Search found 137 matches

by Fürst Thal
Sat Jun 30, 2018 1:28 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv30[Reviewing][Kaiel]
Replies: 11
Views: 4052

Re: Anvil Interior Claim PC_i2-Anv30[Kaiel]

The problem is the stairs to the top level. A trap door wont work because that makes no sense that such a high person will do that all the time. The furniture too couldnt be moved up there. It makes physically no sense especially when thinking that while building the house they wouldnt have made tra...
by Fürst Thal
Fri Jun 29, 2018 7:52 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv30[Reviewing][Kaiel]
Replies: 11
Views: 4052

Re: Anvil Interior Claim PC_i2-Anv30[Kaiel]

I have tried to add stairs but the whole layout, mainly the tower, makes that pretty impossible.

I have uploaded a version where I tried to get the stairs in, so you guys can maybe take a look. But I fear this needs a bigger redo.

I will therefore also put this review on hold for now.
by Fürst Thal
Sat Jun 16, 2018 6:41 pm
Forum: Reviewing
Topic: Markarth: Fisherman home (Sky_iRe_Mk01) [Fürst Thal]
Replies: 6
Views: 4121

Re: Markarth: Fisherman home (Sky_iRe_Mk01) [Fürst Thal]

Only added one fish from the new T_D, so here it is finished.
by Fürst Thal
Fri Jun 15, 2018 9:57 pm
Forum: Completed
Topic: The Reach: House (Sky_iRe_DH18)[Reviewed]
Replies: 11
Views: 7390

Re: The Reach: House (Sky_iRe_DH18)

Clean: Yes.
Lighting: Seems good.
Northmarker: Not set.

Floaters:

Nothing: Good.

Bleeders:

Nothing: Good too.

Others:

Nothing: Even gooder!
by Fürst Thal
Fri Jun 15, 2018 9:34 pm
Forum: Completed
Topic: Anvil Interior Claim PC_i2-Anv38[Reviewed][Kaiel]
Replies: 14
Views: 4596

Re: Anvil Interior Claim PC_i2-Anv38[Kaiel]

NOTE: This review is not finished dont move the thread. Clean: Yes Lightning: Good Northmarker: Good 1.Floor: Floaters: T_Com_CuttingBoard_01: Floating over the table. T_Com_Breadpaddle_01b: Floating over the table. T_Com_Var_Knife_01: Floating and bad rotation. T_Com_Var_Knife_02: Floating and bad ...
by Fürst Thal
Sat Jun 02, 2018 6:13 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv16[Reviewed][Kaiel]
Replies: 11
Views: 3393

Re: Anvil Interior Claim PC_i2-Anv16[Kaiel]

Lightning: Good Northmarker: Yes Clean: Yes Floaters: 1.Floor: T_Imp_SilverWareSpoon_01: Floating everywhere on the 1. Floor. T_Imp_SilverWareFork_01: Floated in the air. misc_com_broom_01: Floating. furn_com_rm_barstool(two ones): Floated. T_Com_Var_CandleBox_06: Floated. T_Com_Hammer_01: Floated. ...
by Fürst Thal
Mon May 28, 2018 11:48 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv18[Reviewing][Fürst Thal]
Replies: 6
Views: 3244

Re: Anvil Interior Claim PC_i2-Anv18[Unclaimed]

Claiming.

Im going to make the 1.Floor look somewhat richer as the person probebly still wants to look rich and relevant but will then reduce richer stuff the more it gets into the more private areas.
by Fürst Thal
Thu May 24, 2018 7:12 pm
Forum: Completed
Topic: The Reach: House (Sky_iRe_DH18)[Reviewed]
Replies: 11
Views: 7390

Re: The Reach: House (Sky_iRe_DH18)

Reviewing.
by Fürst Thal
Sun May 13, 2018 3:45 pm
Forum: Completed
Topic: Gold Coast Exterior: GC_06 [c0dacan0n]
Replies: 25
Views: 8815

Re: Gold Coast Exterior: GC_06 [Fürst Thal]

Droping.
by Fürst Thal
Wed May 02, 2018 9:35 am
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-58 [Reviewed][Torlof]
Replies: 6
Views: 2482

