Search found 189 matches

by Iskuss1418
Sat Aug 04, 2018 3:53 am
Forum: Completed
Topic: The Reach: House (Sky_iRe_DH23)[Reviewed]
Replies: 6
Views: 5967

Re: The Reach: House (Sky_iRe_DH23)[Reviewed]

Fixed Northmarker.
by Iskuss1418
Sat Aug 04, 2018 3:15 am
Forum: Completed
Topic: The Reach: House (Sky_iRe_DH21)[Reviewed]
Replies: 11
Views: 7399

Re: The Reach: House (Sky_iRe_DH21)

Review:
Lighting: Good
Northmarker: Set incorrectly by 180 degrees.
Illegal to sleep: Yes
Clean: Yes

Bleeders:
T_Nor_WoodenBowl_01b
T_Nor_Var_Lantern_01

Other:
T_Rea_Set_F_Rope_01 moved so it lined up with coil.
by Iskuss1418
Sat Aug 04, 2018 1:39 am
Forum: Completed
Topic: The Reach: House (Sky_iRe_DH21)[Reviewed]
Replies: 11
Views: 7399

Re: The Reach: House (Sky_iRe_DH21)

Reviewing.
by Iskuss1418
Fri Aug 03, 2018 9:49 pm
Forum: Completed
Topic: The Reach: Orc Tent(Sky_iRe_DH32)[Loremaster][Reviewed]
Replies: 7
Views: 5636

Re: The Reach: Orc Tent(Sky_iRe_DH32)[Loremaster]

Review: Lighting: Good, but changed black fog to 32,30,30. Northmarker: Set slightly wrong. Illegal to sleep: Yes Clean: Yes Floaters: T_Orc_Drink_LiquorUngorth_02 X2 T_Com_Var_CrateLid_01 light_de_lantern_05_S Bleeders: T_SkyCom_Furn_ChHv2ArmMd misc_com_bottle_06 T_IngFood_Potato_01 T_SkyCom_Var_S...
by Iskuss1418
Fri Aug 03, 2018 6:16 pm
Forum: Completed
Topic: The Reach: Orc Tent(Sky_iRe_DH30) [roerich][Reviewed]
Replies: 5
Views: 5272

Re: The Reach: Orc Tent(Sky_iRe_DH30) [roerich]

Review: Lighting: Good, but set fog from 0,0,0 to 32,30,30. Northmarker: Set slightly incorrectly (Off by 0.6 degrees). Illegal to sleep: Yes Clean: Yes Floaters: furn_rug_redwolf X3 (Lowered Fur rugs for a compromise between not-floating and not-bleeding) Furn_rug_bearskin T_Nor_WoodenPot_02b Blee...
by Iskuss1418
Thu Aug 02, 2018 6:54 pm
Forum: Completed
Topic: The Reach: House (Sky_iRe_DH20) [Tristior][Reviewed]
Replies: 11
Views: 7926

Re: The Reach: House (Sky_iRe_DH20) [Tristior]

Review : Lighting: Good, changed fog from 0,0,0 to 32,30,30. Illegal to sleep: Yes Northmarker: Set slightly incorrectly Clean: Yes Floaters: T_Nor_Var_Basket_01 Bleeders: T_Nor_FurnP_StoolStem_01a T_Com_Var_BarrelWater_01 T_Nor_Var_Basket_01 T_Nor_Var_WoodHook_01 X2 T_Nor_Var_LanternStat_01 X3 Oth...
by Iskuss1418
Thu Aug 02, 2018 4:41 am
Forum: Completed
Topic: The Reach: House (Sky_iRe_FF03) [Tristior][Reviewed]
Replies: 12
Views: 7167

Re: The Reach: House (Sky_iRe_FF03) [Tristior]

