Search found 424 matches

by Luxray
Sat Aug 15, 2015 12:57 am
Forum: Completed
Topic: The Reach - Western Grasslands #02 [berry]
Replies: 88
Views: 47353

Re: The Reach - Western Grasslands #02 [berry]

RIP the rockshroom. It was quirky 8-) But perhaps the altar is more fitting indeed. I like what you did with the fire pit in the Reachmen village, very clever. Interior looks good to me, shouldn't be a problem to join it up to the interior of the sundered-towers ruin. Each iteration of this file is ...
by Luxray
Thu Aug 13, 2015 12:07 am
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-12 [COMPLETED]
Replies: 9
Views: 12284

Re: Gold Coast Interior Claim PC_i2-12 [Leon]

He's not dead? Awesome!
by Luxray
Mon Aug 10, 2015 11:55 am
Forum: Completed
Topic: Worsas' Canyon village: House interior 5 [Reviewed]
Replies: 10
Views: 8236

Re: Worsas' Canyon village: House interior 5

[hsimg=]http://i.imgur.com/wBkQsBC.jpg[/hsimg]
sky_worsasvillage_05.ESP
(7.98 KiB) Downloaded 217 times
by Luxray
Sat Aug 01, 2015 10:12 pm
Forum: Completed
Topic: The Reach - Western Grasslands #02 [berry]
Replies: 88
Views: 47353

Re: The Reach - Western Grasslands #02 [berry]

I love how your two claims intermix in the file.

You are a great asset to us berry! Fantastic stuff as always in my view.

We shall have to find a city for you to design next... :)
by Luxray
Sat Aug 01, 2015 11:31 am
Forum: Completed
Topic: Worsas' Canyon village: House interior 4 [Reviewed]
Replies: 6
Views: 7004

Re: Worsas' Canyon village: House interior 4

All finished :)
Clean sky_worsasvillage_04.ESP
(7.51 KiB) Downloaded 214 times
by Luxray
Sun Jul 26, 2015 6:37 pm
Forum: Completed
Topic: Markarth Cave (Sky_iRe_Mk02) [Fran][Reviewed]
Replies: 17
Views: 11552

Re: Markarth: Claim Cave 01 [Luxray]

I have made some progress on this, there will now be a chamber linking the 2 areas with the boss of the operation, plus a nifty waterfall feature that leads into another underground lake with some purty bits. If you can give me some ideas for the empty rock chambers that'd be grand as I don't want t...
by Luxray
Sun Jul 26, 2015 6:31 pm
Forum: Completed
Topic: Karthwasten House Interior #01
Replies: 4
Views: 4387

Re: Karthwasten House Interior #01

Sky_Int_Karthwasten_01 Review Clean: yes Dining Hall cell: - no northmarker - light settings possibly on bright side (will test ingame) - some weird old co-ords on your objects here, so far as I can see things are gridsnapped, so I assume it was copypasted into a new cell? Can you try and make every...
by Luxray
Sat Jul 25, 2015 4:13 pm
Forum: Completed
Topic: The Reach - Western Grasslands #02 [berry]
Replies: 88
Views: 47353

Re: The Reach - Western Grasslands #02 [berry]

Berry in my mind you are an absolute genius, the sheer number and variety of hidden external caves is astounding!
The explorer will be well rewarded in these cells!!
by Luxray
Sun Jul 19, 2015 3:25 pm
Forum: Off Topic
Topic: Facebook page?
Replies: 10
Views: 19316

Re: Facebook page?

Updating the YT channel with current stuff would draw a lot of interest I'm sure. But I don't know how interesting zooming through unreleased files is going to be...
by Luxray
Mon Jul 13, 2015 11:47 pm
Forum: SHotN Asset Development
Topic: Direnni Clutter
Replies: 102
Views: 131909

Re: Direnni Clutter

That desk is superb!!

I love the variety of objects we're getting here
by Luxray
Thu Jun 11, 2015 5:57 pm
Forum: SHotN Asset Development
Topic: Reach Map
Replies: 4
Views: 10271

Re: Reach Map

Very cool
by Luxray
Sun Jun 07, 2015 12:51 pm
Forum: Completed
Topic: PC_Ayl_Guard [Reviewing]
Replies: 14
Views: 15112

Re: PC_Ayl_Guard [Reviewing]

That looks amazing Muspila!
by Luxray
Sun May 24, 2015 9:16 pm
Forum: Completed
Topic: PC_Ayl_Guard [Reviewing]
Replies: 14
Views: 15112

Re: PC_Ayl_Guard [Worsas]

That looks excellent so far!
by Luxray
Fri May 15, 2015 5:49 pm
Forum: SHotN Asset Development
Topic: Direnni Clutter
Replies: 102
Views: 131909

Re: Direnni Clutter

That looks excellent!

