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 25244

Moritius' Dungeon Claims

Finished my public claim for ModTown, so I started to work with some dungeon for Lyith (I need something to do when I'm not working on my Daedric-Telvanni stuff). First - Velothi Tomb (because I love to work with Velothi tilesets). Screens will be added tomorrow 'cause now I don't have anything to s...
by Moritius
Wed Aug 12, 2015 6:32 pm
Forum: L:AZ General Discussion
Topic: Status report
Replies: 12
Views: 12784

Re: Status report

Melchior Dahrk wrote:but the female voices weren't as mature as I'd like
Maybe you should try with slight pitch change to make sound files more fitting?

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