Re: Gold Coast Interior Claim PC_i2-58 [Reviewing]

Clean: Yes
Illegal to sleep: Yes
Lightning: Good
Northmarker: Set and correct


Note:
Couldnt find anything wrong so just use his latest file.
by Fürst Thal
Wed Apr 25, 2018 8:01 pm
Forum: Claimed
Topic: Gilded Hills Exterior: GC_10 [c0dacan0n]
Replies: 15
Views: 6215

Re: Gilded Hills Exterior: GC_10 [Fürst Thal]

Dropping in favor of 6.
by Fürst Thal
Wed Apr 25, 2018 8:01 pm
Forum: Completed
Topic: Gold Coast Exterior: GC_06 [c0dacan0n]
Replies: 25
Views: 8815

Re: Gold Coast Exterior: GC_06 [Unclaimed]

Claiming this insdeat of 10.
by Fürst Thal
Wed Apr 25, 2018 7:51 pm
Forum: Claimed
Topic: Gilded Hills Exterior: GC_10 [c0dacan0n]
Replies: 15
Views: 6215

Re: Gilded Hills Exterior: GC_10 [Fürst Thal]

I'll take my time and wait with actuall work then.
by Fürst Thal
Wed Apr 25, 2018 3:00 pm
Forum: Completed
Topic: The Reach: Cavern (Sky_iRe_DH40) [Tristior] [Reviewed]
Replies: 8
Views: 4748

Re: The Reach: Cavern (Sky_iRe_DH40) [Tristior]

Northmarker: Set but a bit wrong. Clean: Yes Lightning: Good Bleeders: T_Com_Var_CandlePurpleOff_03: Bleeded a bit too much. T_SkyNor_DngBarr_U2Empty: Bleeded. T_Com_Var_CandlePurpleOff_01: Bleeded a bit too much. T_Nor_FurnP_StoolStem_01a. Bleeded and had a wrong rotation. Fixed it a bit. Floaters:...
by Fürst Thal
Tue Apr 24, 2018 7:40 pm
Forum: Claimed
Topic: Gilded Hills Exterior: GC_10 [c0dacan0n]
Replies: 15
Views: 6215

Re: Gilded Hills Exterior: GC_10 [Unclaimed]

Claiming!
by Fürst Thal
Wed Apr 18, 2018 7:46 pm
Forum: Reviewing
Topic: Markarth: Dockside tavern (Sky_iRe_Mk02) [roerich] [Reviewed]
Replies: 7
Views: 4660

Re: Markarth: Dockside tavern (Sky_iRe_Mk02) [roerich]

Bleeders: T_SkyCom_Furn_Ch1Empty: Bleeded into the wall a bit. light_com_candle_05_64: Bleeded a bit into the table. T_SkyNor_FurnM_Cl1Empty: Into the wall a bit. T_IngFood_EggChicken_01: Bleeded too much into the basket. Floaters: T_Nor_WoodenPlate_03a(two): Floaded in the air. T_Nor_WoodenTankard_...
by Fürst Thal
Sun Apr 08, 2018 8:54 am
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-60 [Reviewed][Furst Thal]
Replies: 8
Views: 2970

Re: Gold Coast Interior Claim PC_i2-60 [Fürst Thal]

Added shoes and two wood logs. Forgot about them.
by Fürst Thal
Fri Apr 06, 2018 9:13 pm
Forum: Completed
Topic: Gold Coast Exterior: GC_07 [Fürst Thal] [Reviewed]
Replies: 13
Views: 6495

Re: Gold Coast Exterior: GC_07 [Fürst Thal]

:lol: Was just a joke but I guess I'll just go with it.

Just loading up the basic version with all cells marked and a bit of detailing as a backup if I fuck up.
by Fürst Thal
Mon Apr 02, 2018 3:48 pm
Forum: Reviewing
Topic: Markarth: Fisherman home (Sky_iRe_Mk01) [Fürst Thal]
Replies: 6
Views: 4121

Re: Markarth: Fisherman home (Sky_iRe_Mk01) [Fürst Thal]

90% done. But im waiting for the new T_D to add some fish assets which might be good to use here. So until then there will be no progress for now.

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