Review: Lighting: Good, changed fog from 0,0,0 to 32,30,30 Northmarker: Not set Illegal to sleep here: Set Clean: Yes Floaters: T_SkyNor_FurnP_Cl2CltMal T_Nor_Furn_RugBig_15 T_Nor_Cm_Pants_03 T_Nor_Cm_Shirt_02 T_Com_Farm_Pitchfork_01 Not quite touching wall. Bleeders: Light_Com_Candle_01_64 T_Com_F...
by Iskuss1418
Tue Jul 31, 2018 3:32 am
Forum: Completed
Topic: The Reach: Barrow (Sky_iRe_Lorchw04)
Replies: 8
Views: 4109

Re: The Reach: Barrow (Sky_iRe_Lorchw04) [Outlander] [Reviewed]

Merging. Can this be moved to Complete please?
by Iskuss1418
Sun Jul 29, 2018 2:50 am
Forum: Completed
Topic: The Reach: Ancient Nord Fortress (Sky_iRe_DH38)
Replies: 13
Views: 5352

Re: The Reach: Ancient Nord Fortress (Sky_iRe_DH38) [MinerMan60101][Reviewed]

Merged. Can this be moved to Completed please?
by Iskuss1418
Sat Jul 28, 2018 6:16 am
Forum: Completed
Topic: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]
Replies: 18
Views: 7304

Re: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]

Closed. I've merged all ints on this page into Sky_Main. Would someone mind moving this to Completed please?
by Iskuss1418
Fri Jul 27, 2018 9:51 pm
Forum: Completed
Topic: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]
Replies: 18
Views: 7304

Re: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]

Added Pathgrids for creatures in lower level.
by Iskuss1418
Thu Jul 26, 2018 1:34 am
Forum: Completed
Topic: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]
Replies: 18
Views: 7304

Re: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]

Merged Sky_iRe_Lorcw01_02 which is the Wormouth Den into Sky_Main.
The other interior claim, the mine is NOT merged,
by Iskuss1418
Thu Jul 26, 2018 12:58 am
Forum: Completed
Topic: Druadach Highlands - Cavern (Sky_iRe_DH01) [Iskuss1418][Reviewed]
Replies: 11
Views: 6354

Re: Druadach Highlands - Cavern (Sky_iRe_DH01) [Iskuss1418][Reviewed]

Merged with Sky_Main. Can this be moved to completed please?
by Iskuss1418
Wed Jul 25, 2018 7:12 pm
Forum: Completed
Topic: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]
Replies: 18
Views: 7304

Re: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]

Mine and village were Redguard. Lower part of mine was abandoned due to instability and broken infrastructure. Nords invaded and took over mine. Current Nord miners stick to upper mine. Let's make the boss miner a merchant who buys ore. Player can explore in lower mine to find ore to sell to merchan...
by Iskuss1418
Wed Jul 18, 2018 12:31 am
Forum: Completed
Topic: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]
Replies: 18
Views: 7304

Re: The Reach: Cavern (Sky_iRe_Lorchw01) [Iskuss1418] [Reviewed]

Wormouth Den Second Cave finished and ready to be reviewed then merged. It's unrelated to the first int on this page, but is in the same cell: "-101, 0" Find the Mournhold style camp, then go northwest to the burned village. Find the mine next to the village, then go in the direction the door of the...
by Iskuss1418
Wed Apr 18, 2018 8:51 pm
Forum: Completed
Topic: Markarth: Dockside tavern (Sky_iRe_Mk02) [roerich] [Reviewed]
Replies: 8
Views: 5657

Re: Markarth: Dockside tavern (Sky_iRe_Mk02) [roerich]

Northmarker: Set correctly (just checked).
by Iskuss1418
Wed Apr 18, 2018 3:50 am
Forum: Completed
Topic: Druadach Highlands - Cavern (Sky_iRe_DH03) [Tristior] [Reviewed]
Replies: 17
Views: 9817

Re: Druadach Highlands - Cavern (Sky_iRe_DH03) [Tristior]

Quick Review:
Lighting: Changed 0 0 0 fog to 30 30 30.
Northmarker: Set but not right orientation. Fixed.
Fits exterior: Yes.
Illegal to sleep: Yes. Good.
Clean: Yes.

ingred_pearl_01 bleeding through bowl.
T_Nor_Var_Lantern_01 bleeding into table.

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