I love the little bowl in the stand.
by Luxray
Sun Apr 26, 2015 11:49 am
Forum: Completed
Topic: Elfstone Keep (Sky_iRe_Mk43)[Tristior][Reviewed]
Replies: 14
Views: 4712

Re: Markarth: House Interior #01

Quite a mighty looking interior indeed. My only concern is that the throne room looks quite dark. But perhaps that is better in-game.
by Luxray
Sun Mar 29, 2015 8:28 pm
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-5 [COMPLETED]
Replies: 6
Views: 4425

Re: Gold Coast Interior Claim PC_i2-5 [Reviewing]

You need to be around more Griff!! :)
by Luxray
Sun Mar 29, 2015 1:33 pm
Forum: Completed
Topic: The Reach - Western Grasslands #02 [berry]
Replies: 88
Views: 47353

Re: The Reach - Western Grasslands #02 [berry]

Nice screens!

Regarding the underpass, might it look better if you piled some smaller stones against the wall? Might hide that weird texture transition as well.

e.g.

Image
by Luxray
Sat Mar 28, 2015 6:09 pm
Forum: Modder Showcase
Topic: Ragox's Interior + Exterior Showcase
Replies: 8
Views: 11721

Re: Ragox's Interior + Exterior Showcase

Welcome!! And come hang in our IRC!!!
by Luxray
Thu Mar 26, 2015 12:04 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 189
Views: 186760

Re: Word Association Game

Bird
by Luxray
Mon Mar 23, 2015 1:59 am
Forum: Modder Showcase
Topic: Spineinside's Exterior/Interior/Mesh showcase
Replies: 58
Views: 47974

Re: Spineinside's Exterior/Interior/Mesh showcase

Ah cool. I did see you came and went into IRC -- look forward to seeing you about! Don't be afraid to say hello, lots of us lurk in there till conversation starts up :)
by Luxray
Sun Mar 22, 2015 11:40 pm
Forum: Modder Showcase
Topic: Spineinside's Exterior/Interior/Mesh showcase
Replies: 58
Views: 47974

Re: Spineinside's Exterior/Interior/Mesh showcase

Welcome to the forums! Very cool screens. I get a nice atmosphere from them. The one with the river and the rocks is my favourite. 8-) Come hang with us on IRC if you want to get familiar with us and our stuff whilst we all check out your file! EDIT: Do you have Tribunal? It is a prerequisite for al...
by Luxray
Sun Mar 22, 2015 3:34 pm
Forum: Completed
Topic: The Reach - Western Grasslands #02 [berry]
Replies: 88
Views: 47353

Re: The Reach - Western Grasslands #02 [berry]

Exciting! I was actually going to post since I knew you wanted a claim berry, so looking forward to seeing what you come up with here. 8-)
by Luxray
Sat Mar 21, 2015 3:00 pm
Forum: SHotN Skyrim Discussion
Topic: The Random Idea Thread
Replies: 34
Views: 32663

Re: The Random Idea Thread

That is a great idea Muspila! Quite an obscure character I'd never heard of before, but seems super fitting with all that crystal and illusions and stuff.

I love it when a plan comes together...
by Luxray
Mon Mar 16, 2015 1:43 am
Forum: Completed
Topic: The Reach - Western Grasslands #01 [berry]
Replies: 71
Views: 73090

Re: The Reach - Western Grasslands #01 [berry]

The dark lights in Karthwasten do indeed look dreadful in MGE, I was going to raise a point to have them removed. So I can expect it is well the case in general.
by Luxray
Sun Mar 15, 2015 8:00 pm
Forum: SHotN General Discussion
Topic: Goals for 2015
Replies: 36
Views: 28235

Re: Goals for 2015

'today'

I am not even half-way through the first one. :)

Still, point stands, I'll work through them as quickly as am able
by Luxray
Sun Mar 15, 2015 6:18 pm
Forum: SHotN General Discussion
Topic: Goals for 2015
Replies: 36
Views: 28235

Re: Goals for 2015

I hope to complete most of the outstanding reviews on interiors today, Tes96 has already made a good effort. Though I might not touch Scamp's huge-ass cave. That will take a day in itself :)
by Luxray
Tue Mar 10, 2015 7:21 pm
Forum: The Reach
Topic: City Planning: Dragonstar
Replies: 28
Views: 23868

Re: City Planning: Dragonstar

Derp roerich, I'm blind. Thanks.

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